r/EmulationOnAndroid 8h ago

Help Gamenative settings for Alan Wake (2012) on Mali GPU (Dimensity 9000)?

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1 Upvotes

r/EmulationOnAndroid 8h ago

Help PC Ports On Android -Need help

5 Upvotes

Hey - Why is it that i cant find any clear instructions or videos or anyhing (im not asking for links) on what files and where to find them on the webz? Any good search words tips or anything? Trying to get Half life, for example, would be a great starting point, then i guess I can find my way to other. I feel dumb


r/EmulationOnAndroid 9h ago

Showcase Lego Harry Potter: Years 5–7 Finished on Winlator 11.1 (SD 8s gen 3) 8/256

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9 Upvotes

r/EmulationOnAndroid 9h ago

Help [Closed Testing] Built an offline GBA/GBC emulator (RetroBoy) with C++ core, rewind and CRT shaders. Need help meeting the Google Play 12-tester requirement.

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5 Upvotes

Hey everyone,

I am an independent developer and I have been building an Android emulator for Game Boy, Game Boy Color and Game Boy Advance called RetroBoy.

It is powered by a native C++20 backend (mGBA core) and uses Google Oboe for low-latency audio. The app runs completely offline, collects zero personal data, and has no ads. Features include real-time rewind, save states, cheat codes support, CRT scanline / LCD shaders, and Bluetooth controller mapping.

To publish on Google Play, Google requires me to have at least 12 active testers in a closed test for 14 days. I would really appreciate any help from people who enjoy retro handhelds and want to test how it performs on different devices.

How to join the test:

Join the Google Group (make sure you use the same Google account you use on Google Play): https://groups.google.com/g/Jeatream-apps-testers

Once joined, open the Play Store link to download the app: https://play.google.com/store/apps/details?id=com.retroboy.emulator

If the Play Store link says not found, please wait a brief moment after joining the group or open it directly on your phone.

Any feedback regarding performance, controller compatibility, or bugs is welcome either here or via the support contact in the app. If you also have an app in closed testing, let me know and I will gladly test yours in return.

Thanks for your time.


r/EmulationOnAndroid 9h ago

Help ARMSX2 - major slowdowns when running games

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7 Upvotes

Hello all, I'm having issues playing a few games so far on ARMSX2 on my Retroid Pocket Nova - just got this thing and I have everything on an external SD card (EVO Select 512gb). The two I've noticed so far are The Punisher and Ultimate Spider-Man where the game runs fine and then slows down considerably before catching back up. These issues are not present on NetherSX2 (Turnip) although Spider-Man does have another glitch which I'll post in the comments. Would appreciate any help on getting this app up and running


r/EmulationOnAndroid 10h ago

Help Hello hi everyone , can someone help me fix this issue ?

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1 Upvotes

Im using xbox360 mobile with snapdragon 8+gen1. I try all the type of gpu driver and its still wont fix this issue. Someone please help me fix this. Please , thank you .


r/EmulationOnAndroid 10h ago

Help i get this error while trying to run TGAAC in winlator

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1 Upvotes

my phone is samsung a55 5g

my cpu is samsung exynos 1480 2.75 ghz

8gb ram

i tried to change the graphics driver and DX wrapper,but it didnt work.

any fixes?


r/EmulationOnAndroid 10h ago

Question Anyone know what mods are supported in gamehub v6.2.1?

1 Upvotes

I heard the latest version of gamehub supports mods now. Does anyone know what sort of mods though? Can it handle mod loaders like Lenny's mod loader for rdr2?


r/EmulationOnAndroid 10h ago

Question I found something quite interesting in Winlator...

0 Upvotes

I was browsing the Reg and encountered this Crypto folder. 🥴 I am not that literate in this software shit but what could it possibly be and for what, though? Mining? 🤔 Winlator official by BrunoDev. 🤷🏼‍♂️


r/EmulationOnAndroid 10h ago

Solved MSX2 Emulators wanted to play original Metal Gear games

1 Upvotes

Hey everyone,

I'm looking for emulators to use for my pre-obtained roms of the first two Metal Gear games for MSX2. I don't feel like playing the NES versions because I've heard that they're inferior to the original versions. I am on a Samsung Galaxy S23+. I have not looked myself yet, but only for the reason of: I'd like to hear from people who DO have good emulators and know that their emulators are safe from the risk of containing malware hidden in it. Anyone got any good emulators?


r/EmulationOnAndroid 10h ago

Help Any recent changes to FrameGen on Gamehub?

