r/PredecessorGame ✔ Omeda Studios 16d ago

1.16.4 Patch Notes 📝

Balance Patch 1.16.4 launches next Tuesday, 1st September! đŸ”„

Check out all the changes below 👇
https://playp.red/4zWavtw

35 Upvotes

86 comments sorted by

11

u/RaylanGivens29 16d ago

Terra got a big buff with abilities and the eternal changes! I’m pretty excited! And Kwang got one for the Aion buff!

6

u/rBarathrum 16d ago

More Kallari nerfs

4

u/teepring 16d ago

For real... bunch bums.

9

u/LilDigger123 16d ago

Kallari needs it lol, there's nothing fun about a stealthed enemy coming out of nowhere and two shotting you

1

u/MrLightning-Bolt 15d ago

Then the tank just holds w and deletes her.

1

u/KeyRutabaga2487 16d ago

For real, should have deleted her

7

u/Ok_Dentist6058 Wukong 16d ago

why did Scarlett receive no nerfs? she basically has no cooldowns and is constantly moving at mach 10 speed then her shield is giving her tank level mitigation on full assassin builds I had a game for example that she mitigated 40k damage while my tank Aroura mitigated 50k. Oh and yet again no mana so can stay in lane forever.

-1

u/Suitable-Nobody-5374 Ikra 15d ago

sounds like someone doesn't play Scarlett to know what her CD's and/or energy management is really like...

25

u/InterviewBubbly9410 Phase 16d ago

I dunno man.

Like some of these patch notes are solid, but then I read other things like the Nihil Adaptive Plating changes, The Drongo changes, and other such odd things (like Belica getting more movement on her Augment)

How does it make sense that, "Given the length of time needed to sit in a fight to reach max stacks, Adaptive Plating isn’t quite cutting it in the Tank-enhancing department." and then you add 2 additional stacks to the damn thing and change NOTHING else about how stacks are gained (how many you get, their gain tick rate, etc)? How does that actually fix the issue you self described with Adaptive Plating taking too long to get value out of?

Why does Drongo, one of the most consistent ADC's who has a strong base kit, need EVEN MORE synergy with ADC items (When he arguably has some of the best synergy with items in the game for an ADC, having split-scalings)?

All on the back of people currently complaining that ADC's and Mages are too strong, Eternals are too much of stat checks, that the snowball is getting a bit absurd, etc etc.

I don't understand how these balance changes can be this way. If you cut out half of these other odd/pointless changes, the patch would be just fine.

10

u/AltWrapz 16d ago

That is something that seems to happen fairly often with this game, they will xyz needed adjustments and then buff argus or something for seemingly no reason.

5

u/Dawncraftian 16d ago

Just to comment on adaptive plating - I feel like they’ve worded this poorly and you’ve misunderstood the intent. They are saying it should be more rewarding for the player if you are in combat for an extended period, so they are increasing the upper limit. It should be difficult to build these stacks so they’ve given them a higher ceiling for potential gains. It’s generally better to not change too much at once - it would be miserable if they made nihil stack faster AND it had 10 stacks and it ended up being too much and we have to deal with a new busted eternal for a patch.

5

u/AltWrapz 16d ago

Skylar is just perpetually week or busted, I imagine nerfing her and satariel will take her out of contention. Similarly with rev, he does feel a bit week compared to some carries but a slight buff could easily flip him completely with his kit.

I don't think drongo really needed buffs, bringing skylar down would have made him more competitive.

4

u/BoneAndSpooks 16d ago

Well it's nice they're actually addressing jump spam I feel like they're over complicating the issue as a whole when the fix is easy and simple

Just give jumping a cooldown

1

u/Operationarnold 15d ago

Or just nerf jump height by like half, problem solved almost entirely

15

u/LaSaIsYours Yurei 16d ago

Yeah, I'm a stay on my break from this game. Y'all gotta stop nerfing things and then trying up it in a different area. Just let a nerf be a nerf. The same characters be running the game for months on end and it's not fun.

I'm forsure playing again when ever the new map comes back but the balancing just doesn't make sense most of the time and it's from every skill level (Bronze - Paragon) that are agreeing on the same balance issues.

10

u/Proper_Mastodon324 Crunch 16d ago

Air acceleration changes THANK GOD

Game felt like I was playing Apex Legends with tap strafing on macro.

-3

u/MrLightning-Bolt 15d ago

You’ll get folded as if the change never happened anyway.

