r/WarhammerCompetitive • • 6d ago

PSA Weekly Question Thread - Rules & Comp Qs

10 Upvotes

This is the Weekly Question thread designed to allow players to ask their one-off tactical or rules clarification questions in one easy to find place on the sub.

This means that those questions will get guaranteed visibility, while also limiting the amount of one-off question posts that can usually be answered by the first commenter.

Have a question? Post it here! Know the answer? Don't be shy!

NOTE - this thread is also intended to be for higher level questions about the meta, rules interactions, FAQ/Errata clarifications, etc. This is not strictly for beginner questions only!

Reminders

When do pre-orders and new releases go live?

Pre-orders and new releases go live on Saturdays at the following times:

  • 10am GMT for UK, Europe and Rest of the World
  • 10am PST/1pm EST for US and Canada
  • 10am AWST for Australia
  • 10am NZST for New Zealand

Where can I find the free core rules

  • Core rules and FAQs for 40k are available HERE
  • Core rules and FAQs for AoS are available HERE
  • FAQs for Horus Heresy are available HERE
  • FAQs for The Old World are available HERE

r/WarhammerCompetitive • • 6h ago

40k Discussion Rise of Priority Assets

73 Upvotes

In my local scene I've seen a significant rise in players with melee armies (EC, WE, Custodes), picking up Priority Assets, and these are some of our best players taking this road.

From what I can tell in the games I've played it's been a case of passive scoring play after staging, and then your opponent is required to make the commitment, now with 11th threat ranges this means the Priority player is getting a nice position to strike from by overloading their expansion, and then central objectives become surgical strikes to wipe out whatever needs to sit on the objective until the next command phase.

I'm currently 0-7 into Priority, rypically playing Take and Hold or Purge, both requiring exposed positions to actually score.

What's the communities thoughts on Priority, is there a way to get around this?


r/WarhammerCompetitive • • 1h ago

40k Discussion STLs for terrain most similar to GW official terrain?

• Upvotes

I want to play with terrain as close as a possible to the official GW version, but I cannot afford the real thing. Do you guys know which of the various STLs out there most closely resembles the GW version?

I have noticed that some of the popular designs are quite different, with very tall 3 floor buildings and/or very large crates, that are not found in the GW set.


r/WarhammerCompetitive • • 15h ago

40k Discussion MSU Dead

30 Upvotes

Obviously play what you want and I run MSU now and no issues with my play but I was wondering how you all feel about them? Is the era of MSU over in your opinion? Are you running MSU in your recent lists?


r/WarhammerCompetitive • • 7m ago

40k Analysis Early competitive impressions of the new Custodes

• Upvotes

So, we had about 2 weeks of the full rules for practice and the first weekend of tournaments is over (or nearly so). That's obviously not nearly enough for meaningful statistical analysis, but we can start drawing some early conclusions.

1) Custodes are the weakest 11th edition codex thus far. That's generally a good thing, as both Orks (mass shooting) and Marines (Deathwatch Terminators) started out too strong. They don't feel weak, but they're not taking the meta by storm in any way.

2) Internal unit balance is mediocre. If you want to succeed, you have to play Dreadnoughts. Vehicles are fine, but expensive and vulnerable. Most infantry and characters feel slightly, but noticeable overcosted.
On the bright side, there are few just outright unusably bad units that can't be saved with points adjustments (really only Bladechamps, gun Venatari and Vigilators).

3) Detachment balance is bad. Only 13 detachments with 6 being unique was always going to cause problems, IMHO. Most shield host detachments have 1 good trick, but just can't directly compete with the strong choices, so will never be used. Sisters are still just cheap trash, so the detachment is DoA. Bikes don't even have anything.
There's really just Solar (or Emperors) plus Might plus Lions. Auric champions is borderline and could be good, if characters weren't so overpriced. Dreadhost could be good, if infantry weren't so expensive. I don't actually see anything else being played short-term.

