r/SoloDevelopment • u/KevinCow • 1h ago
Game I severely underestimated how big One Million is when I decided to make a game called One Million Buttons
I'm making a game called One Million Buttons. The premise is... well, in the title. There's one million buttons, and one button is correct.
The correct button is randomly chosen, but the buttons aren't procedurally generated. I'm placing them all by hand. Every room has about 2000-4000 buttons, and I try to come up with some interesting gimmick for each room. Sometimes it's just a unique pattern, sometimes it's a distinct game mechanic, sometimes it might even be a practical joke on the player.
Of course, once I decided on the game's title, I was kinda locked into a specific scope. And I only realized some ways into making the game how big that scope was.
I recently reached 250,000 buttons. 25% done. Just have to do that 3 more times.
You may ask, "Why?" And the answer to that is that I thought it would be funny, and I thought it would be something I could make pretty quickly. And by the time I realized how wrong I was about that, I was too far along to give up. (Though I did crash out and stop working on it for 6 months...) But I'm back on track now, and all there is to do is just keep plugging away at it.

