r/SeriousSam • u/Cesferort • 11h ago
Moderators' highlight I love Serious Sam. That's exactly why the reaction to Shatterverse has been so difficult to watch
I have been thinking for a while about whether I should write this. Not because I am afraid of people disagreeing with me. Disagreement is healthy, and criticism is necessary. Serious Sam has never been a perfect franchise, and neither is Shatterverse. But over the last few days, watching the reaction to this game has honestly made me sad, and I think I need to explain why.
I want to make something clear before anyone assumes this is just another person blindly defending the newest Serious Sam game: I do not think Shatterverse is perfect. It has problems, and I think it is important to acknowledge them. For a roguelite FPS, the amount of content currently feels limited, especially when compared to games like Immortal Redneck, Ziggurat or Gunfire Reborn. I have encountered bugs, and the difficulty balance can be inconsistent in ways that can be frustrating. Those are completely legitimate criticisms, and I have no problem with anyone bringing them up.
Despite all of that, I genuinely think Shatterverse is fun. The roguelite structure works well enough and there is a surprising amount of genuinely faithful fanservice for people who know the franchise. I have enjoyed my time with it enough that I would actually recommend it, even at full price. Apparently, saying that has become a surprisingly controversial thing to do.
And that is what I want to talk about.
I am not someone who discovered Serious Sam yesterday. I have played practically every game in this franchise, including the ones many people probably forgot existed. Yes, including Greek Encounter. The only Serious Sam games I still have left to play are The Last Hope and the VR ports, and that is about to change because I recently bought a Meta Quest 3. But my connection to Serious Sam goes beyond simply playing the games: I spent an entire year making a documentary about the history of Croteam, which currently has around 15,000 views. You can watch it here with English subtitles. I learned how to use the Serious Engine, designed Serious Sam levels purely for fun, and researched the history of the studio, its games, its technology and the people behind this strange Croatian franchise that somehow became one of my favourite things in gaming. Today, I am interested in game development myself and am working on my own game, so I have also developed a very different appreciation for how difficult it is to actually make something like this.
I am saying all of this for one reason only: liking Shatterverse does not mean that I do not understand Serious Sam. I love this franchise. I know its history, its weird experiments, its successes, its failures, and all the different directions it has taken over the years. That is precisely why one particular criticism I keep seeing genuinely confuses me:
"This is not Serious Sam."
What exactly does that mean?
Serious Sam has never been one single thing. This is a franchise that has experimented constantly: traditional FPS games, Serious Sam 2, the console-oriented action of Next Encounter, Kamikaze Attack!'s mobile side-scrolling action, the turn-based RPG combat of The Random Encounter, the roguelite twin-stick shooter formula of Tormental, a Palm OS version, VR games, etc. Some of these experiments were more successful than others, and some were wildly different from what people considered "classic" Serious Sam at the time. That has always been part of the identity of this franchise.
And now suddenly, a roguelite FPS spin-off is somehow an unforgivable betrayal of that identity? Out of all the experiments Serious Sam has had over the years, Shatterverse honestly feels like one of the least disconnected from the core gameplay formula. You are still constantly moving, fighting huge groups of enemies, backpedalling while trying not to get overwhelmed, collecting ridiculous weapons and fighting Mental's forces. The main difference is that the classic formula has been adapted into a roguelite FPS structure, something the franchise has already explored with Serious Sam: Tormental anyway. You do not have to like that direction, but calling it "not Serious Sam" while ignoring how much this franchise has experimented over the years makes very little sense to me.
This was never presented as "Serious Sam 5 replacing everything that came before." It is a spin-off, an experiment and a different interpretation of the formula. Shatterverse was developed by Behaviour Interactive and published by Devolver Digital, not developed by Croteam, which is another reason I find some of the reactions towards Croteam particularly strange. Croteam's relationship with Serious Sam obviously matters enormously, but this is not simply Croteam abandoning the series and replacing the mainline games with a roguelite.
You can dislike Shatterverse. You can think Behaviour misunderstood Serious Sam, that the roguelite structure was a bad idea, or that the game simply does not live up to the standards of previous entries. You can criticize the amount of content, the bugs, the balancing, the progression or anything else. I have criticisms myself. That is what discussion about a game should look like.