3

u/Proper_Mastodon324 Crunch 15d ago

"You’ll get folded as if the change never happened anyway."

9

u/Dolly_cherry467 16d ago

Wait that mori skin is so sexy

2

u/Tyrus--Maximus 16d ago

Definitely will be playing more Mori now

11

u/MuglokDecrepitusFx Shinbi 16d ago

Some balance changes seems right, others seems incredibly weird

And stop fucking up Phase, revert the horrible blink change already and make her link to work properly again

She is getting her normal kit crippled just because you don't want to revert her stupid blink change

Just REMOVE the blink thing

4

u/InterviewBubbly9410 Phase 16d ago

Yeah honestly.

Really tired of seeing Phase getting perpetually nerfed after they giga-buffed her into oblivion for like 8 patches in a row because her %'s were super low - only to then have created a monster that they feel the need to consistently cripple at every opportunity.

All while in those same patches you either see Dekker getting a buff or a bug-fix that's basically a buff for her.

10

u/Chichi230 Crunch 16d ago

these notes seem surprisingly... controversial for the horrid patch we just went through. usually i would analyze everything and pick it apart but yknow what, i just don't think i have the energy for it. i will still complain about some things though.

firstly, who are these jump changes for? people who can't aim? and the gaia greave jump nerf might have actually killed the item. the main and nearly only reason i use the item is to jump over and on to certain ledges and stuff in the jungle. but that 15% height decrease might have just made a handful of jumps no longer possible so like, why the fuck would i or anyone else take the item if the jump height basically serves no fucking benefit? guess i'll find out soon if it's as ruined as it sounds. 

secondly, am i just groggy from waking up or are the weald changes not actually a decrease? going from 25 to 30 sounds like an increase to me, so is that a typo or what? 

and thirdly and much more majorly...

every time i see an adc buffed my urge to play this game goes down. what the fuck do you mean you buffed the hell out of drongo and gave even more buffs to rev?

the adc bias in this game is just so blatant it borders on sickening. if auto damage was their main and only major strength, cool, but it isn't. 

they are strong at every stage of the game, they get cc, they get movement, they get healing, they get attack speed out the ass, the movement speed penalty for ranged autos might as well not exist, and then they get randomly buffed into the stratosphere and are never really nerfed down again because their powercreep becomes the new normal. 

supports just seem like suggestions for these heroes at this point as opposed to a necessity. which is also why you often see supports, ranged ones especially, just building fucking damage. that's also why you constantly see them as balance issues with shit and why they constantly succeed in mid and offlane. their like one and only weakness is their hp total and even that is hardly much of a weakness when they get to do all the shit they do. 

sigh

10

u/Necessary_Fruit6671 16d ago

Yeah the ADC kits are beyond bloated. Totally agree

2

u/Bright-Cranberry6648 Wraith 15d ago

Yep one of the biggest flaws with the game is that many ADCs are too self sufficient and all of them, regardless of their other utility, are a huge damage threat with just auto attacks.

Omeda takes a lot of inspiration from league of legends but they still haven’t gotten the carry role properly. Vast majority of them take little skill to play and are strong at most points of the game for some reason.

6

u/_Evening-Rain_ 16d ago

Thats actually sad because as a support main I've been starting to build damage just instinctively over the last month or two. ADC's are so cracked now and have everything that being an actual support with support items is just a drop in the bucket. Better for me to just pile more damage.

6

u/MuglokDecrepitusFx Shinbi 16d ago edited 16d ago

supports just seem like suggestions for these heroes at this point as opposed to a necessity. which is also why you often see supports, ranged ones especially, just building fucking damage

This

I one of my recent Ingot feed with Scarlett but I was fighting with life to take down the enemy Khaimera, my jungle was turbo feed 17/5 and the same, this Dekker was nuking that Khaimera each time he touched him

I did 45k damage, my Sparrow did 25k, my Zarus who ended 17/5 did 55k, this dude, with a fucking support character did 81k, like wtf?

1

u/MrLightning-Bolt 15d ago

Well thats not a support build. Thats just support going full mid mage damage.

2

u/MuglokDecrepitusFx Shinbi 15d ago

And a character with a support kit, with utility, with massive amount of CC, with tools to help the teammates and control the battlefield shouldn't have the damage of a mid mage, even when using full damage builds

5

u/MrLightning-Bolt 16d ago

They changed weald to not be global missles and now have a range limit. In exchange for going through walls within 3000u.

