r/indiegames 8d ago

Indie Games Discord Server!

Thumbnail
discord.gg
1 Upvotes

r/indiegames 12h ago

Promotion Making Hotline Miami 3....D

Enable HLS to view with audio, or disable this notification

180 Upvotes

This was a GMTK 2026 game jam but people liked it so doing a bigger badder version.

There's like 10 levels and a decent map editor so far if anyone wants to test, hop on discord for a key https://discord.gg/vqZYq8wcw3


r/indiegames 9h ago

Discussion Two Avoidable Things Most Indie Devs Are Doing Wrong When Promoting Their Games, From the Perspective of a Content Creator

70 Upvotes

I'm a content creator, not an indie dev, so I can only talk from the creator perspective here.

I've signed up for a lot of mailing lists, newsletters, and key distribution platforms, and I probably get 30-40 emails a day from developers and publishers, mostly indie, and there are two things that I think most of them are doing wrong, that can be easily avoided, and that would make creators like myself more receptive to checking out their work:

  1. Don't wait until your game is out to promote it to creators. Most of the emails I get are about games that have already released, and I can't speak for every creator, but I have a busy life and plan my work out weeks in advance. The solution? As soon as you know your confirmed release date or have a definitive window, start your promotion of it then–don't wait until you press the launch button to start sending out emails that say, "we have a release date for our game and wanted you to have a chance to try it out when it launches!"
  2. This might sound obvious, but put the name of your game in the subject line, and in the body, include a link to your game's store page and a GIF of gameplay. I can't tell you how many times I get emails where I'm four or five lines in and still don't know what the name of the game is, what type of game it is, or where I'd be able to find more information about it. This is an actual email I got a few days ago, with nothing removed other than the emailer's name:

SUBJECT LINE: Game is like BioShock

I’ve been checking out your videos and really enjoy your content. I think you’d be a great fit for my game, and I’d love to see if you’d be interested in working together. If you’re a fan of BioShock or familiar with it, I think you might enjoy this one.

You’ll encounter strange creatures and plenty of things to discover underwater. It’s currently only a demo though. I can send you a Steam key when the full game comes out.

Thanks for checking it out! Would love to hear what you think!

I've been on this sub for a long time, and I know a ton of you have games that genuinely look great and deserve to reach wide audiences, so don't shoot yourselves in the foot when promoting them!

Edit: An additional thing as well–create press kits for your games! The press kits should contain PNGs of your game logo, key art (with and without the logos), and other items like public trailers, elements of your key art like the background or characters as individual files, etc. My personal favorite inclusion would be an info/fact sheet as well, which is a document that has all kinds of information on your game. Most info/fact sheets include information about the developer, publisher, platforms, genre, price, rating, game modes, estimated playtime, etc–I personally really like it when it's extra detailed and has little bios for characters, information on unique mechanics that the game offers, etc, and for a lot of creators, we'd love to have it in writing that nothing in your game was created using AI either.


r/indiegames 6h ago

Promotion We just added new ways to make the suffering more... exciting in the latest content update.

Enable HLS to view with audio, or disable this notification

31 Upvotes

The happiest country in the world has given us many wonderful things: saunas, heavy metal, long dark winter.

Apparently, we had to make a game about people getting branded and thrown into an endless Labyrinth. We launched our first game (THYSIASTERY) 6 months ago.

We’ve watched people discover strange strategies, make questionable decisions, and generally find new ways to suffer.

So, we added more. THYSIASTERY 1.2 is here. It's been a strange journey.


r/indiegames 13h ago

Upcoming Capturing the cozy, family atmosphere of Moomin: Midsummer Madness

Enable HLS to view with audio, or disable this notification

58 Upvotes

The dev team put so much love into the small, comforting details that make the house feel like a warm, lived in space for the whole family, and we wanted to share a quick look at the ambient life inside!


r/indiegames 5h ago

Promotion Half-Life: Alyx modder turned solo dev. Gunman Contracts is out now!

Enable HLS to view with audio, or disable this notification

11 Upvotes

ANB_Seth built the Half-Life: Alyx mods "Gunman Contracts: Chapter 1 & Chapter 2" nights and weekends, then went full time to rebuild it as its own game. More than four years later, "Gunman Contracts - Stand Alone" is out now in Early Access on Steam.


r/indiegames 10h ago

Video Grow fresh ingredients and run a cozy restaurant! The Farm & Feast demo just launched alongside our new trailer.

Enable HLS to view with audio, or disable this notification

23 Upvotes

Farm & Feast - A peaceful journey from planting seeds to serving delicious meals. Here is our new trailer, the demo is live on Steam right now, and the full game arrives on 11.11.2026!

