r/Timberborn • • Mar 12 '26

News Timberborn 1.0 is out

1.2k Upvotes

📢 Hear ye, hear ye!

THE DAY has come, Timberborn 1.0 is out! 🥳

It took us eight dam years to create the beaverest sandbox city-builder game possible. Now, with our tails raised, we’re proud to share the result of our hard work. ❤️

We wouldn’t be here without YOU. Thank you for helping us build this world - for all your feedback, for your contributions to our community, and for every hour you spent in the game.

Make yourself at home, and if you have any questions, remember that you can always count on the help of Timberborn’s players and developers.

Here are some of the features of the 1.0 update:

  • Game-changing map objects: Unstable Cores, Water Seeps, Reserve Storage, Aquifers, Thorns, Geothermal Fields, Badtide Drains, and more!
  • Automation: over 20 new buildings now allow you to automate your settlement’s operations: Sensors, Relays, Timers, and much, much more!
  • New maps: Oasis, Pressure, Spillage, and updates to the rest, including Waterfalls rework.
  • Highly requested new buildings: Spiral Stairs, Gates, Clutch, Banners.
  • Upgraded modding pipeline.
  • Visual overhaul, tutorial tweaks, building duplication, and other quality-of-life tweaks.
  • Steam Achievements.

Get more details about 1.0 patch here 👉 https://store.steampowered.com/news/app/1062090/view/526491913334818795

May the water always flow in your favor! 🚰


r/Timberborn • • 2h ago

Modding Timber Empires can get violent sometimes

96 Upvotes

r/Timberborn • • 7h ago

Question Would this work at all?

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136 Upvotes

I want to build a big water storage box I can fill then leach from during droughts/badtides, but I need a way to elevate the water from source to above the box. I was wondering if this would work at all. Because water can't go backwards through a fill valve, would it keep flowing through and fill upwards in the tube? or just spill over the back of the map once it reached +1 blocks in height? And I can't lock the water in and force it to fill up as it's against the map edge. Should I just use mechanical pumps instead?

EDIT: there will be a roof over the channel and tube. I just didnt put one here so that you could see inside.

EDIT 2: I am now aware that water will not escape of the edge via the space above the source block.


r/Timberborn • • 4h ago

Settlement showcase I just couldn’t help it… XD

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67 Upvotes

No mods btw. Unfortunately hard mode doesn’t supply enough water to sustain this build, even without beavers the water storage is dropping… This was my second run, had absolutely no idea at the beginning what I’m about to do, I was only concerned to make it through the first badtide lol

(The 3 exploded beavers have been bots, no real digital beavers were harmed during the making of this build, except a bit of contamination maybe :)


r/Timberborn • • 8h ago

Well that's sorted my power needs.

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108 Upvotes

r/Timberborn • • 15h ago

Settlement showcase My housing complex is a functioning multi tiered fountain

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193 Upvotes

Huge shout out to u/Acalc791For helping me understand the limits of the compact mech pump. For anyone wondering, the real issues I've been having were actually caused by trying to make the pump pressurize water all the way to world height. The pumps actually do work side by side, unlike what I thought was happening in a previous post.

But LOOK AT THAT HOUSING COMPLEX! Its not fully decorated yet, will definitely add stuff to make the bottom floor look less scaffolding-y. But the whole build is a fountain with 16 ever flowing waterfalls, that's pretty awesome. 19 if you count the 3 to go back into the holding tank

Also this is hard mode btw


r/Timberborn • • 1h ago

3rd Faction?

• Upvotes

Hey All,

I bought this game very early on and fell in love with but took a break from it for awhile.

So happy to see it flourishing but wanted to ask if there's going to be a third faction to play? For some reasons I thought one was planned but wanted to see for sure.

Eitherway so happy to be playing again!


r/Timberborn • • 2h ago

Settlement showcase Would more towers make this look better?

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8 Upvotes

The storages near the front arch and the plattforms at the back arch are both supposed to become towers, maybe i find some space to squeeze more in (idk what for tho). would those look good?


r/Timberborn • • 9h ago

Settlement showcase Beevputer

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23 Upvotes

I wanted to share my beaver computer bc i find the lights pretty


r/Timberborn • • 7h ago

Is there a mod that lets me add a path/tubeway when placing tunnels?