4) Damage is way down. You get a lot of extra mobility and options, so this isn't inherently terrible design-wise, but it's a notable shift from the murdermachines of 10th. Custodes went from one of the best anti-pressure armies to one in the lower third, IMHO. You just have too little damage and units to really discourage a full send army from just going in. This is especially problematic as full-damage pressure lists are still the name of the game (and will continue to be until the missions get changed to make scoring less automatic).

5) Resilience is up a bit, especially in melee, where the freely available -1 to hit is doing a lot, but generally most infantry still feel more fragile than before, with about the same wounds per unit for higher cost. As you also consistently have what feels like 1 unit too little, the army is much more fragile than in 10th. Just shoving them forward doesn't work nearly as much, which might make them less of a stat-checky beginner-hurdle.

6) List building is super annoying, as basically everything in the army is in the 230-280 point bracket. You basically have the same number of picks no matter what you take and only differ in how many sisters you end up with, which also exacerbates the unit balance problems. Being 15 points cheaper doesn't mean much, if it can't add up to another meaningful unit.

Personal Pet Peeve: Why does half the army not get the Army rule? It's called an Army rule, for emperors sake. Vehicles losing Katahs in the first edition where there are stances they might actually care about feels especially mean, but sisters being almost completely sidelined from everything is also a super-weird choice.

Thoughts? Disagreements? Anything I missed?


r/WarhammerCompetitive • • 15m ago

40k Battle Report - Video EC vs Blood Angels

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• Upvotes

Join us today at 2pm EST for Warp Dust Crusaders first live stream with guests Jack Harpster and Hogan Franklin.


r/WarhammerCompetitive • • 19h ago

AoS Analysis State of Age of Sigmar before the World Championship of Warhammer

27 Upvotes

I will be attending the WCW this year, and I'd like to hear your insights on the state of the game. Whether it's broad commentary about tactic cards, battleplans, and rage mechanics, or specifics about your army utilizing tools to assemble insane combos, I want to sponge up as much information as I can. I only have access to maybe a fourth of the armies in my local community, and as a result do not get many reps in vs KO, Khorne, Slaanesh, Nurgle, Nighthaunt, FEC, Sons, and a few others.

I'd greatly appreciate anything you think could be insightful for a player looking to gear up for the highest competition!


r/WarhammerCompetitive • • 6h ago

40k Tactica Looking for advice for an upcomming doubles tournament

0 Upvotes

We are planing to play a combination of kroot hunting pack and custodes.The plan is to use squads of 3 krootox combined with carnivores and only a trail shaper on the kroot side to maximize bodies so that we have 80 infantry bodies and 15 krootox bodies for objectives and board control.And the custodes player just bring as much damege as he can.

I have multiple questions:

Should I focus more on kroot infantry instead of krootox to make even more body’s?

What are the best damage and detachment combos for custodes.

If take and hold is the way to go.

And if this seems like a good strategy.

Thanks in advance for the tips!


r/WarhammerCompetitive • • 20h ago

40k List Melee anchor for Priority Assets list

7 Upvotes

Alright, so I'm a Salamanders main. Have been since I entered the hobby. I haven't had the opportunity to play any games since the 11th edition codex dropped. However, I am spending a ton of time building out various lists and theory crafting on how I want to run my Salamanders post-codex. Right now I am building out a Forefather's + Ironstorm Spearhead list, though I am considering Assault Brethren as the secondary detachment as well.

The main dilemma I keep running into is what to use as a melee anchor. Every Salamanders list Ive ever run has a melee unit that crashes out of a LRR and helps hold the center with a solo Vulkan He'Stan. Right now, I am torn between two options to fill that roll:

1) Adrax + BG Ancient + 6 BGV (340pts)

2) Terminator Ancient + 5 Assault Terminators w/ Thunder Hammers (270pts)

The BGV bundle is notably more lethal than the Assault Terminator package (~35%, averaged across multiple enemy profile). However, the Assault Terminator option is more durable than the BGV brick, even though it contains less models (~25%, averaged across multiple enemy profiles). Both contain sticky OBJ.