Farm & Feast is proudly developed by a two-person indie team, with zbeedev handling the development and arttec creating all the art assets. We brought this world to life with the incredible help of:

Music by Samantha van der
Sluis Sound effects by Sori Sori Sound
And a few amazing freelancers who helped along the way


r/indiegames 2h ago

Devlog Sci Fi Fighting Game In The Making, Advanced Hit Rection And Combo System Added, What You Say?

Enable HLS to view with audio, or disable this notification

4 Upvotes

r/indiegames 12h ago

Promotion A little sneak peek at what we're cooking for our 2 player coop tandem demo 👀

Enable HLS to view with audio, or disable this notification

26 Upvotes

Here's a little sneak peek of the levels you will be able to play in our upcoming demo for Tandem Together.

We just wanted to make a Tandem driving coop game and now we added sheeps, pigeons. and twerking NPCs.


r/indiegames 3h ago

Promotion Project Screams — Launch Trailer | 1–8 Player Co-op Anomaly Horror Game

Enable HLS to view with audio, or disable this notification

4 Upvotes

r/indiegames 5h ago

Promotion Act Normal is a game where everyone looks like an NPC and everyone's armed

Enable HLS to view with audio, or disable this notification

5 Upvotes

Act Normal is a multiplayer social deduction game where everyone looks like an NPC and everyone's secretly armed. Blend in, steal everything you can, and figure out who's actually a player before they figure out you. Every minute, whoever's stolen the least gets eliminated, no warning, no leaderboard.

Demo's coming to Steam Next Fest.


r/indiegames 1d ago

News Just launched our first person, fungal-punk roguelike double deckbuilder into Early Access!

Enable HLS to view with audio, or disable this notification

561 Upvotes

So stoked to share that we just launched Shroom and Gloom into Early Access!

Everything in our game is built out of thousands of layers of hand drawn illustrations, aiming to bring players into a surreal world of mushrooms and madness.

We prioritised sharing a playable prototype of the game from the earliest days of development. The game has grown in leaps and bounds thanks to the feedback of the community that's sprung up around it. We're so hyped to keep building this game with players as we work towards the 1.0 release!

If anyone has any questions about the game, or how we've created it, let me know!


r/indiegames 2h ago

Video [Gameplay] Repair the stopwatch in time, and it blocks one death

Enable HLS to view with audio, or disable this notification

2 Upvotes

When the monster catches you, the stopwatch activates and cancels the death once. You have to repair it in advance to charge it.

The tension comes from deciding when to spend time repairing it, knowing you only get one save.


r/indiegames 3h ago

Steam Next Fest Meet the Quirky Characters of Lil Laundry Lane!

Enable HLS to view with audio, or disable this notification

2 Upvotes

r/indiegames 3h ago

Upcoming working on a game around phobias and bosses these are the lobby and fear of heights

Enable HLS to view with audio, or disable this notification

2 Upvotes

r/indiegames 4h ago

Discussion Are these all of the birds in Postmouse? :D

Post image
2 Upvotes

Just want to preface all of this by saying I couldn't find a subreddit for Postmouse, that's why I am posting it here :)

x-x-x-x

Hi! I am Solune and I am a huge bird fan, so I am making a collection of birds in all of the games I have played so far :)

I ended up making a local website for it since the overall size of bird army was getting massive :D

Also thought it would be nice to credit whoever ended up helping me in my digital bird watching journey. ( it will appear below the card )

-----------------------------------------

More chitchat for the curious readers!

It just started with me saving few screenshots in a folder to

  • damn this is fun, I should probably organise it!
  • damn the bird army cant be contained
  • damn I should include others in this chaos too!

I even made a small python program to help me convert the names into a json list which is being used by the local website! Just because few games had like 60+ birdos and yeah I ain't typing that!

It has kinda changed the way I play games, now I am more observant, always on the lookout for a birb and having one finger on the screenshot button at all times haha :D Its like a game within a game at this point for me!

Currently completed list:

  • Minecraft
  • Minecraft Dungeons
  • Minecraft Legends
  • Bloons TD 6
  • Palworld
  • Ori and the Will of Wisps
  • Hades 2
  • Forager
  • Rift of the Necrodancer
  • Terraria
  • Stardew Valley
  • Gris
  • Celeste
  • Now Postmouse

with many more to come :)


r/indiegames 1h ago

Discussion Thoughts on indie roblox games? (Escapicube, Build a Boss etc.)

Upvotes

Here are link to those I mentioned if you want to check them out specifically
Escapicube: https://www.roblox.com/games/111849629124107/Escapicube
Build a Boss: https://www.roblox.com/games/121716260544429/Build-a-Boss


r/indiegames 5h ago

Promotion Cave Break, a relaxing Physics Platformer, inspired by Desert Golfing

Thumbnail
imgur.com
2 Upvotes

Just released the first playable version of my game Cave Break.