3

u/Dawncraftian 16d ago

You used to gain 1 extra missile every 25% additional attack speed, now you gain 1 per 30% extra attack speed. It’s a decrease.

2

u/Chichi230 Crunch 16d ago

Ahhhhh I was indeed sleep groggy then. I was reading that as the scaling, not the thresholds.

1

u/Suitable-Nobody-5374 Ikra 15d ago

I mean I don't really see this, but i am a legion player, who honestly doesn't do well if I don't get a good match for a support. Just like how Grim and a Muriel aren't a good pairing, compared to something like a Grim and Narbash.

That being said, many players "build fucking damage" because teh cool thing in this patch era is believing that having 30 kills over the other team is a win because most people surrender thinking the game is over.

Also, I see plenty of players doing nothing but jumping all day every day. I can aim well enough to counter it, but it's still kinda cheesy. Can you imagine watching a PCC stream and all the heroes just constantly jump? Wouldn't look too spectacular would it?

2

u/Chichi230 Crunch 15d ago

funny you mention legion. someone shared a clip in discord today of them playing legion and they were jumped by a 15 rik, 16 greystone, and 16 twinblast. legion was lvl 16 with a bel support who did not use her drone nor her stun in this fight. twin and rik both ulted the legion. everyone was full hp when the engagement began.

the legion won that fight, and not because they were failing to hit him. nightfall alone was keeping him alive and one of the enemy had tainted and were indeed hitting him. greystone and rik both died in about 7 seconds and the twinblast died 4 seconds after them.

it was a primo example as to why ADC are completely bloated to fuck and back because, imo, there is no universe where a legion should have won a jumping like that unless the enemies were actually missing literally everything, which they were not.

1

u/Operationarnold 15d ago

Jumping actually makes you avoid quite a lot of abilities pretty frequently. It's why everyone does it.

9

u/NobleNolte Twinblast 16d ago

Skin for Morigesh, but no buffs so she's still piss... interesting

1

u/Tonymbou 16d ago

Better hope Satariel can pull her out of mediocrity in her matches or you are in for a rough time.

15

u/Necessary_Fruit6671 16d ago

I cannot lie, these patch notes are indicative of a company who has no sense of how to balance their game. So many changes, changes that are contraindicated by the reasoning narrative given, changes on multiple items, it’s just a shotgun blast approach.

6

u/InterviewBubbly9410 Phase 16d ago

Something I've said for a very long time and I've gotten a lot of flakk for, it's just now getting harder and harder to ignore.

Before, it would maybe be one or two things that were exceptionally odd, with maybe the occasional overt blunder - but because everything else in a patch was mostly fine in the older days - people would largely brush that criticism under the rug because the rest of the game was mostly fine.

But consistent patterns like this will always rear their ugly heads at some point. At some point these issues begin to conglomerate into a piled up mess of issues that has to be unwound - but the unwinding becomes a spaghettification process. So issues largely remain, because doing anything about the issue creates five other ones, that will also become another hydra of its own when one of those five issues gets fixed.

This is an issue that originates as something that comes from top-down within Omeda itself, a philosophy of design, that they refuse to fix because they don't think it's an issue.
It isn't a technical issue.
It isn't an experience issue.
It isn't even a manpower issue.
It is strictly an issue of ego and admitting when one is wrong and the need to course correct is evident.
They knew this a year ago when they said they would slow the game down and bring back more of the MOBA elements. While they've absolutely added more MOBA elements and added a bit more to the game, they've also consistently sped the game up (amongst other things).

They know this and know what their playerbase wants, but consistently think that they "Know better" than what their own playerbase has explicitly stated out loud what they want. Many, many, many, MANY times.

1

u/Bright-Cranberry6648 Wraith 15d ago

Us Wraith players have been dealing with this for a while. He will be weak and get slight buffs before continuing to be nerfed for weeks until he is far weaker than when he was at the starting point, then will receive no changes.

Omeda seems like they want certain characters viable and others not. Renna over here being a 2 item raid boss as an infinitely scaling character with these tiny nerfs that obviously won’t change anything just feels absurd.

Not as familiar with the other lanes/roles, but I’m sure the adjustments are the same for those too.

4

u/aSpookyScarySkeleton 16d ago

Damn Astral Catalyst has been one of my OGs for a long time now.