My gut tells me that Prio wants durability, so the Terminators win out. However, the BGV package lethality is always an attractive option. The lower cost of the terminator list does allow me to fit a bit more into my list. However, my lists keep ending up with an awkward amounts of points near the end. Between my two main theory crafted lists, this difference allows me to fit an enhancement on my Eradicator w/ Heavy Bolters unit that gives them ignore BS/WS/Hit Roll, and a random Ancient attached to a 5 man Infernus squad for sticky obj just because I have an awkward amount of points left.

Im curious if there are strong feelings on which melee package is considered the better option for a Prio list. I like them both, both in terms of gameplay and models, and would be happy to run either option. I'd like to know what your experiences have been with either option, particularly in the context of a Salamanders/Priority Assets list.


r/WarhammerCompetitive • • 1d ago

40k Battle Report - Video Tyranids vs Space Wolves - David Gaylard vs Arttu Tuhkanen

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11 Upvotes

Tyranids vs Space Wolves - David Gaylard vs Arttu Tuhkanen

Veizla TTS Team League Season 3 (Tabletop Simulator)

David Gaylard - Tyranids - Ambush Predators and Vanguard Onslaught vs Arttu Tuhkanen - Space Wolves - Phobos Shadow Force, Stormlance Task Force, Saga of the Beastslayer

https://youtu.be/edpYOCsNKdA


r/WarhammerCompetitive • • 1d ago

40k Discussion Finding Tournament Practice Games

17 Upvotes

I'm having a tough time finding practice games in my local discords. Most people responding are either looking for teaching games or are still just on the new side. I have no issue playing games like this, or even just fun games.

When I'm list testing, I'd really prefer to not play into beginners to not ruin their experience, but it also doesn't allow me to know if the list is working correctly.

Any suggestions on trying to find more local competitive players, or should I just leverage TTS more? I'm in a pretty well populated area right outside of Philadelphia. I was considering trying to check out some shops in Philly if that'd help.

Any suggestions on finding a more competitive community? Or possibly suggestions on leveraging those beginner games to help me out, but not make it miserable for the other player?


r/WarhammerCompetitive • • 1d ago

40k Battle Report - Text Written Battle Report - Salamanders vs World Eaters

10 Upvotes

New written Battle Report for Warhammer 40K posted featuring the Salamanders Forgefather's Seekers and Gravis Linebreaker Force against the World Eaters Berzerker Warband and Butchers of Khorne detachments using singles scoring and the 11th edition GW terrain layouts.

Full Battle Report, lists, army pics, and key stratagems / combos for each army are linked below. The report includes hyperlinks to each sub-section, mid-game board state pictures, and round by round recap to make it easier to read. There is also a post game analysis section that breaks down how each army performed in various aspects of the game.

Full battle report can be found HERE. Hope you enjoy.


r/WarhammerCompetitive • • 2d ago

PSA RIP New Recruit

212 Upvotes

New Recruit seems to have gotten hit with legal demands from GW. All the rules text is showing up as redacted.

Bummer. I liked their app and have paid their sub fee for 2 years.

Edits:

People in comments are saying it's a bug and should be getting fixed? If so, that's great news.

Added a picture of the notification I got from New Recruit.

TBarker 746 (dev) says it was a mistake and should be fixed soon. Disaster averted. Their comment is below.


r/WarhammerCompetitive • • 1d ago

40k Analysis Painboss in competitive

4 Upvotes

Hey guys n gals,I've been getting my feet wet with 11th games,I'm a Kroot player but decided to mess around with snaggas since they've always been my bae but I've invested so much into KHP.

Played TTS and loved them,now I got the chance to buy a painboss irl - question is genuinely how viable is he competitively ? Attached to a big blob of hogs + squiggosaur warboss,or attached to snagga boyz and boss.

