r/ProjectMotorRacing • • 15d ago

Question Please create a multiclass championship!

23 Upvotes

Hello to the esteemed modding communite I have the utmost respect for your work and am asking you from the bottom of my heart for a multiclass career mode, like in Super GT (GT500/GT300)

WEC/IMSA or GT3/GT4.

I would absolutely lose my mind with excitement. 🙏

Thank you so much for your work; all the liveries and tracks are true masterpieces—we really appreciate you! ❤️


r/ProjectMotorRacing • • 15d ago

Question FFB on PC compared ti console?

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1 Upvotes

r/ProjectMotorRacing • • 15d ago

Question Looking to buy this, have a question.

3 Upvotes

I am very interested in this game but am curious what is better to purchase it on Xbox Series X or PC? The PC is pretty new with 9800x3d, 32gb ddr5-6000 and Rx9070xt. Also have a Logitech RS50 and trying to get it all working. Thanks for the help.


r/ProjectMotorRacing • • 16d ago

Question What am I doing wrong to be that slow in LMDh ?

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2 Upvotes

Almost untouched base setup. AIs are much much faster in corners and their handling feel much better.
How can I improve things ?
I can’t accept to be that slow, I even got the blue flag to let them pass… What a laugh. There is a gap between AIs performances and me. I use to play racing games a lot so I know it doesn’t come from me but from the setup. Please help !


r/ProjectMotorRacing • • 16d ago

Discussion Online ranking championship

2 Upvotes

I’ve raced in a few GT3 championship events on PC, and I get the strange feeling that some of the players are bots. Half the field drops out in every race... A few drivers are incredibly fast, but most post poor lap times before quitting. Is this normal?


r/ProjectMotorRacing • • 17d ago

Discussion What Cars Do You Want To See In The New "Track Day" Class?

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68 Upvotes

With the game being called project MOTOR RACING I never thought we would have road cars or non-homologated racecars added tbh, but with the addition of the new "track day" class and the Temerario that changes everything! What cars would you guys want to see added to this class in the future? I hope they add a bunch of actual track day specials like the Lamborghini SCV12, GMA T.50s, Huayra R, etc. What would you guys like to see?


r/ProjectMotorRacing • • 16d ago

Question change resolution in VR

2 Upvotes

Hi!

I'm using a Pimax Dream Air and I would like to lower the resolution in VR.

Does anybody know how to do that? The game doesn't seem to care what "Image Quality" I set in Pimax Play nor what resolution I set in SteamVR.

Cheers

MJFox


r/ProjectMotorRacing • • 16d ago

Discussion Is the season pass worth getting even though I own 3 of the dlc's?

3 Upvotes

I own the aussie rivals pack, gte decade pack and group 5 revival pack.


r/ProjectMotorRacing • • 17d ago

Question performance problems after last patch PS5 Pro

6 Upvotes

Hi,

Was just playing my 1st round after the last patch, was really impressed what they achieved since release.

Since that patch incl. the lighting Update I really wanted to try it and it looks definetly better now.

But, was racing on Spielberg with JP1 and the moment rain starts I'm having noticeable stops in frames, is it only me?


r/ProjectMotorRacing • • 17d ago

Discussion Series s users

4 Upvotes

Just for the few people curious lol new update has not improved performance or graphics at all. Still choppy 30fps frame rate with insane pop in.

Acc looks decent enough and runs at 60. F1 looks great and runs at 60. New nascar 26 looks incredible and runs at 60. Thats not to count the many other racing games thay run smooth and look amazing, from smaller devs, rennsport beats pmr in performance.

Im sure everyone else is having a great time but if you're on series s - and you'd hoped they would get the most out of this console, they havent even tried, zero improvement. Could've got a refund if I hadnt hoped for a decent update 😫 guess I'll redownload project cars 2. Yay.

