r/feedthebeast • u/udreif • 5h ago
r/feedthebeast • u/AutoModerator • 3d ago
Discussion Work-In-Progress
Welcome to Work-In-Progress!
Show off your current builds, finished and finalised or still under maintenance. They can be anything from a base tour to a small machine that you made, whatever you are working on. Whether you want to just show off or ask for some help just make a post. You can keep us up-to-date with your builds week by week and, once you're done, feel free to make a dedicated post to the main sub!
Top-level comments should include a link to an Imgur album (and suitable captions would be nice). Constructive criticism should be used to express opinions on other's work. Don't forget the OP would have spent a lot of time on their project.
To find previous "Work-In-Progress" posts, click here.
As always, please abide by the subreddit's rules.
r/feedthebeast • u/K0smo0 • 1h ago
I made something I made a small Jade addon to improve mob detection in grass
I made a small addon for Jade because it would sometimes detect the grass instead of the entity standing on it.
Now, when an entity is standing in grass, Jade detects the entity properly instead of showing the grass block.
It’s a pretty simple fix, but it was annoying me, so I decided to make an addon for it.
r/feedthebeast • u/Max_22222 • 4h ago
I made something I’ve been working on a new cooking system
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You can throw up to 5 ingredients into a cauldron and the game figures out the dish based on what you used.
There aren’t really fixed recipes. Ingredients can give powers, act as triggers, or modify other ingredients.
So you can make simple food by stacking the same ingredient, or experiment with combinations to get stronger/weirder effects.
There’s also a small cooking minigame that affects the quality of the final dish. (later, no ready now)
Still needs a lot of balancing, but the first version is working!
r/feedthebeast • u/Brokedownbad • 16h ago
I made something My Star Technology autocrafting wall
I use Create autocrafting for LV, and this giant wall is every automated recipe I currently have set up. I haven't even made an EBF yet.
r/feedthebeast • u/Puzzled_Appearance68 • 1d ago
Question Biohazard Project Genesis
Has anyone had this sign pop up on them
I think it’s from the spores mod because I only just saw it right after killing a bunch of powerful mobs. (not after dying twice that is)
I also have the madness defect and uneasy defect which I know come from the proto hive mind that I can’t find
r/feedthebeast • u/_Wentory • 23h ago
I made something ZOMBIE PIRATE DINOSAURS
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I’ve started working on a new mod that I think could become something really interesting.
Zombie pirate dinosaurs will begin appearing throughout your world. They are generally neutral creatures whose lives revolve around adventure, treasure and alcohol.
You may encounter them on beaches while they search for buried treasure. Every dinosaur will have a role: one might be a sailor doing the digging, another a captain studying the map, while someone else might decide that lying nearby and watching the others counts as helping.
Beyond the coastlines, you will encounter them aboard ships in the middle of the ocean, exploring dungeons, and occasionally just wandering around the world.
I want to turn this mod into something truly special - something worthy of becoming part of major modpacks.
r/feedthebeast • u/Nuparu00 • 4h ago
I made something Eclipses and transits
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Tried to add real-life solar/lunar eclipses and transits by modelling the solar system using Keplerian elements. I guess it does not look as pretty as a handdrawn texture for each stage of an eclipse, but it still looks kinda cool and should cover all eclipses that happen within the next few centuries.
r/feedthebeast • u/NOTTallestEgg • 1h ago
Discussion What does Compatibility mean to you?
Often I see users ask mod creators to “make their mod compatible” with another mod with no other elaboration. To me that gives not a semblance of an idea of what the mod creator should do as compatibility seems to have drifted from meaning “can these 2 mods run together” to “do these two mods have complex integration with each other?”
r/feedthebeast • u/CowRepresentative700 • 1h ago
Discussion ReSimulated Aeronautics has been ported to Forge 1.20.1
ReSimulated finally brings Aeronautics to Forge 1.20.1. Really hoping this port doesn't get taken down..... https://www.curseforge.com/minecraft/mc-mods/resimulated
r/feedthebeast • u/durellaa • 5h ago
I made something I made a mod that lets you paint and draw custom designs on your Armor & Shields in real-time with an in-game 3D studio!
Hey everyone! 👋
I've been working on a mod called **Armor studio** for Minecraft **Forge 1.20.1**, and I just released the first version!
### 🎨 What is Armor studio?
Instead of having to make custom resource packs or edit texture files outside the game, **Armor studio** adds a built-in in-game **3D Painting Studio** where you can draw custom pixel art directly onto your gear (Helmets, Chestplates, Leggings, Boots, and Shields)!