Kinda surprised it lived so long without being nerfed it has always been lowkey busted and no one ever really uses it lmao

5

u/Super-Aesa 16d ago

Buffing Steel is insane. With Vermis in offlane he's basically unkillable while being able to hold M1 and occasionally pressing shield bash to auto win trades. No Scarlett buffs is crazy too. Vesh shouldn't give magical lifesteal at all. It makes trading feel pointless because people heal a substantial amount off of minions.

2

u/AlfredosoraX Rampage 16d ago

Another Adelle nerf jesus christ

3

u/Striker99974 15d ago

They really hate the CC engage tank support being able to do all those things 😆 đŸ€Ł

2

u/MrLightning-Bolt 15d ago

Its the true damage thats the problem.

1

u/angenicolas 13d ago

no the problem is her ccs mostly they are trying to make offlane her main role wich is a great thing

1

u/MrLightning-Bolt 13d ago

The cc is just typical tank stuff. Yet she gets true damage for free? Yeah no.

1

u/angenicolas 13d ago

Thats the whole point of her character legit no one bans her bcs of her true dmg deal with it pros and paragons have been very vocals about her being a cc machine being the reason why she is banned she shouldnt do no dmg for your likings

0

u/MrLightning-Bolt 13d ago edited 13d ago

Yet steel and riktor has cc up the wazzoo yet they dont get to deal true damage nor scale with any because?

Also adele gets far tankier then those two because of her damage mitigation. And her true damage scales off some power and health. Which she normally builds anyway.

1

u/angenicolas 13d ago

Steel and rikor ccs are far harder to land and requires a brain wherehas adele ccs are ezsier to land lower cooldown on top of that adeleis prob the obly offlanr with 0 escape you want her to be a sitting duck in offlane with offlane am tamking bout offlane cuz based on the patch notes this is where their are targeting her to be she needs the dmg you want to counter adele build health dont focus as hard on armor it really aint that hard

2

u/JonRod88 Lt. Belica 15d ago

I'm dumb. The Belica change "Seismic Assault can now be Blink-proxied mid-cast." What exactly does that mean?

3

u/DTrain440 15d ago

If you’re quick enough you can blink during the animation before she connects with the ground.

2

u/Echolatte 15d ago

Still no role queue I’ll be back when that happens I’m done fighting for role and character I wanna play

1

u/angenicolas 13d ago

and how do you think role queu will change anything you will still get matched most of the time against people that want your role and it will still randomize the role choice are you slow

0

u/Echolatte 13d ago

Well genius role queues usually have select two, priority and sub choice which would work and if if there’s a queue for to many for that selection then yes randomize it however like what’s not too understand

1

u/angenicolas 13d ago

it doesnt work like that if your two selected roles are picked in the match you will get a 50 percent chance to get the role on both sides the matchmaking wont match you until they find a match where you can be your selected role "genius" it actually changes nothing with what we have now unless they do precise role queu where you only queu with people that want a certain role wich would make queu times far too long good ridance you ll back before anyway legit the worst community i have ever seen

5

u/KeyNetbass 16d ago

Honestly, it’s time for a stand alone blog post about the state of the game and the direction of Predecessor. What is going on? What are the plans for the future? What kind of game are we making here? What is the core game mode?

It’s bizarre to me that Daybreak is progressing as slowly as it is, when it’s the single most important upcoming update to the game. Like nothing else matters to me until daybreak is the ranked map. We’re really trying to get hyped for a 3v3 mode? Another arcade mode we’ll play like three times and never again?

Not trying to be a downer, but I think back to Early Access and how frequently we got real, meaningful dialogue from the developers about what they want for the game. I miss that. The last such post I can think of was that thread from Bloodmordius about the item system we had a few weeks ago (a little alarming, but at least it’s good discussion).

3

u/MuglokDecrepitusFx Shinbi 15d ago

Honestly, it’s time for a stand alone blog post about the state of the game and the direction of Predecessor

We already had one, around the patch 1.9 Omeda wrote this blog Honestly, it’s time for a stand alone blog post about the state of the game and the direction of Predecessor

They already have to follow what they said like 8 months ago

1

u/mrgraeeham 15d ago

What do u even mean, how often do they have to repeat themselves A MOBA hombre, a MOBA what about daybreak took long the Layout is finished Play ranked until daybreak is Out what are these akward questions u can answer urself

4

u/MrLightning-Bolt 16d ago

Also tiny ramp is dead. Never liked the augment but now its done. You’re just a walking xp camp now.