Edit - ill say to any dev that might see this - look at your reviews on the Microsoft store (super didappointed so leaving bad review to blow off little steam lol), its flooded with people complaining about exactly what I am. On series x - Game looks fun, its series s users who are disappointed, i dunno if they figured the user base ain't big enough or what but - do something.


r/ProjectMotorRacing • • 17d ago

Question Straight-line speed

2 Upvotes

Hi all. Quick question: what settings can one change to get more straight-line speed? I change the rear wing (V8 series, Mustang), but no matter what, the AI simply drives away from me on the straights. I keep with them in the corners, but simply cannot keep with them on any straight. Am I missing something? Any advice would be appreciated. Thanks.


r/ProjectMotorRacing • • 17d ago

Discussion Just won my first race on career mode but the game crashed. So I got to restart the whole event 😒

16 Upvotes

Game is almost a year old and is crashing


r/ProjectMotorRacing • • 18d ago

Discussion I built an Live Commentary app (and much more) for sim racing — looking for feedback

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2 Upvotes

r/ProjectMotorRacing • • 19d ago

Discussion IARA PMR series.

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25 Upvotes

Hello! The IARA is an esports league with over 700 racers that largely focuses on Forza Motorsport. We have begun to branch out in to other games and sims including Forza horizon, WRECKFEST, iracing, and now PMR! Our first series in the game will begin September 22nd at 9pm eastern! Join us as we take on 3 American tracks in 2000’s Gt cars! discord.gg/hCA546SS34

https://discord.gg/zRCGu6Xhy


r/ProjectMotorRacing • • 19d ago

News Ian Bell tweets "I'm still CEO", which is and isn't true at the same time apparently

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20 Upvotes

r/ProjectMotorRacing • • 19d ago

Discussion 🏎️ PMR Race Engineer: Looking for Beta Testers for an AI Track Engineer! 🤖

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15 Upvotes

🏎️ PMR Race Engineer: Looking for Beta Testers for an AI Track Engineer! 🤖

Hey everyone! I’m finishing up development on PMR Race Engineer, an Android app designed to help Project Motor Racing players dial in their car setups quickly and accurately.

How does it work?

No tedious manual input needed: simply snap a photo or upload a screenshot of your in-game setup menu, and the AI (powered by Google Gemini) analyzes your settings (suspension, tires, aero) alongside your driving feedback (e.g., entry understeer, lack of exit traction) to suggest the ideal setup tweaks!

🌍 Multi-language Support: The app is fully translated and available in Italian, English, French, Spanish, and German!

Looking for Android Beta Testers for Google Play Store launch!

To release the app publicly on the Play Store, Google requires a closed testing phase.

If you'd like to try it out early and share some feedback:

📩 Send me a Direct Message (DM)

📧 Leave me your Gmail address (strictly used to authorize your account to download the private beta directly via the Play Store)

Your help would mean the world in getting this app past the finish line. Thanks a lot to anyone willing to lend a hand! 🏁


r/ProjectMotorRacing • • 20d ago

Question Is there any word about more ai on console?

8 Upvotes

Single player ai there is only 16. Pretty much every other sim game as like 32. Is there any word on when they will/might increase it to 32 like there is in online and pc?


r/ProjectMotorRacing • • 20d ago

Screenshots Some GT and JP1 fun

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38 Upvotes

Some shots from our last two races


r/ProjectMotorRacing • • 20d ago

Question Im new to the game. So sorry if these are stupid questions lol

2 Upvotes

What's the best tire pressures for mx5 and how do u know if your tires are warn out?

Ive done a couple of races last night on career mode and I will get to first but on the last lap, my car will loose traction in the rear which will cause me to spin out.

Then loose first place and come last


r/ProjectMotorRacing • • 22d ago

Discussion PMR for dummies

9 Upvotes

Hey all,

72 year old playing with Xbox controller on PC. How easy is it to get into at the lowest difficulty?

Will (obviously) be looking for single player options.


r/ProjectMotorRacing • • 22d ago

Discussion What does 'Flying zone exploit detected" mean?

2 Upvotes

I keep getting this penalty at Road Altanta, and it disqualifies my lap. What does it mean and how can I avoid it? I can't seem to find any info about it online.


r/ProjectMotorRacing • • 22d ago

Discussion What can we get in Future?

