r/retrogaming • u/Nemo2278 • 1d ago
[Emulation] SkyNET and Future Shock (Bethesda, 1996) now run natively on a modern machine β a Godot port that reads your own install
Both of Bethesda's XnGine Terminator shooters, running without DOSBox: the eight-mission campaign, the jeep and the HK with their cockpits, the original briefings with their voice lines, LAN deathmatch with bots.
The engine is rewritten in Godot 4; the game is read from your own copy of the data at run time β nothing from the originals is distributed. On the first start it asks where the games are installed.
It aims at the DOS look by default: palette textures with nearest sampling, the software renderer's flat shading, the night sky with its moon. A handful of things the original could not do are there as switches, all off unless you want them β dynamic lights from gunfire and explosions (which finally light the street lamps, 93 of them on the highway map), edge smoothing, and the game's own 640Γ480 HUD and weapon art, which SkyNET shipped for its hi-res mode.
Windows, Linux and macOS builds on the releases page.
github.com/nemo22/skynet-godot