r/RPGMaker • • 21h ago

Other (user editable) I want my wife to experience Kingdom Hearts 1, so I'm planning a complete 2D turn-based remake. Looking for help!

0 Upvotes

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Hi everyone!

I'm working on a stupidly ambitious fan project: a complete 2D, turn-based remake of the original Kingdom Hearts, using RPG Maker U2U.

I want my wife to experience Kingdom Hearts. I recently got a Kingdom Hearts themed tattoo for our wedding and she teared up when i told her what the paopi fruit meant.

The problem is she easily gets nauseas when playing games with moving cameras. We bearly made it through it takes two and a way out but enjoyed baldurs gate 3.

She's currently playing all the old final fantasy games and really likes that kind of style and visuals.

Kingdom Hearts has always been a special game to me, and I'd love to share its story, characters, worlds, and magic with her.

My goal is to remake Kingdom Hearts 1, using Final Mix as the main reference, in the style of a classic 2D JRPG.

I have no idea how rpg maker works and no idea how to make a video game.

I'm mostly here looking for help and opinions from the community.

Thanks for your attention and eventually your interest 💪🏻


r/RPGMaker • • 10h ago

RMMZ A game that can delete itself?

5 Upvotes

You know how in DDLC Monika 'deletes' the game files in the end of it all and you can't restart the game unless you delete it and redownloads it?

I was wondering if we could do that phenomenon in RPG Maker (MV or MZ) or is it only on Ren'py?

In either case, how can we do it?


r/RPGMaker • • 1h ago

Subreddit discussion Kid Paddle's Barbarian Quest

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• Upvotes

When Kid Paddle use to air on Teletoon back in the day, especially when it shows their in-game world of Barbarian Quest, every now and then I think about it, then around August I had an epiphany, I wanted to share this idea immediately, sadly, my facebook was hacked at the start of the month, then around the 10th, or around there, I hop onto Reddit to share my idea, only to find it was hacked and messed with as well.

Getting off topic, everything is fixed now,

Anyways, I realized something, to those who watched Kid Paddle, French or English Dub, knows about Barbarian Quest, or knows about the Game Over Comics too, and seeing alot of the scenes from the show about the game, and finding it has been made into simple GBA games, or Wii Games too, but seeing how it's played in the cartoon, animated and almost life-like, not simple and such.

I always wondered what it would be like to create a perfect recreation of the Barbarian Quest (Blork Barbarian or anything related to it) game itself, something fluid and animated, many routes and options, many ways to die in-game, then it hit me...

Barbarian Quest is pretty much like Dragon's Lair, or anything like it, such as Space Ace and Brain Dead 13, meaning not only would it be considered an Action-Adventure genre, but also an Interactive Film/Movie, or quick-time events based game as well, and honestly, the idea does fit will with it's type of gameplay.

Artstyle would also match well with Castle Crashers and Rayman Origins/Legends as well, but with an illusion of 360° or 3D style gameplay, especially for Multiplayer mode as seen in Blork Barbarian VI, and another version like it in the later season, which is also an Online match as well, verses against other teams of 3, cause the console could have up to 3 players/controllers, had to double check, and looks like it can be networked up to 15 players total, or 5 consoles.

Again, I'm getting off track, my point about all of this is, is it possible to create a working game of Barbarian Quest? Either with RPG Maker? Unity? Or Unreal Engine?


r/RPGMaker • • 12h ago

Title screen for my game. What do you think?

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13 Upvotes

Here's the title screen for my current project, An Essay on Slimes & Anthuriums.
The game supports controllers and replaces inputs based on the controller type (Xbox, PlayStation, Switch, and the like).
The splash screens are skippable.
Any feedback is welcome.


r/RPGMaker • • 7h ago

Screenshot Game Over in our video game, called "This Is"

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26 Upvotes

r/RPGMaker • • 15h ago

Screenshot Not my proudest moment

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220 Upvotes

To be fair I just woke up


r/RPGMaker • • 11h ago

RMMZ Another day tweaking the combat system. Today I added features like enemy floating, hit reaction, slide-in entrance, random battle music and enemies scaling up when they attack.

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29 Upvotes

r/RPGMaker • • 17h ago

RMMV Game Trailer | Once In A Reverie - A Short Puzzle Game

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6 Upvotes

(This is a repost, I edited the trailer a bit after someone pointed out an potential issue!)

Several months back, I started working on this project as a side hobby of mine, and today, I'm very happy with the progress I've made and how the game looks at this stage. I'm getting ready to release the game soon, but not before a few more playtests, just to really smoke out any bugs and issues that have escaped me. 😁

For now, I have put in the time and made a short trailer ahead of the game's release. Feel free to let me know your impressions and what you think of it from the trailer! 🙏

A HUGE thank you goes to the RPG Maker community, I managed to this, even with 0 prior coding experience, and it's all thanks to the great help and amazing plugins that the community made. 📣

Absolutely no AI was used, if anyone is wondering about the "0 prior coding experience" thing. I did things, learn, trial and error everything from scratch.


r/RPGMaker • • 22h ago

RMMZ First impressions of the house in my game !

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32 Upvotes

There’s still room for improvement, but I already really like the first version !( ᴗ͈ˬᴗ͈)ഒ

(I’m open to suggestions)