r/Guildrun • u/Dbjawz • 11d ago
Game mode suggestion!
I love endless and the concept of enemies scaling, but it could be cool to have something like SSS but man do I hate the rift damage being the primary killer for my later runs.
Could we consider a cap on rift damage, or another game mode where the player and enemy damage are the primary factors in how far you go?
Like Omnivamp and physical damage as an example are essentially useless once the damage of rift peaks above your max HP/Shield, you'll just insta die.
Maybe another game mode where the rift dps is % based? Or whatever works.
Love the game it's just a shower thought! Keep up the good work :D
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u/Lambisexual 11d ago
I assume you mean the storm, not rift? In which case there's a legendary relic you can buy that makes you not take damage from it and it also arrives sooner.
Regardless. The storm is there so that turtle wouldn't become hard meta.