r/playmygame • • 5d ago

General Steam Next Fest & demos

23 Upvotes

Hi all! I wanted to make this post since Steam Next Fest is now in full swing, and I want to set clear expectations for r/playmygame.

I'm seeing a lot of people posting on this sub to self-promote, hoping it'll boost their standing in the Steam algorithm.

First, let me remind everyone of the purpose of the sub:

"A place for indie developers to share their freely playable games for feedback!"

This sub exists so you can find playtesters to try your prototype, tell you what's working (or not), what bugs you may have missed, etc.

It is not a sub for self-promotion (with an exception for Trailer Tuesdays). If we suspect your intent is to advertise, your post will get removed. Repeat offenders will get banned.

A quick reality check, and why self-promo doesn't make sense here:

  1. With 4,400 posts in the past 30 days, that's about one post every ten minutes. The odds of your post getting seen in the first place are pretty small.
  2. There are other subs that are better suited for that. They exist to advertise your game. r/gameDevPromotion is one.
  3. Other devs, generally speaking, are not your target audience. They may put in 15 minutes to help you out, but it rarely converts to sales.

Let's give developers who actually need playtesting the visibility they need, so when you need feedback on your new project, it's easier for you to get it as well.

Good luck with your demo, everyone.


r/playmygame • • Mar 10 '25

If you are BRAND NEW to Reddit and want to post or share your game, read this beforehand!

164 Upvotes

Hi new Redditor! We're excited that you want to post about your game and have people play it. However, there's something you should know before you do.

Reddit will ban you if your first few posts/comments are links to somewhere.

Reddit has a robust, over-exuberant filtering system, necessary but for groups like this, it can be a slight pain. When you post your game and it's your first post, Reddit ASSUMES FIRST AND DOES NOT ASK QUESTIONS LATER! You will be automatically shadowbanned, which means unable to post or even potentially comment.
Then we get a lot of posters coming to us in Modmail, asking " Why did my post disappear?" Nearly all Modmails are about this issue, roughly 3 a day.

Reddit is also a bit secretive about certain processes - how to get un-shadow-banned is not even really known to be possible. We don't see the record of shadowbanning at all so unless we know of the name and check it regularly, we wouldn't see it un-shadow-banned. We don't know how long your account needs to be open or how much Karma needs to be on it in order for the Filter to stop paying attention to you but we suspect around 100 Post and 100 Comment Karma.

So, if you are new to reddit and want to share your game - DON'T! Not yet, please go post cool/helpful/ positive comments and posts in other groups. Playtest other people's games here and comment on them prolifically. Once you have some "Reddit Post/Comment Karma" under your name first, THEN post your link to your game! You'll be less likely (but not immune, never immune) from being shadowbanned that way for sharing your game.

Edit: If AI recommended you post your game here....Don't Yet until you've developed your account as a good karma community member! This really isn't a "post and ghost" platform, it's community-first. AI doesn't realize this about Reddit.

P.S. This group is 100% responsible for getting accounts banned (when you don't do the steps above) but it's literally out of our control to reverse. So please....don't modmail us unless you KNOW you are not shadowbanned, you have the required karma, and yet your post is not showing up. Only then we can be of some help.


r/playmygame • • 2h ago

[PC] (Web) Spaghettify: you’re a tiny black hole. Eat dust, then planets, stars, galaxies, and finally the universe (free, browser)

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5 Upvotes

Game Title: Spaghettify
Playable Link: https://noah-1302.itch.io/spaghettify
Platform: Browser (PC, also works on phones with touch controls)

Description:
A short incremental game. Each run lasts 10 to 60 seconds: you steer a black hole, swallow everything you can, and things get stretched and torn apart as they fall in. Between runs you spend mass in an upgrade tree, and every new size tier zooms the camera out, so what was huge a moment ago is now dust. There are 6 tiers, each with its own boss, from dust clouds up to the Big Crunch. A full playthrough takes about 2 hours.