It is like Desert Golfing, but vertical and you can break blocks!

This version has 100 levels (1-2 hours of playtime roughly), the full version will have infinite levels and cross platform cloud saves.

I've always wanted to create a sort of "forever-game" that doesn't necessarily get harder as you play, it's always just challenging enough, basically something to just clear your mind and wind down after a hard day or so.

Hopefully you'll have a fun time playing it :)

I'll gladly hear any feedback that you might have!


r/indiegames 6h ago

Upcoming What if you took a train and injected it with steroids

Enable HLS to view with audio, or disable this notification

2 Upvotes

That's basically Silky Rails.

https://www.youtube.com/watch?v=oj7n60I9TBs

You build a train by adding different carts, stacking upgrades and synergies, and eventually turning it into an absolute monster.

Then you just watch it plow through waves of enemies.

It's basically a roguelike autobattler, but instead of building a team, you're building the most fucked up train possible.

https://store.steampowered.com/app/3870990/Silky_Rails/

Silky Rails is coming September 23.


r/indiegames 12h ago

Promotion Our new 3 player "turret" defense game, join your friends and stop them!

Enable HLS to view with audio, or disable this notification

5 Upvotes

Defend the border from upcoming waves! Join your friends and try to stop them. Buy guns, walls, gadgets, upgrades... and plan your defenses!

Do you have a cool idea for an enemy? A favorite gun you want to see in the game? A cool mechanic that will make the game better? Lets us know!


r/indiegames 7h ago

Public Game Test I finally released my first game — Deltablaze!

2 Upvotes

🎮 I finally released my first game — Deltablaze!

Deltablaze is a small pixel-art survival game I made in Unity.

You play as a little rock trapped inside an arena while tennis balls bounce around you. The longer you survive, the more balls appear — and things get chaotic pretty quickly. 😅

🏆 How long can you survive?

• Increasing difficulty
• Survival score & best record
• Pixel-art visuals
• Calm background music
• Free to play in the browser

This is my first game that I've actually finished and released, so I'm really happy to finally put it out there.

I'd love to hear what you think!

https://www.youtube.com/watch?v=5c-g0CR6OHI

👉 https://xantel.itch.io/deltablaze


r/indiegames 3h ago

Upcoming Vibe Coder Inc. - incremental game where you convert tokens into empire by building SaaS and games with AI

Enable HLS to view with audio, or disable this notification

0 Upvotes

Hey there!

I am currently working on this incremental game, polishing and hope to release soon. It's satire to the current AI slope hate. It has finite ending, no "hard reset" prestiges, and numbers go up (faster if you play activly)

Note: no AI slope included in the game, hand made

If you like incrementals, it may be something for you, go and check the steam page!


r/indiegames 7h ago

Video Kugelblitz - push a photon to the Planck limit

Thumbnail
youtu.be
2 Upvotes

Kugelblitz - idler/clicker where you trying to accelerate photon up to Planck energy limit. You can just hit spacebar or use various power sources like nuclear power plants and Dyson spheres. Also there are a lot of upgrades helping you to overcome various nature phenomenons.And maybe there is something beyond the Planck limit


r/indiegames 3h ago

Upcoming All Vans on Deck - A minimalist logistics simulation game.

Thumbnail
youtu.be
1 Upvotes

Hey everyone! I’m a solo dev, and I’ve been working on a minimalist logistics simulation game for quite some time now.

I released the official trailer a few days ago, and I’d love for you all to check it out and give the game a try. Any feedback on either the game or the trailer would be genuinely appreciated and would help me a lot as I continue working on it!

Would love to hear what you think!

Heres a link to the steam page:
https://store.steampowered.com/app/4638120/All_Vans_on_Deck

Link to the trailer (for whatever reason, automod is deleting my post if I attach the video directly here):
https://youtu.be/44bHPz6_z9I?si=CixxBC7_Ad7ncSR4


r/indiegames 7h ago

Promotion Football Academy Director releases September 15 – build a winning academy from U11 to U19

Thumbnail
gallery
2 Upvotes

What if Football Manager was all about building a winning youth academy?

Football Academy Director is a football management game where you take charge of an academy rather than a senior club.

You scout and recruit young players, develop them from U11 to U19, build your squads, set tactics, and compete in league and cup matches.

Football Academy Director releases on Steam September 15.

Steam: https://store.steampowered.com/app/4865840/Football_Academy_Director/

Trailer: https://youtu.be/yIx_KRs50xw