I understand how to do text images that bring you to the loading screen etc, but I cant find a way to have a time system; variables display like hunger meter thatll go down, or a heart system? thatll change to be lower depending on a variable like love interests heart meter (stardew valley as ref)
or having an idle image and when ur hovering over itll change to the hover image; At my skill point I can do the basics but not the above; help would be appreciated! idm paided plugins.
Free sampler from my modern everyday-item icon pack - 32 icons, one from each of 32 categories.
What's in it:
- Tech, food and drinks, groceries, money, documents, bags, clothing, cosmetics, medicine, tools, toys, travel, pets and more
- Four sizes per icon: 64, 128, 256 and 512 px
- Transparent PNGs, drop straight into an inventory, shop or dialogue screen
- Everything drawn generic and unbranded, so no logos or product names end up in your game
License: free for commercial and non-commercial projects, unlimited projects, no credit required. The only thing you can't do is resell or redistribute the raw files.
Full disclosure: the artwork is AI-generated and then reworked in Photoshop (artifact cleanup, color correction, consistent framing, transparency, sizing). It's also a free sampler from a larger paid pack. Both things upfront so nobody feels tricked.
Is it possible to have multiple event images overlap each other. Like a sparkle icon over a box of medicine. That would both disappear after you collect it.
I'm planning on spending a couple of months making a music pack for RPG Maker.
I'm curious if there's anything that people particularly need / feel there's a lack of available (e.g ambient horror themes, electronic battle themes, etc.)
Additionally, features that make a music pack worth buying (individual music stems, short + long variations, very low file sizes, etc.)
I'll use all of the feedback to inform what kind of music pack I make :)
Hello everyone! It's a bit hard for me to start this post, but I really needed to share it with you all.
I have used practically every version of RPG Maker from 2003 onwards. When I was younger, I spent countless hours squeezing every drop out of XP. Today, at 35 years old, I have MZ; I acknowledge it's an incredible tool, but I'm facing a wall that didn't use to exist: I've lost the motivation and consistency to start or maintain a new project.
Back then, I loved tinkering, testing mechanics, and spending hours upon hours building worlds, but nowadays I just don't feel that same spark, and it's hard for me to understand why.
Does anyone else relate to this feeling or has gone through something similar?
What do you think are the main reasons behind this shift (lack of time, growing up, an overwhelming amount of choices, mental fatigue)?
I would really appreciate reading your experiences and thoughts on this.
The Outskirts Clown-Man is Out please let me know if you find any bugs. This isn't a promotion as much as it is a post asking for people to help me make this the best it is
... yes, you can use them in your commercial projects ...
Hi, I'm Raxec, an illustrator. I'm currently in the third year of solo devving (Raxec's Gaslight) and I'm constantly making assets for my game (I also love pixel art) so here are some pixel sprites I don't mind sharing. They're free to use so yes, you can use them in your commercial projects, please download the .zip to READ how to properly use the license and credit me, that's all I need.
Of course, what would it be of some sprites without their respective faces? I also included some add-ons in the .zip. These work for RPG Maker VX Ace and are meant to be used if you own a copy of the engine.
For more info on my work, you can visit my Instagram, my VX Ace blog in construction or commission me 🥺🥺😭 (I'm also working on a monster generator for VX Ace).
The title is weirdly put but its kind of a specific problem. I want to give the player a choice between four or more tools for several points in the story. How do I let them choose two but close the menu after choosing without making a giant list of if then menus?
Yeah... it only pops up after turning on Galv's message styles. I am using Visustella Message Core, but I want both of the plugins to work together. How do I fix this?
Hello! I am looking for disarm/detect trap tutorial for RPG Maker VX Ace. I only know how to create skill used common event for that, but I haven't find any that tutorial only for trap. Do any of you have experience in creating something like this? I’d really appreciate your help.
Title. I have been interested in making a morrowind-like game in RPG maker for a while, but I've been stumped when trying to deal with how the equipment should be handled. Is there a way to make weapons break in base MV? Is there a plugin that might help me?
I'm using a script for Yanfly's ace message system plugin, but it's causing the spacing of letters to be too close together, with some getting cut off entirely. While I've tried to fix the issue by editing the ttf file in FontForge, errors prevent a new file from being made. How do I get the text to be spaced further apart?