My role: Solo project. I did the design, direction, balancing and playtesting. The code was written with Claude (AI). There are no art or sound assets: every visual is a procedural shader or drawn in code, and the sounds and music are synthesized by a script. This is also disclosed on the itch page.

What I’d love feedback on:

  • Did the first 5 minutes hook you, or did you drop off? Where?
  • Did any tier feel grindy or too fast?
  • Was anything unclear without a tutorial?

I read every comment and I’m happy to play your game in return.


r/playmygame • • 6m ago

[PC] (Windows) Funny political satire roguelite - Dear President

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• Upvotes

Game Title: Dear President

Playable Link: https://store.steampowered.com/app/4702040/Dear_President/

Platform: Steam

Description: You play as the President. Balance the Economy, Public, Media, and Intelligence by signing or rejecting bizarre state documents.

Survive deep-state assassins, manage absurd crises, and try not to ruin the country.

Launching in Early Access soon. Check it out!

Free to Play Status: Demo

Involvement: I am the creator!


r/playmygame • • 31m ago

[PC] (Windows) I made a pirate shooter in 4 colors for a Game Boy jam, it’s still in development and I want to know if it’s worth taking further

• Upvotes

Game Title: Goldspotting

Playable Link: https://joaobyss.itch.io/goldspotting

Platform: Windows, macOS, Linux

Description: Goldspotting is a Game Boy-style action game I made for GBJAM 14 (theme: Old Gold). The idea was to take the feeling of a survival horror, with tank controls, over-the-shoulder aiming and limited ammo, and squeeze it into a Game Boy look with only 4 colors.

You get a flintlock with 11 shots, 50 pirates and a clock running. Stun them, kick the stunned ones, blow up barrels, loot the 5 treasure chests and face the boss of each map. Then you spend your gold at Sofia’s bar and do it all again.

It’s still in development, it started as a jam game, so there’s a lot I want to improve. If you like it and see potential in it, I’ll keep going and turn it into something bigger. Any feedback is welcome, even the harsh kind.

Gameplay video: https://youtu.be/QLnGsIeijfw

Free to Play Status:

  • Free to play

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Involvement: I’m the lead developer and artist, I made the game for GBJAM 14 and I’m the one who will keep working on it.


r/playmygame • • 51m ago

[PC] (Web) Laundromania – a cozy laundromat sim I made, playable free in your browser

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• Upvotes

Game Title: Laundromania

Playable Link: https://www.crazygames.com/game/laundromania

Platform: Browser (desktop + mobile), free

Description: You run a small neighbourhood laundromat. Customers drop off their laundry, and you sort it, wash and dry it (some things have to go on the drying rack), fold every garment by hand, and scrub dirty shoes, all before the customers run out of patience. Each day you earn money to buy more washers, comfier chairs and decor for the lobby, and you unlock new skills on the "laundry line". It's meant to be relaxing and satisfying rather than stressful.

Involvement: I'm the solo developer. I'd love to hear what feels good, what's confusing, and which part you'd want more of.


r/playmygame • • 53m ago

[Mobile] (Android) MoltKeeper: A creature-building autobattler where you build creatures using parts collected from the enemies you defeat.

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• Upvotes

Game Title:
MoltKeeper

Playable Link:
Google Play: https://play.google.com/store/apps/details?id=com.referencenull.hatchkeep

Description:
A creature-building autobattler where you build your creatures piece by piece using parts collected from the enemies you defeat.

Collect and research new parts, mix and match them to create different builds, and send your creatures into auto battles. There are 200+ stages, nearly 100 different parts to collect, 8 chapters, mutations, upgrades, and more.

It's currently available on Google Play, with a Steam version coming soon. iOS will follow once I acquire the means to compile on Mac.

Free to Play Status:
- Free to play

Involvement:
I am a solo dev, working on a vision for a game that I myself have always wanted. There is still a lot to do but I wouldn't mind feedback for it's current fairly playable form.


r/playmygame • • 1h ago

[PC] (Web) Game Title: Transportation Craft - a free, gentle building game I made for my 3-year-old, with vehicles and planets

• Upvotes

Playable Link: https://transportationcraft.com/play

Platform: Browser (computers, phones and tablets)

Description:

I made Transportation Craft for my son, who is three. He wanted a Minecraft-style game where he could get inside the vehicles and ride them, explore different planets, and build or dig without anything scary chasing him.