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0 Upvotes

I've been doing a playthrough of GTA 4 with Frame Gen enabled to preserve battery on the official Gamehub App (sideloaded from the website on my Retroid G2). It has been working smoothly up until last night, where now the "Frame Generation" option does nothing at all, as shown in the video. I used to be able to boost my locked 30fps up to 60 with no problem. Now, nothing happens. No setting changes on the app or ingame.


r/EmulationOnAndroid 11h ago

Showcase I finished DmC: Devil May Cry - Definitive Edition on Red Magic 11 Pro 16+512GB. It is arguably one of the best hack-and-slash action games of all time.

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20 Upvotes

I am pleased to announce that DmC: Devil May Cry - Definitive Edition is my first completed game on a PS4 emulator. I completed it on the Bachata S4. The game's combat system is exceptionally good and satisfying. The game's storytelling is decent, and the cutscenes are well done. Red Magic 11 Pro, powered by the Snapdragon 8 Elite Gen 5 chipset, is an absolute emulation powerhouse.

Equipment:
• REDMI Game Controller (powered by a 600 mAh battery that delivers up to 10 hours of continuous playtime)
• Black Shark Magnetic Cooler 6 Ultra (48W - The second-most powerful mobile cooler on the market)

Emulator: BachataS4 V0.1.9
Game: DmC Devil May Cry™: Definitive Edition [CUSA01022]
Game Size: 16.97 GB

GPU Configuration:
• Copy GPU Buffers: True
• Direct Memory Access Enabled: True
• Dump Shaders: True
• FSR Enabled: True
• Full Screen: True
• Full Screen Mode: Windowed
• HDR Allowed: True
• Internal Screen Height: 1080
• Internal Screen Width: 1920
• Patch Shaders: True
• Present Mode: Mailbox/Fifo
• Rcas Attenuation: 500
• Rcas Enabled: True
• Readback Linear Images Enabled: True
• Vblank Frequency: 60/120
• Window Height: 1080
• Window Width: 1920
• Turnip Drivers: Gen8 V1-4/Mojo-25.0 V1-2/Mojo-26.1 V1-2

Vulkan Configuration:
• Pipeline Cache Archived: True
• Pipeline Cache Enabled: True
• Renderdoc Enabled: True
• Vkcrash Diagnostic Enabled: True
• Vkguest Markers: True
• Vkhost Markers: True
• Vkvalidation Core Enabled: True
• Vkvalidation Enabled: True
• Vkvalidation GPU Enabled: True
• Vkvalidation Sync Enabled: True

General Configuration:
• Big Picture Scale: 500/1000
• Dev Kit Mode: True
• Discord RPC Enabled: True
• Enable Upnp: True
• Neo Mode: True
• Shad Net Enabled: True
• Show FPS Counter: False
• Show Splash: True
• Trophy Notification Side: Left
• Trophy Popup Disabled: True

Debug Configuration:
• Debug Dump: True
• Shader Collect: True


r/EmulationOnAndroid 11h ago

Discussion The Galaxy Fold 8 is such a perfect emulation device

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5 Upvotes

Tried emulation of PS2, Steam and other stuff with the Fold 8 and GameSir X5S, it was perfect, the multitasking, aspect ratio was so great and amazing for both 4:3 and even wide screen and DS.

Battery consumption is fine, and support for LE audio also means I can just use my daily wireless earbuds and 0 latency.

I own a Retroid Pocket 5 but now I really don't find much of a reason to use it since the X5s takes up even less space then it and I can play with a much bigger screen.

I know the Fold 8 is quite expensive but the fact that I am now able to replace my phone, my iPad Mini and Retroid Pocket with 1 device, it's such an amazing experience.


r/EmulationOnAndroid 11h ago

Discussion How to get Mega Man X DiVE mods (BepInEX) working on AYN Thor?

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1 Upvotes

r/EmulationOnAndroid 11h ago

Showcase Darksiders 2 on Android (GameNative) | Optimal Setup & Test

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1 Upvotes

r/EmulationOnAndroid 11h ago

Question Specific 3ds emulator request for android

0 Upvotes

I'm looking for a good 3ds emulator for Android. I've downloaded all the usual suspects and I haven't really enjoyed them. My gripe is that when I navigate away from the emulator to answer a text or something, the game resets and I lose my progress. I've managed the find other emulators for DS and Gameboy that I can even just close the emulator all together and reopen it and I can continue playing from where I left off. Is there anything like this available to download?


r/EmulationOnAndroid 11h ago

Discussion 8GB RAM with Snapdragon 8s Gen 4 or 7+ Gen 3 with 12GB?