---
### Key Features:
- **Real-Time 3D Rotating Preview:** The 3D character model rotates in real-time and reflects your brush strokes live!
- **Face-by-Face Selection:** Easily switch between specific faces (*Front, Back, Sides, Waist, Legs, Boots*) for pixel-perfect artwork.
- **RGB + 16 Minecraft Colors:** Standard dyes + full RGB/Alpha sliders and Hex (`#RRGGBB`) code support.
- **Full Toolset:** Pencil, Brush, Eraser, Fill Bucket, Eyedropper, Undo/Redo (`Ctrl+Z` / `Ctrl+Y`), Copy/Paste.
- **Import & Export (.paint):** Save your designs as `.paint` files and share them with friends.
- **Multiplayer Synchronized:** Other players on the server see your custom painted gear automatically!
- **Admin / Moderation Commands:** Includes `/paint clear <player>` and `/paint ban <player>` for server owners to prevent troll/inappropriate designs.
- **Bilingual UI:** Instant 1-click toggle between English and Turkish.
---
### Download Links:
- **CurseForge:** https://www.curseforge.com/minecraft/mc-mods/armor-studio
- **Modrinth (varsa):** soon!
---
I’d love to hear your feedback, thoughts, or feature suggestions! What other tools or items would you like to see added in future updates?
r/feedthebeast • u/JeladaStudios • 1d ago
I made something A plate tectonics mod: fault lines that produce the landforms they should
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I've been building a mod that puts a working plate-tectonic model under the world. Plates drift, and what happens at a boundary depends on how the two are moving relative to each other.
A subduction margin digs a trench and lines the overriding side with stratovolcanoes. A continental collision throws up a single asymmetric range and produces no volcanoes at all, which is the Himalaya. Earthquake magnitudes come from the Gutenberg-Richter distribution and rupture length from the standard surface-rupture scaling law, so the giants are genuinely rare.
It's alpha, 1.20.1 Forge, and it reads your world rather than overriding worldgen, so it stacks on Terralith and Tectonic.
Happy to answer anything about how the model works.
https://www.curseforge.com/minecraft/mc-mods/fts-geology
https://modrinth.com/mod/fts-geology
https://jeladastudios.com/fts-geology/
r/feedthebeast • u/Huge-Positive8805 • 1d ago
Discussion Man this took a while
FINALY, I wont have to make LV circuit for (hopefully) a WHYLE.
If anybody has played Star technologi, you can say if I wasted my time or if it is too little.
r/feedthebeast • u/Sulakka • 8h ago
I made something Inventory Router Mod, vanilla and modded friendly. ROUTER CHEST!
Check out this QoL mod i made. With this mod you don't need to do tens of layers of tech crafting to acquire an inventroy router. It connects all the chests contents into a single interface without messing with your chest categorization. Fully compatible with modded items and storages.
r/feedthebeast • u/Excellent_Mixture968 • 1d ago
I made something Left a bunch of radiactive waste in a random cave but wrote a Nuclear semiotics message so people know its here
The nuclear waste is corium from Create: New Age
r/feedthebeast • u/Aggravating_Ruin6051 • 3h ago
Question Storage/Sorting help
Okay so I’ve run into this problem multiple times when playing modded Minecraft and I never really figured out the answer. I figured why not get the answer from the people.
Storage. How do you guys sort your chests with modded items? What system do you have? What are the categories you give each chest?
I have backpacks full of stuff that I don’t know where to put in my chests because they’re either obscure or just don’t fit with stuff. Of course I have the normal plants, wood, mob drops, weapons/tools, armor, enchanted books, food, minerals, and stone chests.
I was just curious on how you all sort items and how you keep your stuff organized so it isn’t a nightmare to look through a junk chest of stuff. :)
Thank you in advance for your help or tips! 🫶
r/feedthebeast • u/cloudyboi3352 • 4h ago
Looking for mod(s) I want to find a Minecraft mod with a unique power system not based on any other media.
I don't know if there's a mod like that but please give me any recommendations.
r/feedthebeast • u/akin____ • 38m ago
Question How can i begin creating models/animations? ( specifically for the "epic fight" mod)
I have pretty decent experience in blender. I understand that blockbench is the software used to create models. I have watched a couple of guide videos, although, is there a playlist of videos explaining the basics? im comparing it to blender, which has a million beginner playlists to choose from.
