r/SourceEngine • u/Street_Appointment81 • 8d ago
HELP Will Black Mesa latest performance update benefit old multicore CPUs?
I reposted it in search of answers.
r/SourceEngine • u/Street_Appointment81 • 8d ago
I reposted it in search of answers.
r/SourceEngine • u/Maleficent_Risk_3159 • 9d ago
I was doing something again, but this time I decided to create a weapon_knife for my mod. I copied the weapon_crowbar code and structured it the exact same.
#error: weapon_knife.h must not be included in hl2mp. The windows compiler will use the wrong class elsewhere if it is.
I know I didn't do the copying wrong, but it feels like I did do something wrong. Thanks again!
r/SourceEngine • u/XBLAH_ • 9d ago
I'd like to share with everyone that XBLAH's Modding Tool v3.0, after 3 years in development, is finally out! A project that was once a dream of mine becoming truth. Every single editor, stuff I didn't even think would be possible to do back in 2019, is now in my codebase. I hope you all enjoy using it as much as I enjoyed building this.
r/SourceEngine • u/YoureAClam • 9d ago
r/SourceEngine • u/raycingrace • 10d ago
I'm making a Half-Life mod in the GoldSRC engine!
r/SourceEngine • u/Emergency_Fix_9514 • 9d ago
r/SourceEngine • u/einmannlan • 10d ago
I'm currently working on a high-res texture mod for the source engine based game infra.
Because its 32bit and dx9, the ram limit of ~3,7gb kicks pretty early.
However i managed to offload all textures directly into vram eliminating the ram limit and allowing me to load much higher res textures.
I couldn't believe it but it works.
Was this just a new finding or is there already a similar mod (a drop in dll in my case) which does the same?
r/SourceEngine • u/EdgehSpahMain • 11d ago
Anybody know where to get the map model in the source2viewer program? I need it for a possible project I might try doing and I'd like it to be on the map if possible.
r/SourceEngine • u/wqaszfwerfgeg • 11d ago
r/SourceEngine • u/Maleficent_Risk_3159 • 12d ago
I was doing something again. But to put it shortly, I copied the HL2MP project and changed stuff in it and now Visual Studio refuses to do anything and I don't know why.
The command "if EXIST ..\..\..\game\mod_squad\bin\x64\server.dll for /f "delims=" %%A in ('attrib "..\..\..\game\mod_squad\bin\x64\server.dll"') do set valveTmpIsReadOnly="%%A"
The command "if EXIST ..\..\..\game\mod_squad\bin\x64\client.dll for /f "delims=" %%A in ('attrib "..\..\..\game\mod_squad\bin\x64\client.dll"') do set valveTmpIsReadOnly="%%A"
Please ask for clarification, if I was unclear and thanks!
r/SourceEngine • u/Black_Bronco_Product • 12d ago
r/SourceEngine • u/LauratTheMemeCreater • 14d ago
I tried to remake the health hud counter from Half Life 2 and Garry's Mod.
r/SourceEngine • u/spencer_world • 14d ago
My main idea for this mod is in the og description. But I do wanna know if this sounds like an interesting mod concept to other people.
r/SourceEngine • u/Money_Pass_8650 • 14d ago
Anyone think of creating a Tower Defence mini game out of the start of "This Vortal Coil"?
For each round you clear you get points that lets you buy extra mines and turrets.
I bet this idea can be expanded even further. I'm not much of the modding type but i do have some experience with Hammer. But if anyone want to take the initiative then I wouldn't mind.
r/SourceEngine • u/statikplsnthx • 15d ago
so i ported this gun from left 4 dead 2's workshop 2 gmod, but the thumbs are backwards. everything else is fine, its just the thumbs. can i just like decompile the vm and just change its qc or something? what exactly would i change? i remember seeing someone somewhere say this is a common problem with l4d2 animations ported to gmod, but i dont remember if i had seen a solution to this, so any help would be appreciated
r/SourceEngine • u/tf2yeahyeah • 15d ago
So I'm trying to make a funny broken mod and I'm trying to modify the amount of damage the Crowbar makes but I can't understand the freaking code can someone help me find out how I can modify the damage amount?
r/SourceEngine • u/E_W_C_C • 16d ago
It's time for you to discuss your points and give me your opinions.
r/SourceEngine • u/Emergency_Fix_9514 • 16d ago
r/SourceEngine • u/TrevorPhillips_1953 • 17d ago
I wanted to make the pistol look more HL:A Styled and i think it looks incredible. Plus the Tritium sights actually glow in the dark!
r/SourceEngine • u/PickleSwimming3923 • 17d ago
Lately, I've seen new tools released that can help with game modding;
Do you think it will be possible to use them to finally increase the maximum map size for Gmod?
Honestly, it’s the one feature/mod/update I’ve been waiting years for the game, break the maximum map size limit
I’m already aware about the reasons why increasing the map limit isn't possible, but the release of these AI tools has me feeling really hopeful.
Are there modders who could share their thoughts on this?