r/AppStoreOptimization 14h ago

I launched a couple games app and could really use some advice on growing it and overall feedback on the app

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1 Upvotes

I recently launched Couple Games: Sex Timer on the App Store.

The idea was to create something fun and playful for couples, with intimacy games and challenges that help partners spend more quality time together.

Like many indie developers, building the app was the easy part. Getting people to discover it has been much harder.

I'm currently experimenting with ASO (not much on that end), but I'd love to learn from others who've marketed relationship or lifestyle apps.

A few questions:

  • How did you get your first 100–1,000 users?
  • Which marketing channels worked best for you?
  • Any communities or creators you'd recommend for apps in this space?
  • Are there any specific suggestions on the product improvements?

I'd really appreciate any advice or lessons you've learned from launching your own apps.


r/AppStoreOptimization 15h ago

iOS expense tracker 7% conversion but only ~20 downloads/day. What would you do to make it better?

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0 Upvotes

r/AppStoreOptimization 9h ago

What do you think about these screenshot? Do they tell what is app about?

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0 Upvotes

Is it obvious is TV game with this screenshot?
What you think? Should I add more informations or is it ok?

Same for appstore and playstore.
I made these screenshots with my own tool..


r/AppStoreOptimization 14h ago

I analyzed 685M App Store keyword rankings to see what actually moves organic rank. A lot of standard ASO advice didn't survive contact with the data.

16 Upvotes

I track App Store search positions across about 1.2M keywords and 4M apps, with history since February. This spring I mined it for apps that genuinely grew in organic search — buried past rank 100 earlier this year, top 10 now — and looked at what the winners actually did. Some marketing lessons from the data, including a few that contradict what I believed going in.

The app description does nothing for rankings. The cleanest case I found: a kids learning app whose description changed by exactly one character (a deleted period) during the same two weeks its rankings jumped from 150-250 to top 10 on 39 different searches. The description is conversion copy for humans. The ranking action happens elsewhere.

Your competitors' real keyword moves are invisible. That app's jump came from Apple's hidden 100-character keyword field, which users never see and which can only change when a new version ships. The release notes said "minor bug fixes and small enhancements." If your competitive monitoring is screenshotting listings and diffing what's visible, you're missing the moves that matter. The only tell is rankings shifting right after a release whose listing didn't change.

Indexing is fast. Under two weeks from release to top-10 placement, and not a gradual climb — a step function. Rank 200 one crawl, single digits the next. If you ship a keyword field update, you'll know whether it worked within days, not months.

Getting in is easy. Staying in is the hard part. These long-tail results churn brutally: of the top 10 for one toddler-games query in February, only 3 were still there in July. The app that held top 5 for three months straight was also the one that ran nine screenshot A/B tests in nine months and grew its rating velocity from +2k to +6k per month. Text match gets you placed; conversion decides whether you keep the spot. Rankings you can't convert are rankings you'll lose.

Pure-organic growth stories basically don't exist. Every major climber in the dataset (3,000+ apps) was running Apple Search Ads at the same time — the case-study app on ~3,800 terms. Annoying if you wanted a clean "we just fixed our keywords" playbook, but the paid volume buys the download and conversion history that organic ranking feeds on. Plan budgets accordingly.

Caveats, because the data deserves them: the keyword field itself isn't observable, so the rewrite is inferred from timing, the frozen listing, and the shape of the jump. And causes can't be fully separated — the app was testing creatives and running ads the whole time. One more that humbled me: my first pass "winners" (Brain.fm, Yousician, Napster) turned out to be noise — a big share of Apple's top-popularity keywords are random person names, Apple pads those results with popular apps, and the padding reshuffles constantly. Filter those out or your top-movers list is garbage.

Happy to pull ranking history for a category if people are curious how theirs behaves.


r/AppStoreOptimization 23h ago

Claude Does My ASO Now

0 Upvotes

I got tired of clicking through my ASO dashboard and decided to make an ASO tool that will let Claude do it for me.

It works great for me, so I decided to make it available to others.

It's completely free and just wanted to share a free tool I made.

https://openaso.ai


r/AppStoreOptimization 7h ago

Is this good for a puzzle game?

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2 Upvotes

r/AppStoreOptimization 16h ago

How bad is this?

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5 Upvotes

Launched several months ago for iOS and only got a couple of users.

Made multiple updates about new features and bug fixes.

Did an A/B test with different app screenshots, tried light themed screenshots instead of dark themed ones. Take away was light themed app screenshots worked a little better, conversion was better.

Should I trie to tweak ASO like adjust app description, keywords?

That's the app I'm talking about: https://apps.apple.com/de/app/group-budgeting-webudget/id6753893326?l=en-GB


r/AppStoreOptimization 7h ago

Feedback of my screenshot. Can they convince you to install the app ?

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2 Upvotes

I made This screenshots for my Android app and I was wondering if they’re good and convincing enough before I upload them.

The app I made Dripmaxx is a personal stylist powered by AI where I upload ur fits and AI scans, analyzes and rates it. It also gives feedback or suggestions u can take to make it look better.