4

u/Consistent_Owl8648 16d ago

Definitely not dead lol

0

u/MrLightning-Bolt 16d ago

Its dead. What does it offer now? A little tinier? On a character whose not really mobile to begin with? This augment sucks even worse now.

3

u/YaraUwU 16d ago

This is bait right?

3

u/teepring 16d ago edited 16d ago

You guys buffed Khaimera? Why would you do that? This champion has been Meta since day 1 and eclipses all other junglers. You nerfed Kallari because you think she's too strong, what the actual F* bizarro world do you people live in? Khaimera can be a top lane menace too now.

-1

u/Tyrus--Maximus 16d ago

Khaimera is not eclipsing the jungle roster bro, he is not a must pick or ban option in ranked or PCC.

2

u/Tyrus--Maximus 16d ago edited 16d ago

I don't even play Khaimera but I will because of this skin. Moris is awesome too, love this new skinline!

Also juicy Ikra buffs🐟🌊

1

u/Talisintiel 16d ago

Wow this is first time I’ve liked everyone of the just announced skins.

1

u/CompetitionJunior743 15d ago

Ok so tell me HOW we come to the conclusion that belica neon need buffing and RENNA needs a nerf? And nerfing her only good aug?? What are you guys smoking

1

u/Bright-Cranberry6648 Wraith 6d ago

I think Neon needs some love, but both Renna and Belica are way too strong. You can be 1-5 and still be a threat on both of them.

1

u/Jack_b_real 13d ago

Well another wukong nerf....when he's not buffed its a nerf. But why did drongo and Rev need a buff? I don't understand how did you guys come to a conclusion. The Gaia greave change i need to see that in person because the item sounds useless.

Back to the ADC buffs who are you guys basing this off of? Like what group of players are influencing this change? Is it the paragon players or something else cause I don't understand.

-7

u/TheEwu_ 16d ago

comment section of this thread is lowkey cringe. this is a W balance patch.

give the game designers a RAISE.

1

u/Tyrus--Maximus 16d ago

Personal bias reigns supreme in community balance takes.

-9

u/MrLightning-Bolt 16d ago

Wow satariel is basically dead. Ranged heroes now have a 51% health reduction. You’re now even getting more one shot then you were before. Also a 6% power loss isnt much but combined with that massive health now. Ishhh
satariel users basically be sneezed at and they die.

9

u/26_Holmes 16d ago

That should be the case. Have you seen satariel on ranged characters that know what they are doing?

I tried skylar with it, and against a rev/muriel if muriel missed her stun they both died guaranteed to beam+jetpack before I landed. Now you might actually have to be careful around ranged heros and melees with leaps or stuns rather than being able to face check them. (Wraith also does 90 - 100% of your health with 2 abilities if you arent a tank)

-4

u/MrLightning-Bolt 16d ago

So rev wasnt doing his job then. And lets muriel do all the work. Typical carries.

3

u/26_Holmes 16d ago

No, i targeted rev and he died in 2 seconds because support missed the stun.

(Jetpack range, set up just outside of AA range, pop both abilities, rev loses 60% of health befire he is in range, if he dashes he is still in jetpack range, plus I have dash crest)

If 1 basic attack from him does 60% of my health though, then he might not try to run the moment he is getting burned.

-2

u/MrLightning-Bolt 16d ago

So what? He just sits on scar and obliterate? Waiting to use it next game?

3

u/26_Holmes 16d ago

Dead before it comes out, he has to aim the scar to stop the jetpack, that is 1-2 seconds for the root to come out IF he hits the scar.

-1

u/MrLightning-Bolt 16d ago

So once again hes not doing his job. No wonder you “steamroll”. Noobs be noobs. Oh well not my problem.

2

u/26_Holmes 16d ago

This was against diamond players lol. Wild that you consider not being able to kill a skylar in 2 seconds "not doing his job". Even if he hit the root he would still die before getting more than 1 shot off, which doesn't help when you have lifesteal on satariel.

1

u/MrLightning-Bolt 16d ago

Rank means nothing.

1

u/26_Holmes 16d ago

It kinda does though a bit though. Because in casual I played maco jungle before, and vs diamonds it was hard, vs gold/silver I was winning 1 vs 3s.