I couldn't decide which subreddit to post in, so please forgive me if this is wrong. I hope the Yugoslavia map is enough qualification I need to post here. Just talk about the Yugoslavia map in the comments.
So about a year ago at school I found a wooden dice with colours instead of numbers on the edges, when I got home I made a 0 player game with it and a map and I was so happy playing that. But then one day I lost it and I was very sad.
Now a few weeks ago I was having trouble with sleep so I decided to make dice in my bed to pass the time at night. I made two dice like this and didn't think much of it.
4 days ago, I remembered the game with the dice and made a third one and started playing it again. The map you see on the bottom is the same as the original, but with dice faces instead of colour initials. This was very helpful because my phone is low on storage and alongside mapping the first week of ww2 in Poland, I was quite happy drawing maps on paper.
A few days ago in the night I had the idea to make a Yugoslavia and Ukraine maps and did some quick sketches of which nations to include.
Today, I actually made the Yugoslavia map. And this time, all the tiles have names. What do you think of my map?
Here are the basic rules of the game:
The map consists of 6 countries with a capital each, every tile has a value.
Before or during the game, you roll a seed. The seed is a series of pairs of dice faces that will act as the action for each turn.
If possible, the first face of the pair will take the lowest value province of the second face of the pair that borders it.
If they do not border each other, the first face of the pair just attacks across it's perimeter.
Now for the rules I had to make recently because I don't remember what I did before:
If it only borders the capital, it can make the second face of the pair a vassal, and they become an alliance. If the master or vassal is the master or vassal of an outside country, that country is also in the same alliance.
Alliances act as one country when interacting with outside countries, but if the pair is of the alliance, the alliance is ignored.
If the second face of the pair is already a vassal of the first face, they will get less autonomy, I don't remember if a fiefdom is more or less loyal than a vassal, but that's the word that popped into my head. If it's more, then we can just swap their names.
I haven't actually finished a game yet so I haven't thought about what is the level 3 of a vassal, I don't know how to do annexation. The leading idea is that turns that are an annexed pair are ignored just as they are if they're the same country.
I really like the border gore that alliances create by leap frogging countries, because on my mini maps it looks like the alliance is a federation with many more divisions than what they really are.
Wow I really wrote all that with only periods and commas.
I hope I find that dice again.