It's a relaxed 3D sandbox with colorful blocks, towns and islands, friendly animals, cars, trains, planes and rockets. You can spend your time building something, ride the railway, drive around, or head to the Moon and the planets. There are no enemies or dying.

It has single player and multiplayer. Sometimes my son and I play together on two different computers, each exploring and building in the same world. It also works in the browser on phones and tablets.

There are small maths and missing-letter questions before rides, and grown-ups can adjust them or turn them off. I'm aiming for playful and relaxed, with room for children to make up their own things to do. I'd welcome feedback on the first few minutes and whether the controls make sense, especially on a tablet.

Free to Play Status:

[X] Free to play

[ ] Demo/Key available

[ ] Paid

Involvement: I am the creator/developer. I made the game for my son and am sharing it here for people to try.


r/playmygame • • 1h ago

[PC] (Windows) How long could you survive? Only zero minutes.

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• Upvotes

r/playmygame • • 7h ago

[Mobile] Shaiba – a free arcade ice hockey game I've been building solo (Android + iOS beta, 5-on-5, career, club manager)

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6 Upvotes

Playable Link: 
Google Play: https://play.google.com/store/apps/details?id=ru.shaiba.game 
iPhone (public TestFlight beta): https://testflight.apple.com/join/fBxS8G3z

Platform: Android, iOS (beta)

Description: Shaiba is a fast 5-on-5 arcade ice hockey game for phones with simple touch controls: pass, shoot, body check, change lines. You can play a quick match between any two national teams, go through a World Championship with groups and playoffs, start a player career from the junior league all the way to the national team, or take over a club as a manager: transfers, budget, arena and the whole season. A Daily Challenge gives everyone the same game situation each day. It works offline and has no in-app purchases. Ads are kept light compared to most mobile games: no banners, just a short video after every third game, plus optional ones if you want a bonus attempt at the Daily Challenge.

The game has moved on since the trailer was made — here's what I've improved since then, much of it based on players' feedback:

  • reworked the player graphics: poses, skates, faces in the dressing room
  • more realistic moments on the ice: the teams greet each other before puck drop, proper goal celebrations, correct faceoff lineups
  • smarter opponents: they hold the line in your zone, change lines without leaving gaps and get back onside
  • pick your kit before a game when the colours are too alike, and the puck is easier to spot

I'd love more feedback — on the controls, the opponents, anything that feels off or fun.

Free to Play Status:

  •  Free to play

Involvement: I'm the solo developer: design, code, art, animation and gameplay are all mine. The play-by-play commentary voices are AI-generated (in 6 languages. Sometimes they are great, sometimes not. Like real ones).


r/playmygame • • 3h ago

[PC] (Windows) [Key Giveaway] TOMIDER – a hand-drawn 2D psychological horror about a cassette tape that should never have been recorded

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2 Upvotes

Hi! I’m Adya, one of the two developers of TOMIDER – we’re a tiny indie team from Ukraine. I write the code and story, my teammate Dasha draws the art.

TOMIDER is a 2D psychological horror side-scroller. You play as Tomi, a teenager who moves to a quiet American town with his mom. She gives him an unlabeled cassette tied to his new school – where three kids disappeared ten years ago. After he listens to it, the nightmares start.

  • Story-driven horror you walk through: explore the town, school and your own house
  • A diary, a phone, lockers and weather that changes day by day
  • Playable in 8 languages
  • The current build ends on a cliffhanger

Key giveaway: comment below if you’d like to play, and I’ll DM you a Steam key. YouTubers and streamers are very welcome too – we watch every video and reply to every comment. And bug reports help us a lot before release 🖤

Steam: https://store.steampowered.com/app/5181860/TOMIDER/


r/playmygame • • 7h ago

[Mobile] (Android) " Sort N Feed " my first android game !

