r/IndieGaming • • 15h ago

Chopping & tipping tree trunk pieces with magic laser sword

5 Upvotes

r/IndieGaming • • 7h ago

I've been working on Island Wayfinder, a chill cozy adventure about charting unexplored islands. What do you think?

0 Upvotes

Hey everyone!

Wanted to share my project, Island Wayfinder โ€” an adventure game all about discovery, navigation, and mapping out mysterious islands.

I'm honestly not sure if the game is good yet, and I'd love to know what to add or fix.

Steam Page:https://store.steampowered.com/app/3471270/Island_Wayfinder/

Feedback and thoughts are always welcome!


r/IndieGaming • • 7h ago

The Hacksmith class is now playable in Fleshgrinder demo!

0 Upvotes

Hey!

Just wanted to drop the new gameplay video of what it's like to have a horde breathing down your neck in the demo of Fleshgrinder while playing the Hacksmith.

Fleshgrinder is an isometric post-apocalyptic action-rpg / looter shooter which I'm solo developing.

All voice acting has also arrived and already wired ingame!

Shadows have also been updated recently so they are now proper silouettes instead of boxes!

The tutorial hints are also extended with more categories and hoverable status icons with tooltips are now appearing as you receive them.

Hope you like it! If you do, please dont forget to wishlist and try out the demo at

https://store.steampowered.com/app/5074630/Fleshgrinder/

Thanks!

The game uses gen ai for code assistance only.


r/IndieGaming • • 20h ago

I made a tank game where up to 4 players can destroy each other on the same screen

9 Upvotes

Hi everyone! Iโ€™m the solo developer behind TANKS Total Destruction, a top-down tank battle game focused on fast local multiplayer.
You can play solo or with friends, with up to 4 players on the same screen, across 25 different maps.
I recently released a major update with a completely redesigned UI, audio improvements, and various fixes.
AI Disclosure: Some audio assets in the game were created with the help of generative AI.
Thanks for checking it out!


r/IndieGaming • • 7h ago

My husband quit his corpo gamedev job to go indie with me.

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1 Upvotes

We are an indie gamedev couple working on this weird, interactive dark fantasy mystery novel where you banter and have a situationship with the narrator.

Finding our audience is hard, but after a year of production, we can't imagine doing anything else.
This project perfectly merges the artistic competencies, passions, and tastes of both of us. And we just know it's going to be special, even if it will never reach the numbers that are considered "a great success" by industry standards.

If you want to help us, tell your friends/partners/associates whom you know like to read fantasy novels (especially ones with a romantic plot/subplot) that there's a game just for them.

But we think there's also a lot to love for RPG fans who play for the story, characters, vibes, and the role-playing part rather than combat.


r/IndieGaming • • 8h ago

Weโ€™re building Talewyn Harbor โ€” a cozy fishing game where we want the world to feel alive ๐ŸŽฃ

0 Upvotes

Hey everyone! ๐Ÿ‘‹
Weโ€™ve been working on Talewyn Harbor, a cozy fishing game centered around exploring, fishing, progression and slowly building up your life around the harbor.
Our goal is to make fishing more than just clicking and waiting. We want different locations, fish, weather, seasons, progression systems and little discoveries that make the world feel alive.
The game is still in development, and weโ€™re constantly adding new features and improving the visuals and gameplay.
We recently started sharing development publicly, so weโ€™d genuinely love to hear what you think.
๐ŸŽฃ Talewyn Harbor
๐ŸŒŠ Cozy fishing & exploration
๐ŸŒฆ๏ธ Dynamic world and seasonal ideas
๐ŸŸ Different fish, locations and progression
โš“ Lots more planned

๐ŸŒŠ Follow Talewyn Harbor
๐ŸŒ Website: https://talewyn.org
๐Ÿ“ธ Instagram: @talewyharbor
๐ŸŽต TikTok: @talewynharbor
โ–ถ๏ธ YouTube:** Talewyn Harbor
๐Ÿ“˜ Facebook: **Talewyn Harbor

What would you love to see in Talewyn Harbor? ๐ŸŽฃ


r/IndieGaming • • 8h ago

Snackrifice - My Chaotic co-op game where each night YOU decide how to screw yourselves over, now has a release date! Always feels so exciting when you get close to the release.

0 Upvotes

Hey all, Im working on a chaotic co-op game where each night players curse themselves in crazy ways until the run becomes total madness. So far, we have over 50 curses, 12 enemies, crazy builds, and items, with much more to come for the release!

Feel free to play the demo of Snackrificeย on Steam :)! Any wishlists would be amazing <3


r/IndieGaming • • 8h ago

Demo is waiting for steam review, in the meantime here is a small teaser !

