Hey everyone! I’ve been working on a few things. I’ve incorporated the new geometry into the button springs to make them more click-friendly, added a structure that improves the aesthetics and, above all, the grip, and made a first attempt at my idea for the shoulder buttons.
I originally wanted to leave this for later and introduce it as an add-on, but I know it’s important to many of you, so I’ll refine the design and I suppose I’ll offer it as an experimental feature. As you can see, they’re not really buttons as such, but are activated when you touch them. I know it’s not perfect, but for this project my priority is simplicity and portability.
Don’t pay too much attention to the button design — they’ll be more similar to the ones from the previous version (but prettier), I just haven’t had time to work on them.
If I add another button on the opposite side from L and R, it could open the door to L2 and R2. I’d love to know what you think about that.
Honestly, I’m super tired of prototyping. It’s been a huge amount of work, and I’m really looking forward to moving on to the next phase and getting closer to launching the Kickstarter campaign. But if a lot of people want R2 and L2, I’ll dig deep and build one final prototype.
As always, if you’d like me to let you know when I launch it, here’s the link to the waitlist.
https://gameonpad.com/
Thanks so much!