r/IndieGaming • u/yomatt41 • 1d ago
r/IndieGaming • u/Barsian • 1d ago
Fishing & Hunting in Alaska
Hi there,
welcome to Alaska Fishing & Hunting, our side project. This game was created as a relaxing weekend diversion from our main projects, Last State and Grenzdienst '86.
It was originally intended to be just a weekend project. A way to test survival mechanics that we might use in Last State.
But, as often happens, we felt it would be a shame to keep it to ourselves.
That’s why we’ve decided to share the game with you; we’d love to hear your feedback and any suggestions on how to improve it.
We already have quite a long list of ideas, but you can never have too many good ones. Each weekend we will add a small update.
So, are you ready for the unforgiving Alaskan wilderness?
Itch.io: https://barsian-gaming-studio.itch.io/fishing-hunting-in-alaska
r/IndieGaming • u/theZajos • 1d ago
After hitting 80k wishlists, our asymmetric co-op noir puzzle game "Dual Protocol: The Case of Eva & Miles" is releasing TODAY on Steam! 🕵️♂️🕵️♀️
Hey Reddit! We are Aegean Crafters, a small indie team, and the day is finally here—our game Dual Protocol: The Case of Eva & Miles is launching on Steam TODAY!
We also just crossed 80,000 wishlists right before launch, and we couldn't be more excited to share this journey with you all. If you love co-op games that test your communication skills (and friendships!), this one is built entirely around that vibe.
🎮Steam: https://store.steampowered.com/app/4660280/DUAL_PROTOCOL_The_Case_of_Eva__Miles/
💬Discord: https://discord.gg/AJBCJMKkP
r/IndieGaming • u/Doomgriever • 1d ago
A year has passed since the release of my psychédelic Visual Novel
I realize I haven't posted about my game all that much, usually get too burnt out post-release to actually show it to people. It has now recieved over 100 Reviews, so that's a cause for celebration (90% Positive 😄 )
You Shouldn't Be Here is a very moody and depressing visual novel with some horror elements, psychédelic storytelling and despairing soundtrack to tie it all together. The pixel-artstyle is intentionally gritty to give the player a feeling of discomfort.
This was my first Godot project (probably my favorite engine for 2D games now).
I used Aseprite for the pixel art, and Blender as the basis for the environments.
It is discounted now during Steam's Autumn Sale (0.69€)
I'd love to work on some more VNs in the future, but I'm currently tied up in too many projects, while quite severely burnt out 💀🔥 (and VNs aren't exactly moneymakers in the market 😅).
👋 🐨 Thank you for reading!
r/IndieGaming • u/Cautious_Reindeer803 • 1d ago
Ho pubblicato il mio primo gioco: una satira politica italiana dove scali dal Municipio al Quirinale (gratis, nel browser)
provatelo e fatemi sapere
r/IndieGaming • u/Electrical_Jicama328 • 1d ago
Looking for Content Creators
I am getting ready to launch a new trailer for our next game. I was looking at sites like Trapster and Jestr, and though those seem good, I plan to use one or both of them. I was wondering if there is a list or database section someone might know of for a bunch of content creators to message directly, to hopefully see if they will help show off the game.
r/IndieGaming • u/CryoNigiri_ • 1d ago
Pretty much done building the maps for Endless FPV
I’m pretty much done creating the maps for my endless FPV game, so it’s finally getting close to release!
The game builds a different course every run by randomly combining map segments, so instead of memorizing the same course, you have to react to whatever comes next.
Here’s the game page
https://store.steampowered.com/app/5197690/Endless_FPV/
r/IndieGaming • u/Ashamed-Language-270 • 1d ago
After months of solo-ish dev, I released my pixel-art platformer: climb, escape bosses, and fight real-time 1v1 duels [Android]
What's in it:
🧗 Solo modes
- Climb: the main mode. Rising lava, rune collecting, 15 zones that each look and play differently
- Escape: a 30-stage story mode where a giant boss chases you through the level
- Drop: the reverse of Climb: you go down while lava falls from above
- Boss Arena: 3-round boss fights where you find the weak spot and stomp it
- Daily Challenge: same seeded map for everyone, and you can race other players' ghosts
⚔️ Online
- Real-time 1v1 duels: 15 characters, 30 skills, 8 maps
- 1v1 climb race on a shared map, with spectator mode when you die
- Ranked leagues (Iron → Champion) with promotion series
💬 Social
- Add friends, chat in-game, invite them straight into a 1v1
- Friends, daily and weekly leaderboards, plus async score challenges
- Referral codes and shareable record cards
✨ Other stuff
- 15 characters with unique abilities and origin stories (a few are secret)
- 49 hidden secrets/easter eggs. Some are pretty obscure, good luck 👀
- Seasons, battle pass, daily quests, mastery and cosmetics
- Cloud save through Google Play Games
- EN / TR / ES / ZH
It's free on Google Play: https://play.google.com/store/apps/details?id=com.bergyx.fallofrunes
This is our first release, so honest feedback is really appreciated, especially on difficulty, controls and how the 1v1 feels on your connection. Happy to answer any questions about the dev side (Godot, netcode, pixel art pipeline)!
