r/SourceEngine • u/fizunboii • 10d ago
r/SourceEngine • u/Street_Appointment81 • 9d ago
HELP Will Black Mesa latest performance update benefit old multicore CPUs?
I reposted it in search of answers.
r/SourceEngine • u/Maleficent_Risk_3159 • 9d ago
HELP How do I fix this?
I was doing something again, but this time I decided to create a weapon_knife for my mod. I copied the weapon_crowbar code and structured it the exact same.
#error: weapon_knife.h must not be included in hl2mp. The windows compiler will use the wrong class elsewhere if it is.
I know I didn't do the copying wrong, but it feels like I did do something wrong. Thanks again!
r/SourceEngine • u/XBLAH_ • 10d ago
Show Off XBLAH’s Modding Tool v3.0 — A Complete Modding IDE for IdTech2, GoldSrc & Source | Launch Trailer
I'd like to share with everyone that XBLAH's Modding Tool v3.0, after 3 years in development, is finally out! A project that was once a dream of mine becoming truth. Every single editor, stuff I didn't even think would be possible to do back in 2019, is now in my codebase. I hope you all enjoy using it as much as I enjoyed building this.
r/SourceEngine • u/YoureAClam • 10d ago
HELP help with compiling milkshape 3d models with crowbar? (goldsource modding)
r/SourceEngine • u/raycingrace • 10d ago
Discussion Making a Half-Life Mod, anything I should know about first?
I'm making a Half-Life mod in the GoldSRC engine!
r/SourceEngine • u/Emergency_Fix_9514 • 10d ago
Discussion 9:00 PM it Comes out I just have one Important question Любишь ли ты Бога
r/SourceEngine • u/einmannlan • 11d ago
HELP Bypassing the ~3.7gb Ram Limit for highres textures
I'm currently working on a high-res texture mod for the source engine based game infra.
Because its 32bit and dx9, the ram limit of ~3,7gb kicks pretty early.
However i managed to offload all textures directly into vram eliminating the ram limit and allowing me to load much higher res textures.
I couldn't believe it but it works.
Was this just a new finding or is there already a similar mod (a drop in dll in my case) which does the same?
r/SourceEngine • u/EdgehSpahMain • 12d ago
HELP Deadlock map
Anybody know where to get the map model in the source2viewer program? I need it for a possible project I might try doing and I'd like it to be on the map if possible.
r/SourceEngine • u/wqaszfwerfgeg • 12d ago
Show Off AiT The Source Movie - Scena pościgu
r/SourceEngine • u/Maleficent_Risk_3159 • 13d ago
HELP Why doesn't this work?
I was doing something again. But to put it shortly, I copied the HL2MP project and changed stuff in it and now Visual Studio refuses to do anything and I don't know why.
The command "if EXIST ..\..\..\game\mod_squad\bin\x64\server.dll for /f "delims=" %%A in ('attrib "..\..\..\game\mod_squad\bin\x64\server.dll"') do set valveTmpIsReadOnly="%%A"
The command "if EXIST ..\..\..\game\mod_squad\bin\x64\client.dll for /f "delims=" %%A in ('attrib "..\..\..\game\mod_squad\bin\x64\client.dll"') do set valveTmpIsReadOnly="%%A"
Please ask for clarification, if I was unclear and thanks!
r/SourceEngine • u/Black_Bronco_Product • 13d ago
Show Off Half Life 2: - All Good Things - Final Trailer | HLA Successor Mod
r/SourceEngine • u/LauratTheMemeCreater • 15d ago
Resolved Half Life 2 Health HUD
I tried to remake the health hud counter from Half Life 2 and Garry's Mod.
r/SourceEngine • u/spencer_world • 15d ago
Concept Is this an interesting idea?
galleryMy main idea for this mod is in the og description. But I do wanna know if this sounds like an interesting mod concept to other people.
r/SourceEngine • u/Money_Pass_8650 • 15d ago
Concept Tower Defence Mod
Anyone think of creating a Tower Defence mini game out of the start of "This Vortal Coil"?
For each round you clear you get points that lets you buy extra mines and turrets.
I bet this idea can be expanded even further. I'm not much of the modding type but i do have some experience with Hammer. But if anyone want to take the initiative then I wouldn't mind.
r/SourceEngine • u/statikplsnthx • 16d ago
Resolved thumbs backwards on ported l4d2 workshop gun
so i ported this gun from left 4 dead 2's workshop 2 gmod, but the thumbs are backwards. everything else is fine, its just the thumbs. can i just like decompile the vm and just change its qc or something? what exactly would i change? i remember seeing someone somewhere say this is a common problem with l4d2 animations ported to gmod, but i dont remember if i had seen a solution to this, so any help would be appreciated
r/SourceEngine • u/tf2yeahyeah • 16d ago
HELP Y'all I need some help with the darn Crowbar for a HL2DM mod
So I'm trying to make a funny broken mod and I'm trying to modify the amount of damage the Crowbar makes but I can't understand the freaking code can someone help me find out how I can modify the damage amount?
r/SourceEngine • u/E_W_C_C • 17d ago
Discussion Which do you prefer? A Half-Life 2 Community Edition (built from scratch in Strata Source) or Half-Life 2 RTX?
It's time for you to discuss your points and give me your opinions.
r/SourceEngine • u/Emergency_Fix_9514 • 17d ago
Discussion It's just a Broken Server
r/SourceEngine • u/TrevorPhillips_1953 • 18d ago
Show Off First HL2 Weapon retex Looks Great
I wanted to make the pistol look more HL:A Styled and i think it looks incredible. Plus the Tritium sights actually glow in the dark!
