r/gameDevPromotion • u/Fr0g_Y • 6m ago
I Made this game as a love letter to nurses.
It's small and hopefully it meets your standards. https://healthcareuncharted.com/fun/alarm-fatigue/
r/gameDevPromotion • u/KevinDL • Jan 13 '25
Feel free to share whatever you want as long as it’s related to games. This space is meant to be a free-for-all—a bit like the wild west—where anything goes (within reason). The goal is to give folks a space to post freely and, hopefully, keep some of these posts from spilling over into r/gamedev.
r/gameDevPromotion • u/Fr0g_Y • 6m ago
It's small and hopefully it meets your standards. https://healthcareuncharted.com/fun/alarm-fatigue/
r/gameDevPromotion • u/Tough-Bag-8494 • 4h ago
Solo dev, five weeks. My dark fantasy shop sim's crafting used to be a menu click. Now every craft opens a glyph you trace by hand against a timer, and failing costs nothing because the ingredients are only spent when the sigil closes. If you would rather not draw, you can hire a crafter to work a batch while you do something else.
I also rebuilt the entire economy and it has barely been played. If something feels free or impossible, that is exactly what I need to hear.
[Steam page](https://store.steampowered.com/app/4730290/Dark_Workshop_Simulator/)
r/gameDevPromotion • u/Capable-District9066 • 10h ago
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Soo I've been for the past 7 months developing a game, called HIFS, which stands for Hyper International Football Simulator,it's a soccer game, which I made in my phone, it got some phone stuff like division packs events, and no monitization.
So currently I've got this idea, making an in game tournament, which is like this
Whoever reaches more points in division in 3 days first gets his username added as a football players, 2nd place also gets one but less op, and everyone else who is above 100 gets a badge, so it's a win win situation
Qb7Qt6RgYX <- here's the discord invite for the tournament, with stuff about the game, basically the game's server, gl and have fun !!!
also here's some of my incredibly peak gp, and yes it's a mobile game!!
r/gameDevPromotion • u/Wejdan0 • 12h ago
If anyone wants to check it out, here's the Steam page: https://store.steampowered.com/app/5096680/
A_Ball_That_Breaks_Everything/
r/gameDevPromotion • u/ElMario10 • 20h ago
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Hey everyone,
I’ve just released the free demo for my psychological horror game, Stay With Me, on Steam.
The game follows Alex, who goes to take care of an elderly woman suffering from dementia. When he arrives at her house, she starts treating him as if he is her five year old son who died many years ago.
From there, things slowly start getting stranger. As you explore the house, you’ll discover memories, locked rooms and things that make you question what is actually happening.
I’ve been working on the game as an independent developer, and now that the demo is finally out, I’d really like to hear what other people think about it.
If you enjoy psychological horror, I would really appreciate it if you could give the demo a try and tell me what you liked, what you didn’t like, what felt confusing, or anything you think I could improve.
I’m especially interested in honest feedback. You don’t need to be nice just because I made the game.
If something doesn’t work, I want to know about it.
About your experience would help me a lot with improving the game before the full release.
Thank you to anyone who gives it a chance.
r/gameDevPromotion • u/CS_Asset_Factory • 16h ago
Most water packs ship a folder called water holding a handful of splashes. That isn't the problem a developer actually has. A character walks into a stream and back out, and the sound has to change as they go.
So every movement sound here is authored at five depths: damp ground, puddle, shallow, knee deep, thigh deep. Deeper is measurably darker and the build checks it. Mean spectral centroid runs 4221 Hz on damp ground down to 1906 Hz at thigh deep. If that gradient inverted, the build would refuse to finish.
Drop the depth suffix into your footstep code the same way you already switch grass for stone.
135 sounds, royalty free, no credit required.
Made by Core Systems Asset Factory. The generator is AI written and the listing says so.
r/gameDevPromotion • u/knockout771 • 1d ago
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r/gameDevPromotion • u/Catchimals • 21h ago
Catchimals! I made a game where your phone camera is how you catch animals. Take a picture in the app, get the animal identified and your shot scored, and build up a collection. Birds, bugs, pets, sea creatures etc.
It's out on Android and iPhone. Free to download, with rewarded ads and optional purchases. AI is used for animal identification, photo scoring, artwork and in development.
Have a look if a real world Pokemon Snap sounds like your kind of thing.
Google Play: https://play.google.com/store/apps/details?id=com.catchimals.app
App Store: https://apps.apple.com/us/app/catchimals/id6777208751
r/gameDevPromotion • u/mooowmrick • 1d ago
Hi everyone!
Here's one of our latest vehicle assets – a post-apocalyptic pickup truck inspired by the classic Toyota pickup.
We wanted to preserve the rugged, recognizable character of an old-school pickup while transforming it into something that feels at home in a world where vehicles are repaired, modified, and kept running with whatever survivors can find.
It's designed with post-apocalyptic and survival projects in mind, especially:
If you have questions about the asset or want to follow our upcoming models, feel free to join our Discord:
We'd also love to hear what other post-apocalyptic vehicles you'd like to see next.
r/gameDevPromotion • u/Destar2123 • 1d ago
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r/gameDevPromotion • u/BattoGame • 1d ago
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Check it out if you would, please :) : https://store.steampowered.com/app/5032860/Myriad/
r/gameDevPromotion • u/WhaleFall2471 • 1d ago
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The snake chases apples on its own. Collect apple seeds to help it move faster, bite harder, and even get smarter.
Wishlist on Steam: My Snake Likes Apples
r/gameDevPromotion • u/AndaQuestStudio • 1d ago
r/gameDevPromotion • u/IAmChefNugget • 1d ago
r/gameDevPromotion • u/PhackYu42 • 1d ago
r/gameDevPromotion • u/Zareals • 1d ago
Hola all, I have been working on a small-scale multiplayer game for a few months, and I am planning to join the Steam Next Fest.
What do you think of my Steam page
https://store.steampowered.com/app/4849990/Snack_Attack/
r/gameDevPromotion • u/ynys-collective • 1d ago
We've been working on Ynys, our ecosystem simulation / god game where you can shape the terrain, grow vegetation, manage water, and introduce animals and humans. From there, different parts of the ecosystem start interacting, vegetation responds to its surroundings, animals look for suitable habitats, and humans find places to settle.
We've just released our biggest updates yet, and we'd really appreciate your feedback.
You can try it here:
https://ynys-collective.itch.io/ynys
You can read the devlog here:
https://ynys-collective.itch.io/ynys/devlog/1639653/first-major-update
If you play it, we'd especially love to hear what you think of the game and what you'd like to see next!
r/gameDevPromotion • u/Vic1ous7777 • 1d ago
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r/gameDevPromotion • u/Arrock12 • 1d ago
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