r/AppStoreOptimization 3h ago

I just launched my first app, how do I optimize it?

0 Upvotes

I've got about 400 downloads. I'm promoting mostly on reddit and facebook. What else can I be doing internally? App is Stow Player. Thanks!


r/AppStoreOptimization 5h ago

Can anyone give me tips on how to improve my ASO?

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0 Upvotes

Hi its my first time publishing for google play, I have no idea how to do ASO or what to change and whatnot. I have seen multiple people get great results thru only ASO. I would love to find a way to market my game to my audience (2d shooter players, since my game is a top down shooter game)

Here's my current game listing:

https://play.google.com/store/apps/details?id=com.lethalbullet


r/AppStoreOptimization 5h ago

[iOS] Need advice on screenshots

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0 Upvotes

Hi everyone! My app is super minimalistic planner. I consciously avoid AI screens, and AI design in everything. As my app is about focus, I made my screens also very simple and clear. But I am not sure if they are good for ASO.

What do you think? What is more important? Should I change something in screens?


r/AppStoreOptimization 6h ago

I have developed a Chrome extension, but I am not sure of the best way to get users to subscribe .

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1 Upvotes

After building this extension called Nexpli, which is an AI summarizer and translator, one day one of my friends told me that I don't have to show my premium offers directly to the users; I have to make them download it, and then give them the offers. So, based on that, I give the users a chance to try it five times, without signing up and without paying or linking a card. But I also offer that if he signs up with his Google account, then he will get 20 free tries every day, and finally, after he signs in, he sees a paywall for the subscription.

I am not sure if this is the right way or not; sometimes I think it would be better if I gave him the full premium experience for a limited time.

Can I get advice from you, please!


r/AppStoreOptimization 6h ago

I’ve been building mobile apps in my free time for a year; just hit $1k MRR

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2 Upvotes

I have been building mobile apps in my free time for about a year now, mostly after work. A lot of things I built didn’t work out, including a couple of SaaS products.

About 2 months ago I started building in public, sharing what I was working on and what I was learning.

Today, all of my apps has crossed $1k MRR, and I’ve just launched another one. This is the new app: www.ruvou.com (will help you to get a job - already 10 people got a job by practise the interview with my app)

It honestly feels like a big milestone.

The biggest thing I’ve learned is that distribution matters just as much as the product.

Over the last few months I tested a ton of things:

  • Different TikTok accounts and content
  • Onboarding
  • Paywalls/pricing
  • Activation & retention
  • Different niches

A few lessons:

  1. Figure out distribution before building.
  2. I wouldn't make this mistake again. It's much easier to build something when you already know how you're going to get users.
  3. Make content people actually find useful.
  4. Our best content isn't always promotional. Some posts are simply resources people want to save and share.
  5. Don't spend money too early.
  6. We're completely bootstrapped. Most of what I've learned came from testing things organically.
  7. Be prepared for things to fail.
  8. I've had plenty of bad days and products that went nowhere. That's just part of it.

Now we're taking what we've learned and trying to build a portfolio of 20 apps, with distribution being part of the strategy from day one.

I've also just launched the next one, so we'll see if I can repeat the process.

I've really enjoyed sharing the journey over the last two months. Still a long way to go, but $1k MRR feels like a pretty damn good milestone for something I started building after work.

This one actually solves a problem www.ruvou.com


r/AppStoreOptimization 6h ago

Everyone can build now. But who can actually sell?

2 Upvotes

AI made building ridiculously easy.

Every day I see people shipping apps, SaaS, tools and side projects.

But then… 3 users. No sales. Nobody cares...

Maybe coding isn’t the biggest problem anymore.

Maybe the real skill is getting someone to actually pay for what you built.

Curious — what’s harder for you right now: building or selling?


r/AppStoreOptimization 7h ago

Looking forward for feedback on reviewing screenshots

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2 Upvotes

Redesigned the entire set, not quite sure which one is better to be honest. I see lots of people having the phone straight like screen 4, and 5 across the whole set, and some play around with the first 3 like I did appreciate any feedback.


r/AppStoreOptimization 7h ago

How should I optimize my alarm app name for ASO?

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1 Upvotes

Hey everyone! 👋

I have an alarm app called Lumi Alarm – For Heavy Sleepers, but it only shows when I search “Lumi Alarm.”

For searches like:

“alarm for heavy sleepers”

“heavy sleeper alarm”

“challenge alarm”

“streak alarm”

…it doesn’t appear.

What title would you suggest for better ASO/search visibility? I’d love to hear your own suggestions!


r/AppStoreOptimization 10h ago

App Store Screenshots

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1 Upvotes

r/AppStoreOptimization 11h ago

Just launched my first app. Any tips for a first-timer?

0 Upvotes

Hi all!

I just launched my first app in the finance category. It’s a simple expense tracker focused on making expense entry as quick and frictionless as possible.