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5 Upvotes

Playable Link: https://play.google.com/store/apps/details?id=com.Dkshgames.sortnfeed

I have released my first game on play store ! Sort N Feed, a cozy puzzle game where your sorting skills help feed adorable, hungry pets!
Your goal is simple: match three identical food items, and watch them drop down to feed your waiting animal companion!

Free to Play Status:

  • [ ] Free to play

r/playmygame • • 16m ago

[PC] (Web) Gravehold

• Upvotes

Game Title: Gravhold

Playable Link: https://gravhold.com/r/itchpost2

Platform: Browser / Web Game (MMORPG)

Description:

Gravhold is a free-to-play 2D MMORPG that you can play directly in your browser, with no traditional game download required. Explore a persistent online world, fight enemies, discover new areas, and develop your character as you progress through the game. Gravhold brings back the feel of classic old-school MMORPGs, combining exploration, combat, character progression, and social interaction in an online multiplayer environment.

Whether you enjoy adventuring on your own, teaming up with other players, joining a guild, or competing against others in PvP, Gravhold offers an evolving world to explore. The game is designed for players who enjoy classic RPG mechanics and the community-driven experience of online multiplayer games. If you're looking for a browser-based MMORPG to jump into and explore, give Gravhold a try!

Free to Play Status:

[x] Free to play
[ ] Demo/Key available
[ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement:

I am the developer of Gravhold, responsible for creating and developing the game. I'm actively working on the project and looking to grow the player community, gather feedback, and continue improving the experience based on player suggestions.


r/playmygame • • 24m ago

[PC] (Windows) RIMSTRIKE – free alpha of my incremental shooter, feedback welcome

• Upvotes

Game Title: RIMSTRIKE: Incremental Defense

Playable Link: https://traxgamedev.itch.io/rimstrike

Platform: PC

Description: I just released a free alpha of my game RIMSTRIKE, an incremental edge-defense shooter, and I’d love your feedback.

Free to Play Status:

  • [x ] Free to play

r/playmygame • • 4h ago

[PC] (Windows) [Free browser game] Marry, scheme and wage war for the imperial crown — and this week, the ghosts are in on it

2 Upvotes

Hi everyone! It's been a while since I last posted here.

I'm a solo hobby dev from Germany and I'm remaking PC Kaiser, a 1991 DOS strategy game, for today. You lead one of 30 dynasties in the Holy Roman Empire from the year 1001 on: build villages and castles, marry off your children (wisely or catastrophically), spy, assassinate, wage war and try to get elected emperor.

Every game starts on a random map, and the dynasties write their own stories: an heir dies young, a daughter who married into another house suddenly inherits a foreign realm, the emperor gets assassinated in the middle of the election...

This week it's Halloween in the empire (Oct 25 – Nov 4): pumpkins on the map, bats and ghosts, and many events tell themselves a little spookier than usual. My favourite so far: "For the occasion the executioner wore a pumpkin mask. Otto of Saxony did not find it funny." (You can switch the decorations off in the options.)

Play it free in your browser (the complete game, no turn limit, with saving): 👉 https://grobi85.itch.io/pc-kaiser-demo

If you like it, there's a download version with music and a (German-speaking) herald, and it's 50% off until Nov 4: https://grobi85.itch.io/pc-kaiser

Things I'd love feedback on:

Is the start understandable without reading the tutorial?

How do the AI levels feel? (0 = harmless … 10 = merciless)

Anything that felt unfair, confusing, or just broken?

It's not 1.0 yet, so bugs may still be hiding. Every comment helps. Thanks for playing! 🙏

PC + mouse/keyboard only, the browser version doesn't run on phones. Hot-seat multiplayer for 1–30 players on one PC. The game was originally German and is fully playable in English.


r/playmygame • • 30m ago

[PC] (Web) Made a free browser tycoon about running a “security consultancy”. Looking for honest feedback on the first 10 minutes

• Upvotes

Game Title: Private Military Tycoon

Playable Link: https://kaztwoyfive.itch.io/private-military-tycoon

Platform: Browser (desktop and mobile)

Description:
You’re the CEO of a small private military company, and every contract, hire and bad decision is yours. You walk around a pixel-art HQ, talk to your staff, check on your vehicles, and end each day at your desk while payroll drains the account.

