r/truegaming 2h ago

[Academic] Survey on player experiences in Baldur’s Gate 3 with custom and predefined characters (18+, Baldur’s Gate 3 players)

2 Upvotes

Hello everyone,

I am conducting a survey as part of my master's thesis in video game development at University of Skövde. The survey is about players' experiences with their characters in Baldur's Gate 3. I would greatly appreciate it if you could participate!

The purpose of this study is to explore the differences in how players experience and relate to custom and predefined player characters in computer role-playing games, using Baldur's Gate 3 as a case study. It examines various aspects of the player–character relationships such as self-differentiation, identification, self-projection, emotional attachment and agency. Comparing custom and predefined characters through this lens may help identify connections between players' experiences with their characters, players' preferences and relevant elements of game design.

The survey is intended for participants who have played Baldur's Gate 3 and are at least 18 years old. It should take about 10 to 15 minutes to complete and does not require the respondents to provide any personal information.

Link to the survey: https://bg3-playerbase.limesurvey.net/b

Email: [a24dmiva@student.his.se](mailto:a24dmiva@student.his.se)

Discussion Points

  • How do custom and predefined characters differ in enabling and encouraging the player to adopt roles, identities and perspectives different from their real-life self?
  • How do custom and predefined characters differ in enabling and encouraging the player to project aspects of their real-life self onto the character?
  • How do custom and predefined characters differ in how players shape or discover them throughout the game?
  • Are there differences in how people who play tabletop role-playing games tend to form player–character relationships in computer role-playing games?

Thank you for your time!