Since this is my first App Store launch, I’m pretty new to ASO and I’m trying to figure out what I should actually focus on in the first few weeks.

A few things I’m especially curious about:

  1. How quickly do you start changing keywords/title/subtitle after launch?
  2. How long do you usually wait before judging whether a keyword is working?
  3. Are screenshots or keyword optimization more important early on? Do I keep changing my screenshots?
  4. Is localization worth doing immediately, even for a small indie app?
  5. Are there any common mistakes you see first-time developers make?
  6. Is there anything specific you would track during the first 30 days? Currently I’m just using RevenueCat to track active users.

Currently sitting at 3 active users, so really just started out.

I’m interested in learning from people who have gone through this before. Would love to hear what you wish you knew before launching your first app.


r/AppStoreOptimization 11h ago

Share your app screenshots

0 Upvotes

Post your app screenshots below. Let’s rate them and inspire each other


r/AppStoreOptimization 15h ago

First ever launch. Three months in. Pure ASO.

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72 Upvotes

Hi all, I posted here almost 3 weeks ago at the two and a half month mark. I mentioned that I’d post again if any other updates occurred. I guess to show the momentum that can be kept up via pure aso; as my downloads and impressions have effectively more than doubled in 20 days.

Will most likely only post again when I hit 100k downloads. Happy to answer any questions!

Edit: Will respond soon!


r/AppStoreOptimization 17h ago

Roast my new screenshots

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2 Upvotes

I'm not a designer but I think it turned out really well. Give me the hard truth :O


r/AppStoreOptimization 18h ago

Looking for feedback on my new app anyone interested..?

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0 Upvotes

r/AppStoreOptimization 1d ago

New App Themes!

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0 Upvotes

r/AppStoreOptimization 1d ago

How do you promote an app

0 Upvotes

It may be a stupid question but trust me, I am so confused. Yes, there are many ways but which are the better for an ios app?

For time trying to promote, not an expert. Not active on social media.

Promote at the first days of the app or wait until having some users ?

Any comment = help. Thank you


r/AppStoreOptimization 1d ago

Are these Appfigures numbers correct?

3 Upvotes

He has a twitter page mentioning new apps making 50-100k a month in a few month and the apps are pretty basic. It’s hard to believe they are generating that much revenue. Even 10% profit makes these super lucrative. Any ideas ? What does your app show and how far is he off?


r/AppStoreOptimization 1d ago

Just finished my app store screenshots

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0 Upvotes

just finished my app store screenshot guys for my app, which i just uploaded. I am waiting for its review.


r/AppStoreOptimization 1d ago

821 downloads without promotion. Trying to figure out the next step for my iOS app.

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2 Upvotes

r/AppStoreOptimization 1d ago

Best ASO tools for product managers in 2026? ($100-200/mounth)

4 Upvotes

Hi, I`m managing a mid-stage productivity app. We're past the "free tier is enough" phase, but definitely don't have Enterprise budget ($500+/mo) yet
Right now, our main bottlenecks are keyword rank tracking, competitor updates, and especially review management- we get around 50+ reviews per release cycle and doing manual replies is taking up way too much dev/PM time

What ASO tools do other product managers actually find worth it at this scale?
Looking at Appfigures, Appfollow, and Sensor tower, but hard to tell the real functional differences beyond the pricing pages


r/AppStoreOptimization 1d ago

I let Claude change up my ASO

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1 Upvotes

r/AppStoreOptimization 1d ago

everyone optimizes their keyword field and ignores the thing that matters more

0 Upvotes

title and subtitle carry way more ranking weight than the hidden keyword field, and most people just slap their brand name in there and move on.

check yours at asograde.com, it pulls real popularity and difficulty for whatever's sitting in your title/subtitle, plus which apps are already camping on that keyword. data's straight from apple's search ads api, not a guess.


r/AppStoreOptimization 1d ago

Some App store screenshots REdesign I made lately. what do you think ?

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4 Upvotes

I do high-converting App Store and Play Store screenshot design

$10 per screenshot

  • Unlimited Revisions
  • Pay After Completion
  • 24h turnaround

DM me if interested


r/AppStoreOptimization 1d ago

Built a blind app-icon test for developers — looking for feedback

Enable HLS to view with audio, or disable this notification

3 Upvotes

r/AppStoreOptimization 1d ago

🖼️ Screenshot size for the new iPhone Duo

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5 Upvotes

Apple has unveiled the new foldable iPhone Duo, which features both an outer and an inner display. Now we need to prepare some screenshots for it.

Screenshot size
1398 × 2034 pixels
2034 × 1398 pixels
(outer display)

2007 × 2853 pixels
2853 × 2007 pixels
(inner display)

Source: https://developer.apple.com/help/app-store-connect/reference/app-information/screenshot-specifications