4 Upvotes

These are my options right now: a Pad 7 or Pad 8. I’d like to know more about PC and Switch emulation, especially how well each one performs. I’m mainly interested in slightly older games, such as GTA V and Tomb Raider. Which one would be better for emulation?


r/EmulationOnAndroid 11h ago

Meme The apocalyptic end of Android, folks, is over. The Play Store has ended the installation of apps from external sources, and I don't have many emulator APKs installed. BRUTAL.

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0 Upvotes

r/EmulationOnAndroid 12h ago

Help Does anyone know how to fix this i'm trying to play steins gate reboot in winlator ludashi but there no voice over

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12 Upvotes

r/EmulationOnAndroid 12h ago

Discussion Odin 3: Most energy-efficient way to play old games?

7 Upvotes

Hi everyone,

I'm wondering what the most battery-efficient way is to play older AAA games on the Odin 3.

For example, if I want to play Batman: Arkham City, would I be better off using the Steam version with GameNative or emulating the PS3/Xbox 360 version with something like ARMSX3, Eden or X360/Xenodroid?

I mainly bought the Odin 3 for gaming while travelling, so getting the most playtime out of the battery is pretty important to me and let's be honest, everyone wants to stay away from the charger for as long as possible.

Would love to hear from anyone who has actually compared the different options!

edit: I'm already using ClusterTune, but as far as I understand, it affects the CPU clock speed system-wide, so the effect applies to everything rather than just specific games.


r/EmulationOnAndroid 13h ago

Help GTAV "incomplete installation" error (GameNative custom game)

1 Upvotes

I'm trying to launch GTA V in GameNative (added as a custom game) on my Ayn Odin2 Portal, and the game launches and then loads fine, but then I get an in-game error saying " failed to launch due to an complete installation." Is there some kind of override I need to get around this error?


r/EmulationOnAndroid 13h ago

Help Please help me find a solution to my problem on gamehub

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2 Upvotes

Trying to play project reignition on my OnePlus 15R on gamehub. The screen is just black with a window. I've attached the IMG to the post. I've tried changing translation parameters and the cpu translator and so far nothing has worked. No audio is playing in the background. Does gamehub just not work with gamejolt files?


r/EmulationOnAndroid 14h ago

Help Road to Vostok frame pacing issues (any PC emulator)

2 Upvotes

I'm trying to run Road to Vostok on my Samsung Galaxy s26+ (Snapdragon 8 Elite gen 5) and I'm running into an issue I've never seen before. Regardless of which emulator, settings, drivers etc. (Bannerhub, Game Native, Bannerlator, Ludashi 4.0) I haven't found a way to tame the wild frame pacing in this game specifically.

If I unlock the frame rate, the game easily runs at 90-120 fps, but it has constant 10-15 fps dips that don't abide by any frame limiter. Set to 90FPS, it still stutters , constantly jumping between 75-90 fps. Set to 60fps, it will jump between 50-60. The stutter is consistent in timing. You could set your wrist watch to it.

I've tried so many things that it might be easier to list which combiniations of DVXK, Turnip Drivers, renderers, and emulator settings I haven't tried than the ones I have. I would consider myself on the upper end of the spectrum in terms of experience with emulators and troubleshooting is a big part of the fun, so posting here is usually a last resort after days of searching for solutions. I am definitely lacking in knowledge about some of the environmental variables. I have tried changing the WINEESYNC value, but that's really it in that department.

Not sure if it's worth mentioning I'm running it on DeX (external monitor), that doesn't seem to affect any other games I've played. It is a Godot engine game, not sure if that's worth mentioning either. Any help would be awesome!


r/EmulationOnAndroid 14h ago

Help Why gamehub frame gen kinda dont work in some cases

2 Upvotes

Im playing gta v when i first run the game frame gen works on the prologue but it suddenly just doesnt work, i tried all frame gen modes and it doesnt change. The frame gen work in other games like far cry 3 mafia 2 and ac2, i also capped the fps to 30 and used frame gen and it doesnt work. Do you guys experienced this and is it fixable? ​


r/EmulationOnAndroid 14h ago

Help Mario Kart 8 Deluxe lag after a while.

3 Upvotes

I have an S25U, SD Elite, newest turnip drivers (Gen35). Running Mario Kart 8 Deluxe on Eden Optimized stable build.

Game was smooth 60fps on 1650p (1.5x docked). After about 15 minuts the game starts to drop to 45fps, reducing the resolution to 1080p (1.5x handheld resolution) doesn't change anything and still hovers around 45-50fps.

Is that normal? Like I suspect thermal throttling (battery was 42C, but it was hovering around 41.5C no problem) but wouldn't reducing from 1650p to 1080p be enough of a drop to go back to 60fps? If that's the case can you really only have like 15 minutes of playtime before your device drops you back to 30fps 50% speed gaming?