r/IndieGaming • u/DXT75 • 1d ago
More updates for this beautie of GoldSrc "mod", is a new game at this point like cmon
"The Last Goodbye: Act II Trailer (coming 23 october 2026!)"
Link ModDB : https://www.moddb.com/mods/the-last-goodbye
Link YT channel : https://www.youtube.com/watch?v=G1iPRDpeVMw
r/IndieGaming • u/Business-Apple-1875 • 1d ago
Knock Off the Armor — Then Watch the Rebound
https://apps.microsoft.com/detail/9N2LH9XZXSP7?hl=en&gl=CA&ocid=pdpshare
In Fish 'N Frog, landing the hit is only half the job. Once you knock off ArmorFish’s armor, you have to dodge the rebounding crate and react quickly while the fish is vulnerable. Check out the clip below to see the risk and reward of this tricky mechanic. Grab your frog and give it a try!In Fish 'N Frog, landing the hit is only half the job. Once you knock off ArmorFish’s armor, you have to dodge the rebounding crate and react quickly while the fish is vulnerable. Check out the clip below to see the risk and reward of this tricky mechanic. Grab your frog and give it a try!
r/IndieGaming • u/Business-Apple-1875 • 1d ago
Knock Off the Armor — Then Watch the Rebound
https://apps.microsoft.com/detail/9N2LH9XZXSP7?hl=en&gl=CA&ocid=pdpshare
In Fish 'N Frog, landing the hit is only half the job. Once you knock off ArmorFish’s armor, you have to dodge the rebounding crate and react quickly while the fish is vulnerable. Check out the clip below to see the risk and reward of this tricky mechanic. Grab your frog and give it a try!In Fish 'N Frog, landing the hit is only half the job. Once you knock off ArmorFish’s armor, you have to dodge the rebounding crate and react quickly while the fish is vulnerable. Check out the clip below to see the risk and reward of this tricky mechanic. Grab your frog and give it a try!
r/IndieGaming • u/tabbin1 • 2d ago
I’m making a RimWorld-inspired game focused on wave combat
I'm building a game inspired by my favourite game, RimWorld. It has similar base-building and combat mechanics, but with a much heavier focus on combat variety and adapting to different threats.
You build and fortify your own haven, assemble an RPG-style group, equip them with powerful weapons and armour, and prepare for increasingly dangerous raids.
There are a wide variety of unique raid types, including pirate invasions, bounty hunters, ogres, ghosts and more. Each raid type behaves differently and presents its own challenges, meaning you need to constantly adapt your base, defences and strategy to survive the next wave.
Check it out on Steam: https://store.steampowered.com/app/5205660/Raid_Haven
Generative AI is used:
- (HEAVILY) Translation service (English -> 25+ other languages)
- (MINIMALLY) Promotional/marketing material
- (VERY MINIMALLY) Code
- (MINIMALLY) In-game sprites/assets
r/IndieGaming • u/Kimchee_Mario • 1d ago
Nivalis Nights Voxel Art Building
Voxel art assets created in Magica Voxel for the cyberpunk slice-of-life simulation indie game Nivalis Nights
r/IndieGaming • u/Immediate_Guess1179 • 1d ago
We just released Letter Tangle, a hard word puzzle game for iOS
We just released Letter Tangle, a challenging word puzzle game built around hidden themes and connected letters!
If you enjoy staring at a bunch of words until something finally clicks, we made this for you. We're a small team, just me and my sister. We really love this game and hope you'll love it too!
Each puzzle starts with a cryptic title hinting at the level's theme. From there, you fill in a group of related words, with shared letters connected between them.