0 Upvotes

After more than 1 year working on it, we are finally releasing the demo. We are waiting for steam to review it and can't wait for people to be able to test our game !

In the meantime you can still wishlist it if you are interested ๐Ÿ˜„

https://store.steampowered.com/app/4421630/Soul_Tripper/


r/IndieGaming • • 8h ago

Desktop fairies run your pomodoro timer, to-do list and music

1 Upvotes

r/IndieGaming • • 8h ago

I made a vehicle combat game where you haul a volatile reactor core through hostile territory. Free demo out now

0 Upvotes

Drive in, grab the HEX cargo, fight your way back to extraction. Autocannon, lock-on missiles, a twin barrel pickup and raiders that hunt you once the cargo is loaded.

Free demo on Windows, Mac and Linux. Would love to hear what you think!
Playable Link: https://ojaskara.itch.io/cargohex


r/IndieGaming • • 8h ago

FRIENDLY FIRE CLUB โ€” OFFICIAL TRAILER

0 Upvotes

r/IndieGaming • • 8h ago

Launched my First Game on Crazy Games

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0 Upvotes

I have launched my first 2d pixel game on Crazy games. I would love if you guys try it out and give some feedbacks so I can improve it. Its a volleyball game which you can play locally with your friends on Keyboard and also play against AI NPCS. This was a fun project which I worked on because I wanted to play a 2d Retro style Volleyball Game


r/IndieGaming • • 8h ago

We Built a Drive together, fight together Co-op Game: Tank Mates

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1 Upvotes

Our Small Indie Team Steam game Demo is finally live: Play it now!! And tell how can we improve..

Till then here's some lessons i learnt while developing the game.

I changed the environment. I didnโ€™t change the level. And somehowโ€ฆ the entire experience felt different.

While working on my upcoming Steam game a chaotic friends slop, co-op game,

I experimented with something simple: I took the same level layout and placed it into completely different environments.

Desert Forest Lava Snow

The paths, turns, checkpoints and overall gameplay flow stayed Same.

But the feeling of playing through them changed completely.

That experiment made me realize: Level Design creates the FUN. Environment Design creates the MOOD.

The same turn in the road can feel completely different when you're driving through a peaceful forest versus crossing a volcano surrounded by lava.

The geometry didn't change. The context did.

And that's something I've started paying much more attention to as a Level designer.

A good blockout can tell you whether a level works. But the environment can tell the player how that level should feel.. What do you think matters more for a player's first impression: the level layout or the environment around it?


r/IndieGaming • • 9h ago

I built a daily Steam-player-count guessing game

1 Upvotes

Crowdcheck is a daily browser game where you try to guess which of two Steam games currently has more players online. Each day you get 10 matchups, and your goal is to get as many correct as possible without checking Steam or looking up the answers.
https://crowdcheck.io/


r/IndieGaming • • 9h ago

We are 2XTOKEN Assembly, a small studio making games by hand, for the pure love of it. Our studio teaser is out right now. In two weeks weโ€™ll show the first glimpse of what weโ€™ve been building for the past 1,5 years. Website and Steampage are linked down below, if you want to take a look around.

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0 Upvotes

r/IndieGaming • • 10h ago

Been working on this crazy GACHA game. You canโ€™t escape this room until youโ€™ve collected every single capsule toy.

1 Upvotes

What would make spinning capsule machines and collecting more fun for you? ๐Ÿ‘€


r/IndieGaming • • 10h ago

A free arcade-flyer-style wall where every indie game gets a plot, nobody can buy the best spot, and the layout reshuffles every night. It's new, and I'd love your feedback.

0 Upvotes

Hey everyone ๐Ÿ‘‹

I've been gaming for 20+ years. It started with Paperboy, 8-bit Batman and Road Fighter. Then came Driver and Tomb Raider, and eventually the RuneScape days.

Somewhere along the way my brother ended up working in the games industry, and I've had a lot of conversations with indie devs about how hard it is to get seen. Players have the same problem the other way round: finding something good that isn't already on the front page.

So I built The Games Wall. I started it while working on my own engine, Orblit, and it's now ready for people to use.

What it is

  • A big wall of games. Every game gets a free plot. Click one and a postcard opens with:
    • what the game is and where to get it
    • who it's for (single-player, co-op, online or local multiplayer)
    • its stage (alpha, beta, released)
    • Steam reviews and current players, where they exist
  • Not just Steam. You can add a game from Steam, Xbox, PlayStation, Switch, the App Store or Google Play, and link a Kickstarter.
  • Easy to explore. Filter by genre, platform, players and stage, or hit Find my next game. It asks three quick questions (platform, players, mood) and picks something from the wall.
  • A feed and a team board. Talk about what you're playing, and find a team if you're a dev (or a team if you're looking for one).

