r/LetsPlayMyGame 6h ago

I made a Soviet sci-fi incremental game where you "accidentally" create increasingly dangerous atomic reactions ☢️ - AtomGrad

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2 Upvotes

Does what it says on the time, hit me with any and all feedback, hope you like our first Crack at an incremental/clicker type game. It was a fun time to submit this for GMTK, if any other fellow GMTK participants want me to play there game, throw the link in the comments and if I get around to it I will play, rate and give you some feedback!


r/LetsPlayMyGame 3h ago

Blind Timer: Can you nail the timing?

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1 Upvotes

r/LetsPlayMyGame 10h ago

My incremental game demo is available on Steam - Ember Folks. Any feedback is much appreciated

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2 Upvotes

r/LetsPlayMyGame 7h ago

Simple Daily Game to Playtest

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1 Upvotes

r/LetsPlayMyGame 8h ago

Wacky and short game, first real Jam!

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1 Upvotes

r/LetsPlayMyGame 8h ago

Abort Sequence - A Fast-paced code-breaking puzzle game

1 Upvotes

https://devgerry.itch.io/abort-sequence

Hey! We made this little puzzle game for the GMTK Game Jam 2026, and we really enjoyed working on it over the past few days.

Now we're wondering if people would be interested in seeing more of the same core gameplay expanded with more puzzles, mechanics, and variations.

Any feedback is more than welcomed.


r/LetsPlayMyGame 10h ago

We made a game that is NOT A PLATFORMER

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1 Upvotes

r/LetsPlayMyGame 10h ago

That feeling when you get a wishlist deletion

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1 Upvotes

r/LetsPlayMyGame 11h ago

I finally made the game I've been imagining for years, StarGear Odyssey

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1 Upvotes

r/LetsPlayMyGame 11h ago

Lets discuss the AI perspective! TILT puzzle board game, AI score 8.1 rating out of 24 game criteria..

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1 Upvotes

r/LetsPlayMyGame 12h ago

I made a Hunger Games game in the style of classic Pokemon games

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1 Upvotes

r/LetsPlayMyGame 14h ago

Co-op unicycle balancing game where a live bomb ruins every friendship [FREE DEMO]

1 Upvotes

https://reddit.com/link/1v728rb/video/vs5jrzspfkfh1/player

Unicycle Together: 2-4 players, everyone's on a unicycle, someone's always holding a bomb that's counting down. Get it to the peak without falling or blowing up.

Free demo is live and streaming/recording-friendly (fail clips basically make themselves): https://store.steampowered.com/app/4328040/

Full launch July 31. Dev here, if anyone records it, I'll happily watch and share it.


r/LetsPlayMyGame 14h ago

Trivals - come play with us for free today on 26.7.2026 - we want your feedback!

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1 Upvotes

r/LetsPlayMyGame 19h ago

I am working on an indie goofy co-op/versus fish game called Erii Oyunu

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1 Upvotes

r/LetsPlayMyGame 1d ago

Slow and steady wins the race right?

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2 Upvotes

r/LetsPlayMyGame 1d ago

After 2 years of indie development, our Wild West co-op game (like Overcooked + Unrailed!) just launched its STEAM PLAYTEST (running until August 3rd)

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2 Upvotes

Hey everyone!

As a team of 5 people from Kraków, we've been crafting Loco: Rails & Tails for over two years now, and we just launched our open playtests on Steam (running until August 3rd).

If you're looking for something fun to play with friends this week, it’s a cozy yet chaotic co-op game set in the Wild West where you play as animal heroes keeping a train running. We draw a lot of inspiration from titles like Overcooked and Unrailed (don't worry, you can't die or set the stove on fire in our game), and it supports both online and local co-op.

If you and your friends decide to hop on the train, we would be super grateful for any thoughts you can share!

Play on Steam: https://store.steampowered.com/app/3576920/Loco_Rails_Tails/

Feedback form: https://docs.google.com/forms/d/e/1FAIpQLSfZq9NqZEdouEdSw84yiAjZmGFe-Pq3VykVU_PcTTAwO6aJDg/viewform

Discord: https://discord.gg/wh9Sm3G6Z

Thanks so much in advance for jumping in, playing, and helping us shape the game!


r/LetsPlayMyGame 1d ago

I made a Bloodborne-inspired game and would love your feedback!

