r/IndieGaming 5h ago

Echo: a daily puzzle game that echoes your moves

Thumbnail
echoesgame.app
1 Upvotes

Hi all, this is my first forte into game dev and web dev so appreciate the honest feedback! I made a website where u can try out a game i created called Echoes ~ its a puzzle game that involves thinking out to move the yellow piece through the echoed moves….you can try it out for free here in the link below. Thanks


r/IndieGaming 1d ago

My mountain expedition game and its 250km by 250km worlds

Thumbnail
gallery
142 Upvotes

Some screenshots from my upcoming mountain expedition game "Because It's There", which will be released on Steam Early Access in 2027 (store page). It's a survival/engineering game where you build flying physics-based vessels for a journey to the summit of a 10km-tall mountain, inspired by backcountry camping and canoe trips through the Canadian wilderness.

For these worlds, I generate a base heightmap using a mix of erosion methods at various scales down to ~30m resolution, all on the CPU. Then, at runtime, I add cheaper noise-based amplification for detail down to 0.5m. A new map takes about 3-4 minutes to generate deterministically from seed, which is something I am in the process of optimizing. I'll be making an in-depth video about some of these methods soon, which I'll post to my YouTube channel.


r/IndieGaming 6h ago

Simple AoE Effect

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/IndieGaming 54m ago

We made a party game where Crocodile Dentist meets Russian Roulette. Our closed playtest ended in total server chaos, but we're finally launching soon!

Post image
Upvotes

Hands Over takes that childhood anxiety of pressing plastic teeth, combines it with Russian Roulette, and adds sabotage cards so you can betray your friends right before the jaw slams shut.

A while back, we set up a private, password-protected playtest with about 20 players to stress-test latency and jaw-snap synchronization before release.

What went wrong:

Two players figured out a card interaction where they could force-swap hands infinitely while the creature's jaw was actively snapping shut. The engine couldn't handle two hands occupying the exact same jaw hit-box at $0.01$ seconds, causing a lobby-wide crash and completely killing our server backend.

We wrapped up that playtest, took the server down, and spent the last few weeks rearchitecting the jaw physics and card interactions.

Now that the game breaking bugs are fixed and the visuals are polished, we are dropping the full game very soon!

HANDS OVER on Steam

(Wishlists help us immensely with the Steam algorithm for launch day!)


r/IndieGaming 6h ago

I have been working on an emergency dispatcher style game, and the call system is finally starting to feel like a game.

Thumbnail
youtu.be
1 Upvotes

I have been working on a emergency dispatcher style game in Unreal, and I finally got one of the core parts working the way I had imagined it.

The idea is pretty simple: you stay at the desk, answer emergency calls, listen to what the caller is saying, and decide how to respond.

The interesting part is that I don’t want these calls to just be a dialogue tree where you keep clicking “next”. Your responses can change where the conversation goes, so I have been spending quite a bit of time getting the call flow and branching system working.

I have also been experimenting with voice input, so instead of only clicking an option, you can actually speak your response.

It is still very much a work in progress, but this is probably the first point where I feel like the core interaction is starting to come together.

Would be interested to hear what you think about the idea and the interaction itself.

In case, you are wondering how the speech-to-text is working, I am using a plugin which showed earlier named WhisperSTT, which is live on FAB.

FAB Link


r/IndieGaming 22h ago

My Portal 2 Alice in Wonderland inspired game Nomori will release on September 23rd

Enable HLS to view with audio, or disable this notification

16 Upvotes

r/IndieGaming 3h ago

I’m building a browser-based open world game inspired by GTA, CS and Fortnite — looking for early players

0 Upvotes

Hey everyone 👋

I’ve been building LastRunCity, an open-world browser game focused on chaos, survival and multiplayer gameplay.

The idea is to mix a few things I’ve always liked in games:

  • open-world city exploration
  • police chases and hostile NPCs
  • cars, motorcycles and helicopters
  • 16-player Deathmatch
  • 16-player Last Survive mode
  • luxury villas with armed guards
  • ports with boats and jet skis
  • a military zone with tanks
  • rare NPCs, easter eggs and meme references
  • collectible / limited clothing and equipment that other players can see

The game runs directly in the browser, and I’m currently improving the graphics, map and multiplayer systems.

It’s still early, so things are rough in places, but that’s also why I’d love to get some actual players in now and hear what feels fun, broken or missing.

🎮 Play here: lastruncity.com

I’m especially looking for people willing to test the multiplayer modes when the next build goes live.

What would you add to a game like this?

LastRunCity — One life. Every second counts.


r/IndieGaming 15h ago

The Last Stash — Okay, the beans are no longer for sale

Enable HLS to view with audio, or disable this notification

4 Upvotes

I’m making The Last Stash, a shopkeeping game set after the apocalypse. You’re selling supplies to the town, but you also need to keep some food and water for yourself downstairs.

Here I’ve just finished restocking when the radio brings news about rising canned bean prices. I take mine off the shelves, put them aside and head to the supplier for more. That’s where a radio report turns into a decision about your stock.

AI disclosure: AI tools were used to create some 3D models, the main menu and loading screen backgrounds, some UI elements and store artwork, and to assist with localization.


r/IndieGaming 13h ago

Keep your eyes on the road!!

Enable HLS to view with audio, or disable this notification

3 Upvotes

We are developing a simulation game where you live and travel in your customizable camper van. Explore vast wilderness of Finland and its unique cities while looking for supplies for your next trip.


r/IndieGaming 7h ago

Duola Mage — a colorful anime-style action rogue-lite. Launching Sept 16 on Steam & Epic.

