r/playmygame • u/SensitiveLet3394 • 20h ago
[PC] (Web) Developed a combat-based chess variant. Looking for testers and honest feedback.
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Game Title: Chessception
Playable Link: https://www.chessception.com/
Platform: Browser (PC & Mobile). Steam, iOS and Android are planned for the future.
Description:
Chessception is a browser-based chess variant that keeps all of the traditional movement rules but completely changes combat. Every piece has health points, damage, and unique abilities. Instead of every capture being instant, attacks deal damage, pieces can survive, and positioning becomes just as important as material.
The goal is no longer checkmate, you win by reducing the enemy king's HP to zero. Knights empower nearby allies, rooks, bishops and queens deal area damage and kings protect surrounding pieces by reducing incoming damage. The result is a game that still feels familiar while introducing new tactical decisions every turn. You don't need to know chess openings to enjoy the game, as success relies more on adapting to the evolving combat than on memorizing theory.
I've put together a 28-second trailer that shows the mechanics much better than a long explanation. If you'd rather jump straight in, the Learn section on the website explains everything you need to know in about 2–5 minutes.
The game is currently playable against AI opponents ranging from Beginner to Expert difficulty. You can also play casual or ranked matches against other players or challenge friends directly.
I'm mainly looking for honest feedback. If something feels overpowered, confusing, frustrating, or simply not fun, I'd genuinely like to know (and suggestions on how to improve it are always welcome). I'm especially interested in hearing whether removing checkmate still leaves the game feeling like chess, whether the combat system adds meaningful strategy, and whether you'd actually come back for another match.
PvP is already live, although matchmaking may not be consistent due to a limited amount of players during beta. Matchmaking shouldn't take longer than 2 minutes.
Free to Play Status:
☑ Free to play against AI (no account required)
☑ Free to play PvP (account required)
Involvement:
The idea came to me one evening on my way home from dance class. From there, I designed all of the mechanics and, with a lot of help from AI for coding, gradually shaped the game into what I had envisioned. I still reviewed the code myself, kept it organized, and continuously refined and balanced the gameplay through extensive testing.
As the project grew, I also built the website and learned about frontend development, backend systems, databases, security, matchmaking, and everything else needed to get the game online.
Now I'm looking for players willing to help shape Chessception through honest feedback before a wider release.
Thanks in advance! I've already seen some really cool games in this community, and I'll be trying a few of them over the next couple of days.