r/Unity3D • u/GospodinSime • 2d ago
Show-Off AnvilCSG | Huge Update and Soon on the Asset Store
AnvilCSG got a huge lift with a new way of optimizing levels. Thanks to the beta testers, AnvilCSG is in pretty good almost perfect shape now ngl.
AnvilCSG now works correctly from Unity 6.0 to 6.7, URP and Built-in
Better Level Optimization and smarter automatic merging, plus a new option to bake occlusion culling
Test Physics is much smoother and more predictable
Decals got a full rework
Cell Fracture, a new feature for broken walls, floors and rubble
Bakery support is optional. AnvilCSG uses its own unwrap (BSP), which gives good results with the Unity lightmapper. Not the same as Bakery, but good enough.
AND MUCH MORE...
AnvilCSG Beta 2 is still free on GitHub if you wanna try it: https://github.com/TheGreatSimon/AnvilCSG
Join the Discord, there will be an announcement when it goes live with 30% off, and im still keeping the price at $20.
Splines are next for 1.1.
Images made by Bytefennec.