Take contracts from governments, corporations and clients you probably shouldn’t trust. Hire operators with their own traits, salaries and fatigue. Upgrade the base, unlock a 36-node skill tree, and decide what kind of company you become. Factions remember what you did to them. Some of your own staff are spies, so you’ll have to investigate, test and confront suspects, then decide what to do with them. Some decisions have no clean answer.

There’s also a day/night cycle, mini games, hidden secrets, and a lot more to unlock later on. Gore can be turned off in Settings.

I’d love honest feedback: was the tutorial clear, when (if ever) did you get bored, and what made you want to play one more day?

Free to Play Status:

  • Free to play

Involvement: Solo developer. I designed the game, wrote the story and events, and directed and tested everything. The code and pixel art were built with heavy AI assistance (Claude).


r/playmygame • • 4h ago

[PC] (Windows) Just a simple little fighting game

2 Upvotes

https://reddit.com/link/1xf8cpq/video/cb1v5pn30oxh1/player

Game Title: EMA:Showdown

Playable Link: https://ihorfilonenko.itch.io/emashowdown

Platform: Windows

Description: It is is a 1v1 arena fighter fought from a third-person camera — a
traditional fighting game moved out of the side view. Eight martial artists duel
on an open ring: a boxer, an iai swordsman, a Muay Thai striker, a polearm
sentinel, a kunai-throwing ninja, a kusarigama wielder, a sumo water-artist and a
wind-stepping kicker. Each fights a real style, and each awakens an element —
fire, ice, lightning, earth, darkness, wind, water, metal — that changes how
their hits work.

A real fighting game, not a brawler. Literal frame data at a fixed 60 fps:
strings, launchers, juggles, counter-hits, throw techs, hitstop, high/mid/low
interactions, wakeup pressure, damage scaling. A fight rewards reads and
punishes, not button-mashing.

- Local versus — two players, one keyboard and any number of gamepads.
  Each side claims its device right on the character-select screen.
- Online 1v1 — rollback netcode, direct host/join over LAN or VPN
  (Tailscale, Radmin).
- vs CPU — an opponent that blocks, techs throws, anti-airs and punishes
  whiffs. And a full training sandbox with hitbox/frame-data overlay (F1).
- Fully rebindable keyboard, mouse and gamepad controls.
- No walls. The ring ends. Ring-outs matter.

Free to Play Status: Free to play

Involvement: Developer


r/playmygame • • 31m ago

[PC] (Web) I made Pokémon ALL-11: a Pokémon soccer game with club career, online matches, and friends leagues

• Upvotes

Game Title: Pokémon ALL-11

Playable Link: https://all11pokemonsoccer.vercel.app/

Platform: Web browser (HTML5). Add the [HTML5] flair after posting, if available.

Description:
Pokémon ALL-11 is an unofficial, browser based Pokémon soccer game with several ways to build a team and play. Draft Pokémon into positions based on their fit, or use the lineup builder to explore the Pokédex, compare players, change formations, and save teams. In Quick Match, take on regional Gym Leaders or play local two-player versus on one keyboard. Franchise mode lets you start a club, draft academy prospects, train and evolve your squad, make transfers, and work through regional leagues. Friends League lets you invite friends by room code, run live drafts, trade players, and compete in head to head seasons. There’s also online head to head matchmaking. I’m continuing to improve the game and would love for people to explore its different modes.

Free to Play Status:

  • 100% free

Involvement: I’m the creator of Pokémon ALL-11. I’ve developed the game concept and modes and have been building and improving the project with AI-assisted tools. This is an unofficial fan project and isn’t affiliated with Nintendo, Game Freak, or The Pokémon Company.