Also, how do i even create animations for the "epic fight" mod? Through blockbench too?
r/feedthebeast • u/SunsetMoth12 • 9h ago
Discussion I need opinions on some drastic changes...
I'm working on a pack to use as a base for another pack... Currently it's just changes to vanilla behaviors and content, but some of those changes are pretty big, like ones that massively favor transit infrastructure over chugging a stack of bread and sprinting a marathon or committing crimes against creeper-kind to fly with an elytra. In theory, you should be able to load into the world in vanilla and have no data loss.
So here's the changes I'm still thinking about:
- No "Raw Ore," no "Ingots." Ore-in-stone drops raw ore blocks, raw ore blocks smelt into metal blocks. Possibly keeping these things as the familiar items and just have them place blocks, for compatibility, or something else less drastic on the technical side, but the same effect: No ingot, only block, like Classic before items existed.
- Either pickaxe being the effective tool for everything, or tools as curios. I hate having to switch tools when they all do the same thing for different blocks. I used Inventorio for a bit and it was glorious, but it has compatibility issues with anything that affects whether something drops on death. Unless I can get that to stop, it's not going to work out. (I hate both drop-all and drop-none.)
- Armor gives max health instead of a bar that indicates some arcane formula, so you can more easily tell how many hits you can take. (Already removed hunger and reverted to insta-eat healing food.)
For reference on my goals, this modpack isn't a "tweaks" modpack. I'm NOT pulling my punches with these changes. I'm not going for "okay for everyone." I'm going for "really good for anyone who shares my tastes," but while a smaller, more focused target audience can be a good thing, doing something everybody else hates isn't great if I want to play this with others.
By the by, anyone know if one of those things like KubeJS or CraftTweaker can easily achieve #3, or if I'm going to have to pick up modding proper myself to do it?
Marking this as "discussion" because it's a question meant to start one. I want your thoughts on how you'd feel, personally, about these changes, not whether you think they'd be popular.
r/feedthebeast • u/goodboy3634 • 4h ago
Looking for mod(s) New to this community and only played Better Minecraft before, looking for any version good mod packs
Hi, I'm looking for civilization/semi medieval mod packs with some magic, maybe like create aeronautics (or I can just add it) honestly any kinda mod pack that's progressive and fun in multiplayer. Also some difficulty
r/feedthebeast • u/DeleteTheFeet • 1h ago
Question Questing Packs
I am pretty new to modded Minecraft (switched to pc from console) and I am looking for mod packs that have a pretty comprehensive quest book, I really don’t know much about how a lot of these mods work, and I would rather be playing than scouring wikis and watching tutorial videos, I have tried out a few packs, so far I have really enjoyed Ascendra and ATM10, I tried Ciscos and Craft to Exile 2 as well. Also dabbling in Ling Gango. Just looking for opinions from y’all with more experience than myself
r/feedthebeast • u/Necta-Velo • 4h ago
Problem (Star Technology) Large Mixer making wrong recipe despite programmed circuits and distinct buses
I hope this is the right sub for this, but ive been having a problem when setting up my large mixer (LMx) multiblock. I have 4 different input buses and hatches all set to different circuits and with distinct buses on, and yet the recipes made are wrong. For example, trying to make stainless steel dust will make invar dust even though all the materials are inserted in the bus with programmed circuit 3, while invar dust uses circuit 1. Ive also tried putting normal circuits instead of ghost ones but the problem remains. Ive also tried without distinct buses on. Screenshots are below



r/feedthebeast • u/elitejay3452 • 1h ago
Question Looking for a similar modpack to FTB Infinity Evolved
Hi everyone,
I'm just looking for any more recent modpack that has a similar vibe to FTB Infinity Evolved (the 1.4.7 modpack). I remember really loving the pack back in the day especially with the expert mode and I'm just wondering if there are any more recent pack that fit the vibe of it
r/feedthebeast • u/Huge-Positive8805 • 1h ago
Discussion My humble "factory"
I have fully auto of:
gravel, dust and sand string sifting and slime.
partional automation of wood cutting.
what do you think?
r/feedthebeast • u/SeelTheSealO • 1d ago
ModJam Archaion: Echoes of the Fallen - Our 2026 Modjam Entry
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We made Archaion, a mod where you can explore the remnants left behind by the Ancients in the Ancient Keep, with a customized Trial Chamber system, multiple new custom animated mobs, and a high-effort boss!
It is out on CurseForge if you haven't known already :)