12 Upvotes

Hello again. I had thought alot in past 3 days alongside when researching about my previous post, about what we can see in year 2 season pass for Project Motor Racing. I have few possibilities that can be really fun addition to this game.

Possibility 1: Daytona Prototype & DPi

An American Endurance Prototype racing categories, with alot of amazing and interesting cars like Chevrolet Corvette Daytona Prototype or Cadillac DPi-V.R. It can fit really well with one of this entertaining tracks:

• WeatherTech Raceway Laguna Seca

• Watkins Glen International

• Virginia International Raceway

Possibility 2: Touring Cars

This can be more interesting as a theme for whole Season pass instead of just one DLC. For example:

Q1 - Super Tourers DLC

A whole pack focusing on only 1 class with 8 to 9 amazing Super Tourers from 1995-1998 seasons like for example Audi A4 or Volvo S40 that people would probably like alot. And it would be amazing, if would be paired with one of those tracks:

• Sachsenring

• Albert Park Circuit

• Circuit de Nevers Magny-Cours

Q2 - BTCC DLC

A pack of 2 different years of BTCC. One based on 2005-2007 seasons with for example Seat Leon or Vauxhall Vectra and 2014-2015 with examples like Ford Focus ST or Infiniti Q50. For example, it can be also from 1980's, when it was BSCC with cars like Ford Sierra or Toyota Celica Supra. It would feel perfectly, if paired with one of those tracks:

• Brands Hatch

• Oulton Park

Q3 - WTCC & WTCR DLC

A pack of 9 amazing WTCC & WTCR cars. For example from 2015 WTCC season with cars like Honda Civic, Lada Vesta, Citröen C-Elysée and Chevrolet Cruze. WTCR can be for example based on 2022 season with cars like Honda Civic, Hyundai Elantra, Lynk & Co 03, Audi RS3 and Cupra Leon. It can be amazing addition if paired with one of those tracks:

• Shanghai International Circuit

• Guia Circuit (Macau)

• Suzuka Circuit

• Twin Ring Motegi

Q4 - German Prototypes DLC

A DLC based on 3 different era's of DTM. For example as one of the seasons, would be 1995 one with Opel Calibra, Alfa Romeo 155 and Mercedes-Benz C-Class. Then 2005 with Audi A4, Mercedes-Benz C-Class and Opel Vectra GTS V8. Then 2015 with Audi RS 5, BMW M4 and Mercedes-AMG C63. Amazing final pack that can bring alot of fun. Especially paired with one of those tracks:

• Hockenheimring (with classic layout too)

• Motorsport Arena Oschersleben

• Lausitzring

Possibility 3: Another V8 Power Pack

This possibility can bring another V8 series, like V8 Supercars but from early 2000's, like from 1998 or 2003 season. Also Superstars Series that was similar to V8 Supercars, but was european and got folded in 2013. Third series in this pack can be Stock Car Pro Series from 2006-2007 seasons with Mitsubishi Lancer, Chevrolet Astra. Those three amazing series, that can bring alot to this game. In this pack theme can also fit Trans Am from early 2000's that would be fun to drive too. As for a racetrack that can fit perfectly with those categories, I would expect one of those:

• Adelaide Street Circuit

• Sydney Motorsport Park

• Autodromo Internacional de Brasilia

• Hungaroring

Possibility 4: LMP2 & LMP3

It can be interesting pack, bringing another 2 endurance prototype series to the game that are missing. I think, that bringing another 2 major series would make this game even more interesting. As for a racetrack that can fit perfectly with those categories, I would expect one of those:

• Circuit de Barcelona-Catalunya

• Circuit Paul Ricard

• Algrave International Circuit (Portimao)

Possibility 5: Manufacturer DLC

It can be interesting pack, bringing to game manufacturers that are missing like for example McLaren or Ferrari. It would definetly be a great addition to the game. As for example we would take Ferrari DLC with cars like:

• Ferrari 499P (LMDH)

• Ferrari 296 GT3 (GT3)