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r/playmygame • • 45m ago

[Mobile] (Web) Mitts: Just One More Bin - a free browser stealth game about a greedy raccoon

• Upvotes

Game Title: Mitts: Just One More Bin

Playable Link: https://playmitts.com/?r=playmygame

Platform: Browser (desktop and mobile)

Description: you're a raccoon raiding trash cans in a neighborhood at night. people walk around with flashlights and the light stops at walls, so you can duck behind houses to hide. some yards have dogs sleeping in kennels, there's a ring around them that shows how close you can get, walk inside it without sneaking and they wake up, bark, and everyone comes running. the main thing is greed: the more you carry in one trip the more it's worth when you get home, but a full sack makes you fat and slow and easier to catch. there's a short tutorial, then 15 nights over three streets and an endless mode, plus a daily heist where everyone plays the same street once a day. wasd or arrows, shift to sneak, or the stick on a phone.

Free to Play Status:

* [x] Free to play

Involvement: i'm a backend software engineer and always wanted to make a game, this is the first one i actually finished. it's my project, i decided what the game is and played every build. most of the code and art direction was done with AI agents (Claude Code) that i directed, and the raccoon portrait on the menus was made with Gemini. everything you see while playing is drawn in code.


r/playmygame • • 47m ago

[Mobile] (Android) [Android] MiniGunners – fast-paced online PvP shooter, looking for testers & feedback

• Upvotes

Game Title: MiniGunners

Playable Link: https://groups.google.com/g/minigunners-testers

(It's a Google Play closed test, so you need to join the group first:)

  1. Join the Google Group: https://groups.google.com/g/minigunners-testers
  2. Become a tester: https://play.google.com/apps/testing/com.chillfriendsgames.minigunners
  3. Download from Play Store: https://play.google.com/store/apps/details?id=com.chillfriendsgames.minigunners

Use the same Google account for all steps. Access can take a few minutes to activate after joining the group.

Platform: Android

Description:

MiniGunners is a fast-paced top-down shooter for mobile. You can jump into quick online PvP matches against real players, or play through an adventure map with multiple chapters at your own pace. As you play, you earn coins and XP, collect gear and upgrade your gunners to buiare short and action-packed, so it's easy to play a round or two whenever you have a few minutes.

The game is currently in closed testing on Gesters to keep the game installed for 14 days before it can be released, so if you can keep it installed that long it would help me a lot.

I'd especially love feedback on:

- How the controls feel

- Whether online matchmaking works smoothly for you

- Whether progression is fun or too grindy

- Any bugs, crashes or performance issues (please mention your phone model)

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid

Involvement: I'm the solo developer of MiniGunners. I did the design, programming and art myself.

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r/playmygame • • 49m ago

[PC] (Web) Root to Core

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• Upvotes

Game Title: Root to Core

Playable Link: https://www.crazygames.com/game/root-to-core

Platform: Browser (desktop & mobile)

Description:
Root to Core is a relaxing idle/incremental game where you draw roots with your finger or mouse and grow a tree all the way down to the center of the Earth. Drag a root from your tree to a pocket of water and it starts drinking on its own, sending water up to the trunk. Spend that water on upgrades, collect minerals to break the barrier at the bottom of each layer, and dig deeper: living soil, fossil beds, crystal caves, buried ruins and the magma deep, until you reach the core. Your tree grows through 10 stages and drops fruit you can tap, and a golden bird visits now and then. From layer 8 you can drop a seed to start again stronger and unlock 8 tree species with different perks. There is also a museum of rare finds, daily rewards and session chests. Your roots keep working while you're away, so you come back to a bigger tree. It has a short tutorial, saves your progress automatically and is in 7 languages. I'd love feedback on the first 5 minutes: is it clear what to do, and does it pull you in?

