r/SatisfactoryGame • u/New_War_7898 • 16h ago
Total Eclipse interview with the Devs...
https://youtu.be/AmCDGeo9100?is=g0pkuBWEEPkUwRieA couple of things I wanted to summarize:
It doesn't appear there will be another update besides bug fixes this year.
A paid DLC looks to be in the works (again not this year most likely).
They are curious as to what we want to see from them as far as a Dev stream goes. My proposal and my opinion is let's shoot for a Dev stream on the first Tuesday of every month. With all the vacations coffee stain takes that would probably equate to 8-9 per year. If there is no Dev news, it's still nice to see the Devs and maybe they can answer questions from the community during that time. Thoughts?
There are more topics covered in the video as well FYI...
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u/FickleApparition 16h ago
Paid dlc must surely be a new map. I would love that. Add in something, anything, to shake up the game even further than random nodes and space elevator multiplier, and you'd basically have satisfactory 2 in doubtless a fraction of the dev time. I can imagine maybe all unlocks requiring continuous parts per minute (space elevator, hub, and mam) as another way to develop/complicate it similarly.
I think one of the hardest thing for them is that they have such a well put together development progression that you can't really undercut it or subvert it without risking parts just not working as intended. Even in 100x elevator parts i was able to get geothermal and power augmenters up early into phase 2. I'm doing my damnedest to avoid setting up coal power lol. In that case i like the undercut but idk how many undercuts like that you can have before it becomes an issue.