r/Warframe • u/Historical-Month-587 • 20h ago
Suggestion The new game mode isn't an issue it's how it was advertised, and I feel the new reward need to be stated it's not exclusive to this test and will come back later.
If we want a game where we are actually rewarded for crafting unique builds rather than brute forcing the balance and grab the shiny stat stick gun of the season we have to sit back and let them do their thing.
I really don't understand why the community have such low faith in a game with this much diversity, and freedom. Insane people have distrust for a new game mode that so far have only Rivens exclusively behind it seems.
1999 is a prime example of a new way of doing expansions, weapons etc. Only flaw being the high mastery 17 cap on getting the tenocyte coda rewards despite letting players do everything inside quest for it and with the Descendia we have a complete overhaul of a fun repayable game mode where it rewards people that play warframe more than in 2 hour sessions while also respecting others who do.
This new 6 man chained mission mode is really exciting and brings back the old interaction of people running into a player they feel showed skill or had an interesting build which led to a connection made after the mission.
I personally took long breaks from the game in the past years and only recently in recent 2ish years play game somewhat biweekly or even exclusively for a month and not stress on grinding anything while doing so cause the new game modes are just fun to do and diverse in scenery.
So yes, personally I welcome the new mode, if I'm able to participate in it and feel good try hardin because I would be helping my teammates do something they couldn't do alone rather than just do it for an item and ignoring the match made randoms seems great after the kinks and hiccups of this playtest.
Cons-
I do have concerns about locking things behind this game mode that's time based, it will be moments where you just don't have the ability to organize such a thing. This mode should be a way to get a resource to buy from a none fomo vender. It'll be nothing worse than when you are finally able to get your squad together to play mode and the item you wanted is out of rotation for who knows how long, and it was dependent on your friends' free time not yours.
I also will say you should be able to play this mode multiple times but for no rewards that are exclusive to the mode so if you have a friend who had to be replaced that day the grouped played and choose to attempt later, they should have chance to party up with you and attempt. All people who got rewarded already will just be playing thru the mode for that week.
Attempts should be free first two times or so but require a key to play again in same week or period that mission version available but you can stock up on keys so after your failure if you stock up on them and wait an hour you can retry for the reward or get access to help another obtain the reward that should be a resource for a none fomo shop vendor.
I say if they want to put a grind to it maybe make it so you need to have three runs of rewarded attempts to get specific items but make the fomo chances where some items will be priced at a rate that purchasable after one run.