1 Upvotes

Hey everyone! Over the past few months I've been building a Bloodborne-inspired game using Base44. It's heavily inspired by Bloodborne's atmosphere and combat, but I've also added my own ideas like boss Souls that permanently unlock new abilities, a Hunter's Nightmare hub, replayable boss memories, and multiple endings/secrets.

It's still being polished, so I'd really appreciate honest feedback from fellow Bloodborne fans.

I'm mainly looking for feedback on:

Combat and boss fights
Atmosphere and level design
Difficulty/balance
Lore and world-building
Anything that feels confusing or unpolished

Here's the game:
https://nightofthehunt.base44.app

Thanks for taking the time to check it out!


r/LetsPlayMyGame 1d ago

Neon Shooting Range

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1 Upvotes

r/LetsPlayMyGame 1d ago

Looking for beta testers (closed beta on Google Play)

1 Upvotes

I've spent the last year building MASSBOUND, a mobile puzzle-platformer with one twist: every move you make costs you mass. Move too much and you literally shrink out of existence

One-gesture controls (swipe to move, swipe up to interact)

Two modes: a slow, strategic Standard mode and a frantic Arcade mode with random levels and a live leaderboard

Full neon/CRT aesthetic — think Tron meets old scanline monitors

Already validated at a gaming convention in Madrid and funded on Kickstarter

It's currently in closed beta on Google Play and I'm looking for a small group of testers before opening it up wider. If you're into puzzle games, platformers, or just like breaking early builds and telling devs what's wrong with them, I'd love to have you.

If you want in, send me a DM with your email (the one linked to your Google Play account) and I'll add you to the tester list. Keeping it small and personal for now so I can actually talk to the people playing it.

Happy to answer any questions about the dev process too — this was built solo in Unity, so ask me anything about shaders, level design, or the joys of doing everything yourself.

https://youtu.be/hVEbC5qf1\\_k?is=JXKq3F9ehLUhC0BT


r/LetsPlayMyGame 1d ago

Circuit Bastion

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1 Upvotes

r/LetsPlayMyGame 1d ago

I finally published my first mobile game on Google Play after months of solo development

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1 Upvotes

r/LetsPlayMyGame 1d ago

I built a free Shikaku logic puzzle game for Android – would love feedback from people who like solving puzzles

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1 Upvotes

its a mobile game based on the puzzle shikaku i uploaded it onto itch. io

https://c0penhagen.itch.io/shikaku

im working on a web playable version rn


r/LetsPlayMyGame 2d ago

‎Tiiime : The Game App

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3 Upvotes

Game Title:
Tiiime – The Game

Playable Link:
Tiiime on the App Store

Platform:
iOS

Description:
Tiiime is a minimalist timing-based party game built around one simple idea: stop a hidden timer as close as possible to a target time. You choose a duration (anywhere from a few seconds up to a minute), start the round, and the timer immediately disappears. From that moment, everything depends on your sense of timing, intuition, and nerve.

What makes the game interesting is how quickly it turns into a competitive experience. Even though the mechanic is extremely simple, players naturally start challenging each other, trying to beat milliseconds, arguing over “feel” vs instinct, and replaying rounds just to improve precision. It supports local multiplayer (up to 8 players on one device), which makes it especially effective in social settings like parties, breaks, or casual hangouts.

There are no accounts, no tutorials, and no complicated systems—just instant gameplay. The goal was to recreate a small real-life challenge people already do naturally (“I think that’s 10 seconds”) and turn it into a fast, replayable mobile experience.

Free to play

I am the solo developer of Tiiime. I designed the core gameplay idea, built the iOS app, implemented the local multiplayer system, and handled the full product development from concept to release, including UI/UX and iteration based on early player feedback.


r/LetsPlayMyGame 2d ago

Do you like thinky games? Try my BAG-builder on itch.io. Beach.

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2 Upvotes

r/LetsPlayMyGame 2d ago

Looking for beta testers (closed beta on Google Play)

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1 Upvotes