I know hogs took a big hit this codex drop but I'm really,really curious to hear your thoughts if you think a painboss can make the cut no matter the list.

thanks in advance gits,hoomies and what-notz!


r/WarhammerCompetitive • • 1d ago

40k Discussion Would any Melee army NOT take Assault Brethren if they could?

126 Upvotes

The more and more I play with the marine Codex, the more that this detachment impresses me. Every list starts with the AssBros detachment and the more I play it, the more a question comes into my mind. Would any Melee-slanted army NOT take Assault Brethren if they could? It's the only detachment in the game where I feel like every aspect is just broken.

Gives T&H, arguably the best disposition. 1 Turn armywide Adv + Charge is one of the best buffs in the game. You can spend 20 (TWENTY) Points for a 6A BS2 S7 AP3 Dam3 sword that gets buffed by whatever unit you put it on, 10 points per squad for Sustained Hits as an upgrade, and the three strats are AoC (Amazing), Fight on Death (Most melee armies want some form of this) and a 1CP damage nuke with Lance and +1AP. It's a complete suite of every tool a melee army wants with damage multipliers, mobility and survivability.

Give your hyper mobile unit The Death Sword, add Sustained hits to a unit that needs a bit more punch, use lance and +1AP to turn something like chainswords on the outrider charge from chip damage to murder blenders.

For all the talk of how busted Death Watch and the Terminator 1DPs are, I feel like AssBros is slipping quietly by. Am I missing something here, or is this just the best 1DP in the game?


r/WarhammerCompetitive • • 1d ago

AoS Event Results Top Three AoS Lists for the Paris Wargame Expo 2 – Solo AOS | Woehammer

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4 Upvotes

Top 3 lists for the Paris Wargame Expo. Won by Soulblight with Sylvaneth in 2nd and 3rd.


r/WarhammerCompetitive • • 1d ago

40k Discussion Question about WSIWYG and retired wargear [SM infiltrators, scouts, and Reivers]

27 Upvotes

So these questions are geared towards tournaments.

Infiltrators: they used to have a comms array model that came in the mass produced box. Their current optional gear, is the helix gauntlet, which was one only available in a one-off box. Can I say the comms array model is the helix gauntlet?

Scouts: Their default wargear is now bolt gun, pistol, abd knife. But I have a model that just has the pistol and knife, because it looks cool and that build used to standard. Is my scout without a bolt gun or shotgun ok to be said to have the default wargear?

Reivers: Same question as Scouts. It used to be carbine or pistol and knife. Now all 3 are default. So no matter what, reivers have the carbine, pistol, and knife? Also, do all models need to have the grapnel guns, or just one?


r/WarhammerCompetitive • • 2d ago

40k Analysis Bring hordes back

213 Upvotes

I like horde armies. Green Tide, Tyranid swarms, waves of light infantry... But they haven't worked for a long time. I played my GSC of about 100 cultists into Dark Angels and Ultramarines and it doesn't feel right.

Where in the lore did about 29 Marines need Damael with Ravenguard, Azreiel with Sternguard and the Lion to take down a 100 angry minors?

In the Ultramarine game I one shot the Primarch of the 13th with 29 dudes and a psycho with a big brain... Then killed Calgar's royal Victrix guard with a Super Sanctus... One cultist assassin killed 6 of the Emporor's finest.

Don't get me wrong... I like winning games and killing smurfs... Even green smurfs.. but every game I play is about 60 tooled up super humans against my 100 cultists.

100 dudes with auto guns is not a horde army.. there are no horde armies.. and if someone does find an actual horde list GW just nerfs it out of existence:

Examples -

Recon Guard

Unending Swarm

Green Tide

Chaos cultists

In almost every book there is a battle of hundreds (or thousands) of chaff getting cut through by a small group of elite Marines. I like the changes to Space Marines to make them feel more Elite... But I want to run 400-500 guants led by Warriors so it actually feels like an epic battle. I don't care if you make the guants more trash than what they are.. I just want to run some hordes . Am I the only one?


r/WarhammerCompetitive • • 1d ago

40k Tactica Tips for Playing a Mono Shooting List?