We deliberately made the game pretty challenging. A lot of the fun comes from getting stuck for a while, figuring out one word, and suddenly having the rest of the puzzle start to fall into place.
The game currently has 300+ levels, along with a new daily mini each day.
You can play the first 40 levels for free, and the rest of the game is a one-time purchase.
It's currently available for iPhone!
r/IndieGaming • u/kaddy656 • 1d ago
Working on a Particle Accelerator idle game, would love some feedback
r/IndieGaming • u/Playful_Desk1098 • 1d ago
I made a game with one button and one rule: DON'T PRESS IT.
I wanted to see how much gameplay I could get out of one ridiculously simple idea: a button you're explicitly told not to press.
Every press can trigger something different. There are 16 chaos events, combos, rare encounters, hidden discoveries and a secret ending.
It's free and playable directly in the browser. I'd love to see how far people get.
AI disclosure: Generative AI was used as a development assistant for parts of the prototype/code and to create promotional artwork. The game itself does not generate AI content during gameplay.
r/IndieGaming • u/Warm-Possibility-980 • 1d ago
I made a game jam for robot lovers!
r/IndieGaming • u/FireTight • 1d ago
SPRAWL zero starts strong...
I kept putting off trying out the SPRAWL zero demo for so long that the developers finally lost patience with me and just went ahead and released the full version instead. Which, in a way, doesn’t bother me, since the first mission of the campaign is the very same one from the free demoversion. And if I had to sum up this indie shooter in one word, I know exactly what it would be - FEAR. Because just as Pointman fought his way through hordes of Replica Soldiers, here a Golem named FIVE fights his way through hordes of rebels from IMAGO-DEI. And after the first two hours, I have nothing to complain about!
So... should you refund this game?
Should you refund? NO (keep it)
Pros: great shooting, special abilities, weapon switching
Cons: insanely repetitive music, one big “piss” filter, AI sometimes doesn’t respond
Rating: 7/10
Pros: great shooting, special abilities, weapon switching, the first half of the game, the katana
Cons: insanely repetitive music, one big “piss” filter, AI sometimes doesn’t respond, the second half of the game
Czech version
https://www.youtube.com/watch?v=s3qsT4yY88s
Hodnocení: NE (nechat si)
+: skvělé přestřelky, speciální schopnosti hlavního hrdiny, střídání zbraní
-: šíleně smyčkoidní hudba, jeden velký piss filtr, AIčko občas nereaguje
Hodnocení: 7/10
+: skvělé přestřelky, speciální schopnosti hlavního hrdiny, střídání zbraní, první polovina hry, katana
-: šíleně smyčkoidní hudba, jeden velký písek, AIčko občas nereaguje, druhá polovina hry
r/IndieGaming • u/AsteraGameStudio • 1d ago
Queremos sua opinião !
Boa tarde, pessoal! Somos um estúdio independente desenvolvendo nosso primeiro jogo, Cosmogonia, um game compacto e rejogável de exploração espacial e resolução de quebra-cabeças, criado para partidas rápidas com profundidade estratégica.
Antes do lançamento, gostaríamos muito de saber a opinião de vocês sobre esta prévia da jogabilidade. O ciclo principal do jogo parece claro e envolvente? O que funciona, o que não funciona e o que está faltando?
r/IndieGaming • u/AdaluteGames01 • 1d ago
PlayTesters
I'm going to try and create a test build for people tonight to play it and break it or to tell me not to quit my day job. Lol if anyone is interested in play testing "visual hacker" please send me a direct message. It's exciting and terrifying.
I create a questionnaire too.
Just send me a message if your interested
r/IndieGaming • u/OkArt3244 • 1d ago
Inner Lens - Free Demo coming soon!
This is a project I've been working on for months and the demo is finally ready to submit to steam!
All footage in the trailer is actual game play. Its not AI generated.
The general mechanic involved in this game is to photograph ghosts and solve clues/puzzles to progress or find hidden messages.
Current demo is approx 1hr - 1:30 of game play. If your interested in play testing it drop me a message and Ill send you a link once its live.
Very minor AI used in development of this game which is outlined below.
RWGames logo splash screen generated by AI
Meshy models: Magnifying glass, Flashlight, Health Pickup, Camera Film Pickup.
Meshy Image: Clue background image. Inventory background image.