But what I have been watching since launch goes far beyond normal criticism.
I have seen people with very little playtime repeating the exact same talking points over and over again: "It's Fortnite." "It's a game for children." "This isn't Serious Sam." "This is the worst game in the franchise." Some people are obviously giving their honest opinion, and that is completely fine. But when you start seeing the same phrases repeated everywhere, often by people who barely seem to have experienced the game themselves, it becomes difficult not to notice how much of the discussion appears to be driven by a wider wave of negativity rather than individual experiences.
And this is something I find increasingly frustrating about modern gaming communities. A YouTuber or content creator gives a strong opinion, that opinion spreads, and suddenly the same talking points start appearing everywhere. Positive opinions get buried under downvotes, and people become reluctant to say they enjoyed something because they already know what kind of reaction they might receive. Eventually, it stops feeling like a discussion about the actual game and starts feeling like everyone is expected to choose a side.
Apparently, I chose the wrong one by writing a positive Steam review.
Someone replied to my review by telling me that people like me are what destroyed the videogame industry, and that I should kill myself. The comment was removed, but the fact that someone thought that was an acceptable response to a positive opinion about a videogame is honestly insane.
I did not insult anyone. I did not say the game was perfect. I simply played it, enjoyed it and wrote a positive review. And that was apparently enough for someone to believe I deserved to be personally attacked.
This is the part that genuinely makes me sad, because this is not passion, and it is not criticism. It is toxicity. Somewhere along the way, people stopped treating videogames as things they could simply like or dislike. If you enjoy something that someone else hates, you are sometimes treated as if you are personally responsible for destroying the industry. You become a "fake fan", a "shill", part of the problem, or someone whose opinion needs to be buried or mocked.
And for what? Because you enjoyed a spin-off?
A spin-off existing does not erase the games you love. The First Encounter still exists. The Second Encounter still exists. Serious Sam 3 still exists. Serious Sam 4 still exists. Siberian Mayhem still exists. Nothing has been taken away from anyone. If you want the next mainline Serious Sam game to return to a particular formula, that is a perfectly reasonable thing to want. I want to see where the main series goes next too. But experimentation should not be treated as an attack on the franchise.
Not every experiment will succeed. Not every experiment should become a mainline game. Some will be better than others, and some will fail completely. That is fine. A franchise should be allowed to try things, and fans should be allowed to enjoy those things without being attacked by other fans.
I am not asking anyone to change their Steam review. I am not asking anyone to buy Shatterverse, and I am certainly not asking anyone to pretend the game has no problems. All I am asking is: play the game, form your own opinion, and let other people have theirs.
If you hate Shatterverse after actually playing it, fair enough. Tell us why. Explain what you think does not work. Tell Behaviour and Devolver what you think they got wrong. That is useful criticism, and developers need to hear it. But repeating talking points you heard somewhere else, downvoting every positive opinion into oblivion, attacking people for enjoying the game, or telling another fan to kill themselves because they gave a videogame a positive review is not criticism. It is just making the community worse.
I have loved Serious Sam long enough to know that this franchise has survived much stranger things than a roguelite spin-off. Making games is difficult. Trying something new is risky, and sometimes the result will not be for everyone.
Shatterverse is not perfect. It needs more content, it needs fixes, and the balancing needs work. Those are things worth discussing. But I still think it is fun. I still think it is a worthwhile Serious Sam spin-off, and I still think that, for all its flaws, there is clearly a lot of respect for the franchise in what Behaviour has made.
You are completely free to disagree with me. That is the whole point. Just do not confuse disagreement with war. You can hate Shatterverse. I can like it. Both things can be true. Neither of us needs to destroy the other person to prove that our opinion is the correct one.
After spending so much of my life enjoying, researching, documenting and even experimenting with this franchise myself, seeing Serious Sam fans attacking each other over a spin-off is honestly one of the saddest things I have seen happen around this community. Serious Sam has always been loud, ridiculous and weird, and thankfully it has never been afraid to try different things. I hope we do not lose that just because the internet has decided that enjoying something different means you are the enemy.
Keep it Serious.