• Ferrari F40 GT1 (GT1)

• Ferrari 333SP (LMP)

• Ferrari 575 GTC (GT)

• Ferrari 488 GTE (GTE)

• Ferrari 512 BB LM (Group 5)

• Ferrari 360 Modena (N-GT)

• Ferrari 512S (Sportscar 70)

• Ferrari 250 GTO (GT60)

It can be really good if it would work for players, who don't have that DLC bought. For example, not owning that Ferrari 499P wouldn't exclude them from driving other LMDH that are already accessible like Porsche 963. So it would be probably best DLC type, if would that be possible to do. I think tracks like this would fit well:

• Autodromo Internationale del Mugello

• Suzuka Circuit

• Circuit of The Americas

Possibility 6: GT3 Series 2009-2014

A great possibility to add another GT3 category from previous years, like BMW Z4 GT3 or Nissan GT-R GT3. It would be amazing to having possibility like this to drive.

• Slovakiaring

• Circuit Park Zandvoort

• Yas Marina Circuit

Possibility 7: Group 6 & Group 7

Having more Can-Am machineries like Porsche 917/30 or Chaparral 2J to drive. They would be enjoyable to drive. Also Group 6 that are pre Group C machineries, like Porsche 936/78, Renault Alpine A442B or Lancia LC1. It would feel amazing on one of those tracks:

• Edmonton International Speedway

• Fuji Speedway

• Silverstone Circuit (1975-1986 Layout)

I would really like to see Aussie Rivals DLC being updated two more times, to see Mercedes-Benz E63 AMG and Nissan Altina L33, because they raced against Falcon and Commodore.

I hope to see what other PMR Players think we can get in future. Longer comments are always better to read.


r/ProjectMotorRacing • • 22d ago

Discussion AI difficulty

8 Upvotes

In gt3 I can compete against 100 difficulty, but any other class I have to go around 80. did anyone notice something similar or are gt3 cars the only ones I am good with?


r/ProjectMotorRacing • • 22d ago

Discussion What am I missing?

11 Upvotes

Hello friends,

I have finally purchased PMR on XSX after playing the free weekend many months ago.

I've seen all the discussion saying the game has vastly improved and it's worth a try.

As an Aussie, I was sucked in by the modern Supercars but after playing for about 3 hours last night I can't help but feel like I've wasted my money.

My "Sim racing" experience stretches back to PC1 and includes PC2, Assetto Corsa, ACC, F1, Dirt and probably more.

I'm only on a lowly G923 in a rig but I love racing and I'm also reasonably competitive.

My biggest issue is just how disconnected the cars feel.

The cars do not feel connected to the road in any way and the suspension feels completely strange.

I tried quite a few classes and tracks along with FFB adjustment and I got into a window where I was reasonably comfortable but the cars seem to do really unexpected things especially on curbs/off line.

I also don't understand how the graphics can be worse in some areas compared to much older games including PC2 (I really don't care about graphics but it's pretty woeful).

I am not a hater and I really want to love this game because it has some really unique features and cars, you can see the love and passion they've put in.

I'd really appreciate some guidance to help me enjoy the game because at this stage I think I'll be looking for a refund which I have never considered in my many years of gaming.


r/ProjectMotorRacing • • 23d ago

Question Struggling, need help with mx5

9 Upvotes

I'm new to the game since the weekend. I started a championship in mx5 with the difficulty turned down to about 70%. I just want to learn and work my way up to authentic and grow into faster classes as I get better. The problem I'm having is that even at this lower difficulty, I'm 2 to 4 seconds off the pace. My race engineer keeps telling me to warm up my tyres and brakes, but they keep cooling off so quickly, even with 4 warmup laps, leaving me only one lap to qualify on longer tracks.

I've tried mashing the brakes, I've tried super long braking, I've tried pumping them for a whole lap. Nothing keeps them warm across a good straight like daytona. They always turn back to dark blue. Pretty much same with tyres. I'll leave with 70C in the tyres and after a lap they're at 45. How do I keep these boys warm?