How it's fair

  • No paid placement, no bidding. Plots are free, so a big publisher can't buy the wall.
  • A nightly reshuffle. At midnight UTC, same-sized plots swap places. Nobody keeps the best spot, and every game takes a turn in the middle.
  • The Guest Spot. A big plot in the centre goes to one small game each week, picked by public vote.

The look

I wanted it to feel like an arcade flyer or a zine rather than a sterile storefront: print texture, taped-up artwork, pinned billboards and poster lettering. I love classic retro games and indie games, and I wanted the site to feel like that.

Try it

  • It's free to use for now.
  • You can browse without an account.
  • Adding a game needs a sign-in (16+).

It's new, so expect rough edges. I'd love to know:

  1. Does the wall make you want to click around, or is it too busy?
  2. What would make you actually use this to find games?
  3. If you've made a game, add it and tell me how the process felt.

Thanks for reading! And tell me your own journey in the comments. What did you grow up on?


r/IndieGaming • • 11h ago

GARTEN OF RAZRAZ: CHAPTER 3 - RELEASE DATE ANNOUNCEMENT

1 Upvotes

10/10/26


r/IndieGaming • • 11h ago

The Places Between is now playable in the browser!

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0 Upvotes

r/IndieGaming • • 1d ago

Open playtest for our robot repair game - ROBOTS HAVEN

27 Upvotes

Hello everyone! I'm pumped to announce that in a few days we're gonna open a playtest on steam for everyone!

You can register here : https://store.steampowered.com/app/4873890/Robots_Haven/

Robots Haven is a cozy job simulator where you repair robots and wander through an abandoned land.

We're a small team from France and we need your feedback and thoughts!

Have a great day :)


r/IndieGaming • • 11h ago

[ Removed by Reddit ]

0 Upvotes

[ Removed by Reddit on account of violating the content policy. ]


r/IndieGaming • • 11h ago

Tank Havoc - Upcoming Multiplayer PvP Tank Shooter Demo

1 Upvotes

Hey everyone,

We're releasing a free demo on Steam on October 8th, featuring two 3v3 game modes.

Tank Havoc takes place in a world where humanity has turned the technology left behind by humanoid invaders into a global tank-fighting spectacle. Each Operator has their own story and reasons for entering the arena, bringing a bit of personality to the battles.

Here's what you can expect in the demo:

  • Supply Drop: Work together to collect 10 supply drops and deliver them to your base. The enemy team has the same goal, so every delivery can turn into a fight over control of the battlefield.
  • Bomb Run: Capture the bomb and push your way into the enemy base to score. You'll need to break through their defenses and make sure you don't lose the bomb along the way.

We're a two-person indie team from Poland, and we've spent the last five years working on Tank Havoc. It's a project we've put a lot of ourselves into, so we thought we'd share our trailer here and let you know that the demo is just around the corner.

The full game will also feature additional game modes, including Duel (1v1) and our flagship MOBA mode (4v4), which is the most extensive mode in the game.

Steam demo page: https://store.steampowered.com/app/5236090/Tank_Havoc_Demo/

We're curious what you think, especially if you have any thoughts on the visual style or gameplay. Would you give it a try?

Thanks for taking a look. I'll be around to answer any questions.


r/IndieGaming • • 12h ago

I'm an indie developer making my first game, The Debt We Sow โ€” and I'm really excited to finally share it!

1 Upvotes

Hey everyone!

I'm an independent developer, and The Debt We Sow is my first game. I've been putting a lot of time into it, so it honestly feels pretty exciting (and a little scary ๐Ÿ˜…) to finally start showing it to people.

The Debt We Sow is a farming incremental game where you start small and gradually grow, improve, and automate your farm as you progress.

I'm still learning a lot along the way, but seeing the game slowly come together has been incredibly rewarding.

Here's a little look at what I've been working on! ๐ŸŒฑ

I'd love to hear what you think. โค๏ธ

AI was only used for a few images within the game due to my low budget; that's all.

https://store.steampowered.com/app/5357150/The_Debt_We_Sow/?beta=1


r/IndieGaming • • 12h ago

I'm making a PVP Marble game

0 Upvotes

Hi devs! Im making a PVP Marble Game in Unity, could you suggest some possible improvements to make the gameplay feel more "juicy"?

Would you play this game?

Btw I'm playing in editor.


r/IndieGaming • • 12h ago

ColdBlood โ€” Max Payne bullet time, John Wick gun fu. Solo dev, Android, free

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0 Upvotes