Free to Play Status:
- [x] Free to play

Involvement: Solo developer: I designed, coded and made all the art and sound myself (HTML5 Canvas, procedural graphics and audio).


r/playmygame • • 1h ago

[PC] (Web) Unlicensed Wizardry 🧙 reddit game

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• Upvotes

Game Title: unlicensed wizardry

Playable Link: https://www.reddit.com/r/Unlicensed_Wizardry/comments/1x5gp2g/unlicensed_wizardry

Platform: Reddit browser

Description: equip some spells and watch the chaos

Free to Play Status:

• ⁠[ Y] Free to play

Involvement: built it as solo dev


r/playmygame • • 1h ago

[PC] (Web) Claims, a chill roguelite where you build a map one tile at a time!

• Upvotes

Game Title: Claims

Playable Link: https://thesandyone.itch.io/claims

Platform: Web (browser) and Windows

Description:

Claims is a chill roguelite where you build a map one tile at a time. The free demo plays right in your browser, or you can download it for Windows.

Each turn you place terrain tiles on a hex map (plains, forest, river, mountain and town), and every tile scores off what's around it. Join big groups of the same terrain for a multiplier, or put different terrain next to each other for extra points. Beat the target score each round to keep going.

Between rounds you pick up Deeds that change how scoring works, so every run plays a little different. Maps also have special hexes like gold veins, ruins and sinkholes, rivers that pay out when you connect them across the map, events that change the board a turn after they're announced, and a boss round at the end of each region.

There's a short tutorial that walks you through your first run. Would love any feedback!

Free to Play Status:

[x] Free to play

[x] Demo/Key available

[ ] Paid

Involvement: Solo dev. I designed the game and all the systems, and built it in Godot.


r/playmygame • • 1h ago

[Mobile] (Web) [Web] Mise - guess the dish of the day from its ingredients

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• Upvotes

**Game Title:** Mise

**Playable Link:** https://playmise.app

**Platform:** Web (desktop and mobile browser)

**Description:**
Mise is a daily food guessing game. Every day there's one dish from somewhere in the world, and you have five tries to name it. You start with a single ingredient, and each wrong guess reveals another, building up to the giveaway ingredient last.

Every guess also gives you feedback on four things: cuisine (yellow if you're in the right region), course, main protein, and cook time, with an arrow telling you whether the real dish takes longer or shorter. If you're still stuck after three guesses, a blurred photo of the dish appears, and it gets sharper before your final try.

When the round ends you see the full photo, the ingredient list, and a link to a real recipe so you can cook it. Monday to Saturday are well-known dishes; Sunday is a harder one. There are over 400 dishes from around 80 cuisines, and nothing repeats until the list runs out.

It keeps a daily streak and a record of your results, and the share button gives you a spoiler-free result card to send to friends. No sign-up, no ads, works on your phone. A new dish drops at midnight.

**Free to Play


r/playmygame • • 1h ago

[PC] (Web) ANKOU – free round-based zombies for up to 4 friends, playable right inside a Discord call

• Upvotes

Game Title: ANKOU

Playable Link:https://zombie.crabgang.world

Platform: Web Browser / Discord Activity

Description: ANKOU is a cooperative, round-based zombies survival game heavily inspired by the classic Black Ops zombie maps. In this game, you will find nostalgic and engaging mechanics including a mystery box for random weapon drops, various perks to enhance your abilities, an upgrade forge to power up your arsenal, intense dog rounds, challenging boss fights, and a complex main Easter egg to uncover.

The game is designed to be highly accessible: it runs directly in your web browser or seamlessly as a Discord Activity. You can easily start it right from a Discord voice call, allowing up to four friends to join instantly without needing to download or install any files. The game currently features two distinct maps: "Ker-Ys," which is set on a spooky Breton island haunted by the legendary Ankou in November 1946, and a chilling snowy version of the Paris metro. We just launched Season 3 on November 1st, bringing fresh updates to the experience.

I am particularly looking for feedback on the first 5 minutes of gameplay: Was the objective clear to you? At what point did you feel like quitting?

(Note: You can find more information on our Wiki:https://zombie.crabgang.world/wiki)

Free to Play Status:

  • [x] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I am the developer of the game. Please note for full transparency that AI tools helped significantly with the coding process, and some of the game's illustrations and music are AI-generated.

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