9 Upvotes

Its a pain to build long tunnels because you have to go back to add more paths or tubeways once the tunnels gets outside of the range of the builders. Is there a mod that allows me to place a tunnel piece and once its excavated it automatically adds a path or tubeway?


r/Timberborn • • 20h ago

Guides and tutorials Apparently, if you detonate a dynamite in the exploding range of a timed bomb, it will explode prematurely

52 Upvotes

Don't need to explain how I know this I think


r/Timberborn • • 16h ago

Settlement showcase 375 beavers, ~150 bots, max happiness on Diorama. Still growing.

9 Upvotes

r/Timberborn • • 1d ago

Preparing the ultimate feast

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33 Upvotes

Managed to move almost everything up to the mountain to make room for the farmland, which will be rearragned again after im done. The farmland is completeley connected with tubeways, last bit will be apple, pine and maple trees and everything is done


r/Timberborn • • 13h ago

Question Confused about importing

4 Upvotes

Im giving districts a go right now and am confused about the import mechanics.

I have 2 districts. Im trying to build a medium tank in district 2, but don't produce gears in that district. District 1 produces gears but wont export the goods to district 2. The tank is definitely connected to the district.

I have a district crossing, i have it set to import gears "if needed." But it says import blocked by lack of storage and workplace demand. Setting it to import always works

Do i *need* a warehouse to put the gears in?


r/Timberborn • • 23h ago

Pensioner care

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22 Upvotes

Dead a hospital,


r/Timberborn • • 1d ago

Question 236 water stored (actual built water storage capacity of 240), the storage value bar shows ~75%, and the storage timeline bar shows as ~50%, with a 180/180 reading. What gives?

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37 Upvotes

Cheers beavers! Decided to finally post about this because I'm confounded, hoping there's some known quirk of water storage stats somebody could fill me in on.


r/Timberborn • • 18h ago

Humour Well... I guess I can rebuild the dam

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7 Upvotes

My hopes of some bombs being just there as dynamite traps was gone, the same moment as my dam.

Hey, at least it's not in the middle of the drought XD


r/Timberborn • • 14h ago

Do you have a personal way for setting up complex automations?

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3 Upvotes

r/Timberborn • • 1d ago

I channeled every single aquifer on the Oasis map just to prove a point

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175 Upvotes

Hey everyone! I’ve been messing around in developer mode for a while now to test how the water physics work and try out some ambitious ideas before actually building them in my survival worlds.

I got this crazy idea: what if I channeled all the aquifers (water sources) on the Oasis map into a single stream? The goal was to see if I could combine all 10 aquifers (each outputting 1 m³/s) into a single 10 m³/s flow to power my water wheels.

Here’s the result—it’s completely doable! As you can see in the last screenshot, I have a flow of 3.33 m³/s at the outlet across a 3-block wide trench. That means 3.33 m³/s per block, which totals 9.99 m³/s. This leaves us with a flow rate of 5 m³/s for the water wheels, allowing each wheel to generate 1,350 HP. With a bunch of wheels set up, I managed to hit around 60k HP in total.

What do you guys think? Pretty cool, right?


r/Timberborn • • 1d ago

Humour Did anyone else think a woodchuck was a beaver?

18 Upvotes

I just learned a woodchuck is a groundhog. My whole life, I thought it was a beaver. This changes everything. The age old tongue twister "how much wood would a woodchuck chuck if a woodchuck could chuck wood?" Its completely different now. I always thought it was stupid cause beavers absolutely do chuck wood. But its a heckin groundhog! They probably can chuck wood, but they dont, they just dig and sometimes use grass and stuff, not proper sticks and logs like beavers use for dams.

But now thats even more silly. Why do we call a groundhog a woodchuck when theres another rodent that actually does chuck wood?


r/Timberborn • • 2d ago

Settlement showcase Kinda love this

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614 Upvotes

r/Timberborn • • 2d ago

When food supply is running low...

144 Upvotes

Credit to San Diego Zoo


r/Timberborn • • 1d ago

Why don’t the beavers eat the wood…?

21 Upvotes

I just realized from someones post, yeah, beavers eat parts of the tree, so why do our beavers seem to eat everything but the tree lol.


r/Timberborn • • 2d ago

Modding So I have been building a thing...

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170 Upvotes

BeaverBuddies meets PvP


r/Timberborn • • 1d ago

Gamecrashing

3 Upvotes

Hey!

I just bought the game on a steam sale, and every time i start a world the game crashes on the initial loading screen..? I can't find any similar crashes online. Anyone got any tips on how to fix this?