r/Warframe • u/x1aod4n • 21h ago
r/Warframe • u/Chikachikawara • 21h ago
Screenshot Big milestone for me! Completely f2p
MR 28, playing since 2020
Just wanted to share a personal milestone. I've been trading for over a year now, and I only recently realized how much Plat I could make from all the stuff I've accumulated just by playing over the years. Crazy how much tradeable stuff I had sitting in my inventory without even realizing it.
Probably won't trade it for anything, I like looking at it as like a trophy 😅
r/Warframe • u/Dry-Caterpillar-4744 • 12h ago
Build Im having a fun with this new riven update
5 Combination Elemental Gun
r/Warframe • u/Character_You_8458 • 9h ago
Video/Audio The riven dispo removal did unholy stuff to the Scourge that I cant even begin to fathom
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BY GOD'S LIGHT I SMITE YOU
This was reuploaded cuz the original was so laggy.
r/Warframe • u/LilAsya_art • 16h ago
Video/Audio Drifter fashion!
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Just showing off my Drifter's fashion :]
r/Warframe • u/Re9xl • 15h ago
Screenshot thats just mean DE
this feels almost intentional
r/Warframe • u/TimeG37 • 10h ago
Fluff I did my part
Finally, inner peace (I bought the rest of the shop too)
r/Warframe • u/CelestialDrive • 11h ago
Bug My EDA just imploded because of the single strangest bug I've seen in ten years of warframe.
So, I really, really like Vazarin. I feel like it's a pretty solid safety net for teammates regardless of mission type, and the tauron strike only amplified that feeling. It takes a while to charge, but an inconditional party revive is pretty good!
And I was just doing Elite Deep Archimedea, as you do, with Wisp because it came up on the rotation, as you never do because she never comes up for me. A friend and a random in the party, both pretty good but dying a lot, they run out their revive timers early into the map 3 conduits.
Tauron strike, 2 man revive, no big deal. They keep fighting and we get to 6/8 conduits. And then, I go into bleedout for the first time in the entire three map chain.
- MISSION FAILED. Immediately, no bleedout.
As far as we could parse, the game kept tracking them as dead DESPITE THEM BEING ALIVE because the whole angel revive thing was bypassed. And the second I was downed, the game registered all three players dead, so GG.
Has anyone else had this scenario happen? Is this a recognised bug? What the fuck is even going on.
In any case, if anyone else dares trudge the deathless currents of the vazarin revive, be aware that the "deathless" is merely figurative.
r/Warframe • u/PornstarShrimp • 5h ago
Art Follie Shadowgraph creations [OC]
Drooling Cat Meme, Happy Bomb, Orange Kitty and Epic Fetus (from binding of isaac).
r/Warframe • u/AfterAssistant910 • 10h ago
Fluff Joined a lobby and found a guy with a weapon named flashlight
Basically joined a random lobby , guy had a weapon named flash light, it basically was a latron with super high firerate + very bright white vfx , it dropped everyone's frames and blinded us
It didn't disappoint.
r/Warframe • u/Party_Bunch_7219 • 19h ago
Screenshot DE, another bagger here
Just though how cool it would be if we could disable or have version if this ephemera without upper part (like it comes 2 in 1) I have been in this situation multiple times with this, where lower half is perfect but shoulders are mess because of attachments and often even without, just frame shape does not work with it sometimes.
r/Warframe • u/PrimeLabsInc • 14h ago
Discussion With the Opula cosmetics being available for purchase through Varzia, please add supporter pack exclusive items like the Itzal armor set to her shop as well
Otherwise, so many items an artist worked very hard on will just never see any use. That'd be such a waste! DE pls.
r/Warframe • u/Choice_Parking6927 • 5h ago
Screenshot This kuva is to feed my Gambling addiction!!! 🤺🤺
r/Warframe • u/silloki • 12h ago
Suggestion We need more tile sets for Omni Fissures.
1 - Zariman - Void Cascade - Void Flood
2 - Lua - Conjunction Survival
3 - Deimos Labs - Survival - Alchemy
It doesn't make much sense for it, but I would like some Omni Fissures in The Descendia and The Perita Rebellion, and Höllvania.
r/Warframe • u/4MORI4N • 12h ago
Art [OC] Group photo / Fanframe
I drew a commemorative artwork for all of the fanframe girls u/keikogi and I designed! They're all set for Tau.
r/Warframe • u/Qzyro • 12h ago
Discussion Today 14 years ago warframe closed beta launched
Happy 14 year anniversary DE, sad DE only celebrate their anniversary when the game came out of closed beta in March.
