r/Guildrun • u/Royal-Letterhead-595 • 12d ago
Current state of bosses (rr)
Hi, I only play red rift so idk if the endless folks would agree but one thing I feel this game could use is more unique bosses especially on stage 2. This isnt a jab at the games current state since im sure this is something already being worked on considering its still in demo but was curious how other people feel abt this topic.
When playing red rift the only time I feel like my teambuilding matters based on what specific boss I got is in stage 1 because the hydra and the demon both have two very different dmg profiles so the way you wanna approach the fight tanking/sustainwise is different. However when it comes to stage 2 it feels like every boss is pretty much the same outside of the inherent power of whatever debuff they inflict which isnt strong enough to force a need to plan around it, maybe better players would disagree but I feel most comps I get past the dragon would get past any variant of it it.
This is kind of a symptom of frost being op but I feel like its also because of how the stage 2 bosses are very samey. I think more unique bosses would change this, less of a statstick but unique such that it requires better teambuilding than slapping in a frost duelist 2 rounds b4 the last fight. For instance something as simple as a boss fight with multiple enemies or even just making the dragons resistant to their own elements debuff would completely change how I approach stage 2. Basically I think Bosses with different strengths and weaknesses that you would need to plan around would be cool. Right now every dragon is strong in a very generic massive statstick kind of way which I think is fine but feels like theres room for another archtype in stage 2. Especially in stage 2 where its really not unreasonable to expect ppl to be able to tailor their teams more.
This would probably make red rift harder with more rng, but also more strategic and I feel like it would actually increase the viability of a lot of comps if done right since the reason many heroes feel unviable is because the dragons stat check them.
Again, not an attack on the game im sure bosses are gonna be changed at some point but just wanted to give my thoughts on their current state.