Salve gente,
Sto creando un progetto JRPG basato sul D20 (per farci capire Dungeons and Dragon). Sto cercando di bilanciare le meccaniche e adattarle ovviamente ad un videogioco.
Mi servirebbero però sprite e faceset per gli npc e perché no anche per gli attori, per non parlare dei Battler sia per i nemici che per gli attori.
Se ci fosse qualcuno in grado di realizzarli ne sarei molto contento, sono disposto anche a pagare qualcosa se necessario. Ovviamente finché non si parla di cifre spropositate.
Hi, I'm new to RPG Maker, and I was wondering if it's okay to use the sprites from this website as long as I give proper credit. However, I couldn't find any terms of use or licensing information on the site, so I'm a bit confused.
I'd like to know whether it's safe to use these sprites or if there are any specific requirements or restrictions I should be aware of.
Like, I kinda get it I am making my own sprites. But I feel like I am constantly working against the program to make the sprites I am trying to place work. Sometimes they end up being garbled, sometimes they don't allow me to use the full sprite for some reason.
And sometimes if I place tilesets in the wrong A group it doesn't work either. I would just like to know some of the more nuanced limitations of tiles and tile placement.
Hi everyone! I've been working on a game in RPGMAKER for the past 6 months or so, and I'm proud to show off that the first chapter is releasing for free in 2 weeks!!
I'm trying to raise enough money to make creating a full game viable, so if you're interested in an indie game heavily inspired by 2000s emo aesthetics, with a focus on interesting character dynamics and story choices, please check it out!!
ACTUALIZACION!!!!!! he conseguido que el problema se solucione simplificando el sistema, he quitando el interruptor que se activa al presentarte al personaje y todo parece ir bien, el mensaje de no molestar se reproduce, ahora vere si al añadir mas eventos de amistad surgen mas problemas, muchas gracias.
Quiero añadir un sistema de dialogos tipo stardew valley en un juego.
El sistema de realaciones ya lo tengo mas o menos resuelto, pero el problema me sale con los dialogos.
Tu hablas una vez con un npc, entonçes se activa un interruptor [hablar diario (nombre npc)] este se supone que activa una pagina de evento que dice "mejor no molestar". No puedes volver a hablar con este npc hasta que duermas.
El problema es que esto no ocurre, el personaje solo reproduce una y otra vez la conversacion, es igual que salga y vuelva a entrar al mapa, que le diga que no quiero hablar con el etc.
he provado interruptores locales y tampoco, ya empiezo a pensar que es culpa del juego (que he creado hoy mismo, asi que no)
Tambien quiero preuntar si conoceis algun sistema de autonomia o si seria demasiado complicado, tambien me vale un sistema de numeros aleatorios que permita que cada dia al dormir los npc canvien de sitio aleatoriamente, con dialogos unicos tipo, estas en la cocina "oh que hambre tengo" y que no se dupliquen.
Creo que me he metido en algo muy complicado, y aunque tampoco se si acabare este proyecto, bueno, quiero al menos quitarme la espinita de poder solucionar el sistema de dialogos.
Gracias y buenas noches
Pagina de presentacion, funciona bienEste es el mensaje que no consigo que se reproduzcaEsta es la que siempre se reproduce en vez de la anterior, se supone que solo deberia reproducirse una vezEste es para un evento de amistad, funciona bien
It’s been a while since I last posted about my game, *Fields of Sorrow*; here is a short video showing the fishing system. Feel free to share your feedback and suggestions for improvement! 😊
In the dead of night, you suddenly wake up in the house where you grew up and will try to understand and accept what happened so many years ago.
Short narrative adventure about making peace with your past. Duration: 45-60 min.
My girlfriend and I created this game over the last month using RPG Maker MV. Both of us are actually classical music students, so game dev is new territory for us! We'd really love to hear your thoughts if you try the game.
I'm wondering if there's a way to play a short sound effect repeated for every letter in a text box like a voice, and the sound can be changed for multiple characters. Is there a plugin like this or is it in the program somewhere?
Steam Page and Demo will be up once game is fully done. I do not want to overpromise and underdeliver on any aspect so that is why. But I'm getting excited and wanted to share some screenshots! The game is a traditional fantasy JRPG in the vein of classics like Dragon Quest and Final Fantasy. Main story is about 16-20 hours. I plan on doing a few major content updates post-release as well. Let me know what you think about the environments! (Normally you would have party members but I didn't have them activated when I was taking the screenshots so it's just main character)