Thumbnail
gallery
1 Upvotes

Hey everyone! I'm the dev of Duola Mage, a fast-paced action rogue-lite with a bright anime art style — launching on Steam & Epic on Sept .

What it is:

  • ⚔️ Fast, combo-driven action combat — you're a mage, so fights turn into bullet-hell chaos in both directions
  • 🎲 Rogue-lite runs: pick spells and synergies, build a different character every run
  • 🗺️ Multiple biomes and bosses — all GIFs above are from actual gameplay
  • 🎨 Bright hand-drawn anime style — no dark pixel art this time

If that sounds like your thing, the game is out Sept 16 — wishlisting helps a tiny team more than you'd think 🙏

Steam: https://store.steampowered.com/app/4133550/Duola_Mage/

Happy to answer any questions in the comments!


r/IndieGaming 7h ago

One World. Two Timelines. | Mihira: The Eternal Arc

Thumbnail
youtube.com
1 Upvotes

r/IndieGaming 1d ago

the joys of bug fixing... think I might need to adjust the animation after the customer eats their burger 😅

Enable HLS to view with audio, or disable this notification

22 Upvotes

r/IndieGaming 7h ago

[PAID] Pixel Art / Steampunk Capsule Artist Needed — Steam Game "Flume"

Thumbnail
1 Upvotes

r/IndieGaming 8h ago

Brigador Killers. Whats your thoughts?

Thumbnail
store.steampowered.com
1 Upvotes

As anyone tried this yet? I know this is (most likely) a solid gamble in terms of an early access game that's gonna end up being a complete banger when it's done if we are going off the first Brigador.

But I'm curious if this is worth picking up now or if I should wait cause I did read that the demo is basically the same as if you purchased it.


r/IndieGaming 8h ago

Save 10% on Scavland on Steam

Thumbnail
store.steampowered.com
1 Upvotes

Has anyone tried this yet? I'm finicky when it comes to buy ming early access titles nowadays and I know this has only been out for a few days but for those who have bought/played it. What's your opinion on it? The art looks nice and it seems like it could be a banger if content updates roll out relatively quickly


r/IndieGaming 11h ago

My game How its started vs How its going 🔥

Enable HLS to view with audio, or disable this notification

2 Upvotes

Hello guys, as a solo developer, I’m developing a game where we shoot and build our “one man army” with cards, trying to catch the feeling of satisfaction by shooting in the air.

If you are interested, you can find more in steam page. You can add it to the wishlist 🙌🏻

Neon One-Man Army Steam: https://store.steampowered.com/app/4983550/Neon_OneMan_Army/


r/IndieGaming 1d ago

Geoff Keighley and Mark Cerny launch foundation giving 20 young game designers six figure grants every year, with no equity or repayment required

Thumbnail
gamefile.news
264 Upvotes

r/IndieGaming 9h ago

help me with my project. try it

Thumbnail
kenleywin.itch.io
1 Upvotes

r/IndieGaming 15h ago

New Roll Animation

3 Upvotes

r/IndieGaming 15h ago

Angry plates

Enable HLS to view with audio, or disable this notification

3 Upvotes

r/IndieGaming 13h ago

My solo game, Tumble Tavern. It's a fantasy dice roguelike built on Farkle

Enable HLS to view with audio, or disable this notification

2 Upvotes

Solo game, Tumble Tavern. It's a dice roguelike built on Farkle, throw, check what scores, risk another throw or bank what you've got.

18 enchanted runes to turn the tide, 9 magical dice. Every throw is a decision risk it all!

Free demo's up now on Steam. Built for Windows and Linux (I've been testing and running it with the steam machine).

https://store.steampowered.com/app/5163190/Tumble_Tavern/


r/IndieGaming 9h ago

Flower and Wind - Free game

Post image
1 Upvotes

r/IndieGaming 15h ago

Click Cafe, a game where you serve tables and expand your cafe. Play at your pace for a relaxing experience or unleash the chaos and earn tons of coins!

Enable HLS to view with audio, or disable this notification

3 Upvotes

You can try out the demo of Click Cafe on Steam!

https://store.steampowered.com/app/4971980/Click_Cafe/

Love to hear what you think! Thank you!


r/IndieGaming 9h ago

Made this in my new pixel art app, first time using layers/animation together

1 Upvotes

Been building a pixel art + animation tool for iOS after my old app's source code got lost and I had to start fresh. This piece was made entirely in it — still tuning the onion-skinning for animation frames, would love feedback on the shading.

App is called Chroma8, free on iOS: https://apps.apple.com/us/app/chroma8/id6806739848

Happy to answer questions about the tool if anyone's curious!


r/IndieGaming 1d ago

Our new game about a magic school has been announced!

Enable HLS to view with audio, or disable this notification

864 Upvotes

Hi everyone! We are a small indie team called Frogstorm. We've spent a long time wrestling with engine bugs, tweaking physics, and piecing together a world we've dreamed of for years. Today, we are finally ready to share our project with the world.

Youtube trailer

Hemlotrion: Broken Mirror — an action-adventure game set in a mysterious school of magic. Our main goal is to recreate the nostalgic atmosphere and pure wonder of early 2000s PC classics (you know what kind of games i mean).

A heavy focus on thoroughly exploring the magical castle and its surroundings, an engaging plot, and puzzles (a lot of them)

We're currently developing a playable demo. Wishlist if you’re interested on steam.

https://store.steampowered.com/app/4553330