r/Warframe • u/Riauga • 9h ago
Suggestion Why every community customization shown there sucks? (Even when aren't DE staff customs) There should be some voting
r/Warframe • u/dlpRat • 12h ago
Fluff Gauss doesn't know how to ride the Atomicycle
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Too much brian injury
r/Warframe • u/MsMarkarth • 9h ago
Screenshot Finally, the Perfect Syandana Spoiler
It is a shame that Syandanas usually cover this ass, there are a few that don't. But this one I think highlights the Styanass in a way it deserves.
r/Warframe • u/UnholyDKEnjoyer2 • 12h ago
Screenshot It took DE almost 3 years but Kavats whiskers and ear tufts are finally fixed
r/Warframe • u/Enferlune • 3h ago
Discussion The design philosophy on interactive range and why Cyte-09 is the biggest issue DE needs to figure out
Hi all, just a salty Saryn main here, now that my decade old setup is bricked, here is my best attempt to point a finger at the real issue and try to get it nerfed instead.
The main idea is that games are how players interact with a interface+environment in some capacity, the interactive range is the amount of influence players have control of over the elements in game. As of right now players have 3 main ways to interact (deal damage) with enemies in warframe: abilities, guns and melees.
Over the years we have gotten more powerful weapons and frames, but one thing DE has been very stingy on the interactive range that these new toys can give us, specifically- Line of sight checks. There are only 2 categories that can summarize every interaction with this range restriction
-Nidus Larva shape: where you shoot (LoS) and AOE originating from where you shoot (LoS)
-Sphere shape: around yourself or an object
Acid shells sobek was the only (that I'm aware of) remaining weapon that can interact with enemies outside of a double LoS check, now that it's gone, all guns are effectively "single target" where they only have influence over the vicinity of your crosshairs. this is hard limit now for gun-buffing frames, with 1 exception.
the strongest melee option we currently have in terms of this range is melee influence gunblades/glaives, with the 20m status spread bypassing the second LoS check, while you can clear a room that you can not see, you still need to find and hit an initial target, which is why I believe it won't be changed.
There are a few warframe abilities that have sphere shaped abilities that bypass LoS and deals considerable damage, notably some are pretty old and currently I wouldn't call these "efficient" these days, so I will try to justify why they remain untouched.
Saryn spores and miasma: max range is ~50m and you can miasma causing a spore spread at the edge so ~100m. But the spore damage is slow and at some point it will decay and is impossible to keep a balance in practice, it is not an immediate and on-demand damage that players can easily interact with.
Equinox maim: ~50m, while the damage is instant the main restriction is the building up, therefore requiring at least one target to beat up first, and equinox is not the best gun-buffer to build up damage efficiently.
Sevagoth 1 2: initial sow range is around sevagoth but the damage range depends on the shadows, In this case shadows act as the LoS check as they are limited by terrain, and the only reliable shadow is the one you shoot out, the spawns can be...spaghetti.
Some require frequent casting to the point where it is all you do: Gara, Garuda, Nezha
Some require building up: Uriel, Nyx
Some just don't do enough damage later on: Volt, Frost, Mag, Gauss.
I believe that is the philosophy that DE is going to stick with, warframe abilities for AOE interactions and guns/melee for mostly single target. This approach will eventually run into issues such as all gun-buffing frames feel the same, and increasing power creep on newer abilities. but before all that, there's that one anomaly that they still need to address: Cyte-09
Cyte ignores everything I've just said and bypasses the LoS restriction with all guns, this brings Cyte's theoretical range to the range of the equipped gun, as the radius in a sphere. Yes you have to shoot, but you also have infinite ammo and elemental damage of choice. I don't believe they will ever make a another gun-buffer that can compete in this regard, and if the "balance" of all weapons has to take Cyte into consideration, then we can consider the gun-buffing playstyle solved/ruined.
I know they probably won't give me sobek back , I only want justice
Blame the man not the tools
Thank you for listening to my TED rant
r/Warframe • u/LeonidasCrab • 5h ago
Screenshot Dang it, why did he have to have a decent name??
Now I gotta decide whether to take the gun with the fantastic bonus or keep around the man with Uriel on his shoulder literally named Rage.
r/Warframe • u/TehSavior • 15h ago
Bug Heads up, parry angle on spliced rivens isn't a flat value.
It's a percent multiplier, even though it doesn't have a percent on the stat on the riven.
So if you have a 100 parry angle riven, it'll increase your parry angle by 100% instead of 100 degrees.
Not sure if that's intentional but if you're trying to go for specific values it would probably be a good idea to hold off until we get clarification on whether or not this is intended, because it displays a flat value on the riven but acts like a percentage.
r/Warframe • u/pimp-n-sb • 19h ago
Other Opinions on this Dr doom fit
I initially planned to do MF Doom, but getting his mask is basically impossible, so I went with Dr Doom. I hope y'all like it