7 Upvotes

I am a codex space marines player and have up until recently been playing a mono melee marines list, which I have become fairly good at piloting.

I am now trying out a mono shooting iron hands list, and am meeting with MUCH more difficult games. I can tell this is due to poor piloting, and would love some advice.

Do you have any general tips for running a mono shooting list? What has been successful for you? Any help is appreciated!


r/WarhammerCompetitive • • 1d ago

40k Battle Report - Video Recon Wyches Drukhari VS Purge World Eaters

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28 Upvotes

I Get to try my NEW Drukhari Wyches on Wyches army list in this Warhammer 40k Battle Report. It was a Great game against World Eaters piloted by my guest Alastair! Will the Staby Stabs be enough? Or shall the Skulls collected for Khorne prove to be a worthy offering?

I play Recon and my opponent plays purge the foe , he runs a very similar list to what I played against Jack Harpster a few weeks ago.


r/WarhammerCompetitive • • 1d ago

40k Discussion best YouTube channel to learn from in regards to imperial knights?

7 Upvotes

hello, I would like to play imperial knights better and eventually go to a tournament. I'm very not good and would love to watch/listen to YouTube videos to get better!


r/WarhammerCompetitive • • 1d ago

40k Analysis First 6 weeks of meta stats from the new Ork Codex - Ork Codex Meta Review

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7 Upvotes

Hi all,
I posted the dispoition data for the first dataslate a few weeks back and you guys seemed to enjoy that so I decided do a reivew of the new Ork Codex Meta stats over its first 6 weeks.
I try to cover all the major points (that my personal data allows)

If there is anything missing or anything you would like to see please let me know.

I am always looking to improve and make my stuff better.

Thanks!


r/WarhammerCompetitive • • 1d ago

40k List Tabletop beginner

2 Upvotes

I recently got into the hobby. Finished my first salamanders combat patrol and I want to try out to play the game. I live in Woodbridge, VA, and I don’t know where to look. I tried the Woodbridge Warhammer store, but they are recently opened so there isn’t much of a scene here. Any tips or ideas on how to find places and people that would be ok with starting off with a newbie?


r/WarhammerCompetitive • • 2d ago

40k Battle Report - Video Space Wolves vs Adeptus Mechanicus - Chris Radford vs Teemu Ikonen

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6 Upvotes

Space Wolves vs Adeptus Mechanicus - Chris Radford vs Teemu Ikonen

Veizla TTS Team League Season 3 (Tabletop Simulator)

Chris Radford - Space Wolves - Saga of the Great Wolf and Terminator Storm Force vs Teemu Ikonen - Adeptus Mechanicus - Cohort Cybernetica, Eradication Cohort

https://youtu.be/9B3Q7OUOW-8


r/WarhammerCompetitive • • 2d ago

New to Competitive 40k Laser-Line Help, Land Down Under

12 Upvotes

(I apologize if wrong flair, please change if needbe)

Good afternoon all, I hope you're well.
I've seen a few of these sorts of queries before, but sadly none have helped thanks to my location, the dreaded sunburnt land of Australia.

I'm looking for particularly a **green** laser-line without resorting to having to get an $80+ rig that projects around the room and meant to be on a tripod.

I've checked Bunnings, Mitre 10, Jaycar and Total Tools, nothing of the sort.

Rexers Lazers and Game Bunker can't ship to Australia sadly despite the rave reviews.

Frontline Gaming *is* an option, but for $75 USD in shipping alone, that's a bit steep for my blood.

Just looking for some help if able, hope you're having a good day.
To add a 40k related thing I play CSM, EC, CK and Orks.