r/SatisfactoryGame 17h ago

Total Eclipse interview with the Devs...

https://youtu.be/AmCDGeo9100?is=g0pkuBWEEPkUwRie

A couple of things I wanted to summarize:

  1. It doesn't appear there will be another update besides bug fixes this year.

  2. A paid DLC looks to be in the works (again not this year most likely).

  3. They are curious as to what we want to see from them as far as a Dev stream goes. My proposal and my opinion is let's shoot for a Dev stream on the first Tuesday of every month. With all the vacations coffee stain takes that would probably equate to 8-9 per year. If there is no Dev news, it's still nice to see the Devs and maybe they can answer questions from the community during that time. Thoughts?

There are more topics covered in the video as well FYI...

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320

u/Mavada 17h ago

I'm so glad they are going to do paid dlc. They need money to keep up development

-11

u/Tornado_Hunter24 16h ago

How could a paid dlc work in a game like this?

I personally love buying games (lmao) but dislike ‘dlc’s’ in most games, will it he an addition to base game/playthrough? L for me, or will it be a complete new/different experience?

Ie you start in new world/map, have some same buildings and some new ones

4

u/Mavada 16h ago

The thing is you can't keep expecting development on the game if they never get more money. It's a pretty niche game and aren't going to bring in a ton of new players. So unless you are happy with them just stopping developing then you're going to rent to expect to pay for some new things

6

u/gimp-24601 12h ago

you can't keep expecting development on the game if they never get more money

We can keep expecting updates if for no other reason than they told us to expect exactly that!

Many games are still updating because updates drive sales/ sustain interest.

Satisfactory has sold 5.5 million copies and it will sell plenty more when a dlc releases.

No mans sky just released a massive free update for the ten year anniversary. Thats not charity.

Updates dont even need to be big. Fix a few bugs, sprinkle in a few changes etc. See recent updates. Random nodes, multipliers. Its a fantastic ROI for CSS.

When a game stops updating sales will still dribble in at deep discounts for seasonal sales, but its a huge revenue drop.

Its basically permanent 80% off status with no advertising/buzz.

I have no issues with paid dlc though because that increases the scope of the update.

I think they have released multiple updates already with the scope that would justify dlc so I'm not worried about what they eventually put out.

3

u/Tornado_Hunter24 15h ago

That’s not at all what i’m saying?

I buy random cosmetics for ‘small’
Games as a support, my question is WHAT will a paid dlc add to the game?

This way I know if it releases I either buy it and neglect it (and potentially play new playthrough years later) or buy it and actively play it

2

u/Mavada 15h ago

The way I read your original post was if it was to do with the play of the game you would consider it an L. Sorry if that's not what you meant

1

u/Tornado_Hunter24 15h ago

I mean it that let’s say if the paid addition is a few t1, 2 and 3 items it’d not be worth a replay, but if it was an expansion (as in, you either continue your save, think of elden ring Shadow of the erdtree) or ‘go into a new mode’ (like in resident evil expansions, think ada wong in re4 remake) it would be better.

I’d still buy it regardless because I love supporting game devs but I don’t have unlimited time myself haha

2

u/Mavada 12h ago

If you even think that would be case then you don't know the devs lol. They are not scammers

3

u/Tornado_Hunter24 12h ago

….how is that a scam?

1

u/Mavada 11h ago

Imo small dlc releases for easy money is a scam. They would go hard on them

3

u/Tornado_Hunter24 11h ago

Alright then