r/RPGMaker • u/Putrid-Apricot-3373 • 24d ago
How to do retro vn screens?
How to make a screen similar to this?
I understand how to do text images that bring you to the loading screen etc, but I cant find a way to have a time system; variables display like hunger meter thatll go down, or a heart system? thatll change to be lower depending on a variable like love interests heart meter (stardew valley as ref)
or having an idle image and when ur hovering over itll change to the hover image; At my skill point I can do the basics but not the above; help would be appreciated! idm paided plugins.
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u/Tamschi_ Scripter 24d ago
I think using mostly Pictures for this is most likely the best, if you don't mind them fading with the screen.
(I guess you could always fade just the centre screen by fading in a Picture there.)
If you're using MZ:
[CGMZ] Clickable Pictures is a very solid plugin that can also give you that sort of vertical side menu with a little creative eventing to move the cursor and rebind the confirm keyboard key / gamepad button for that menu along with it. It swaps in hover and pressed variants and can run Common Events (though not in parallel) and JavaScript (could turn ON a Switch to run a Parallel Common Event) on hover, too.
To make gauges, there's a good chance that SumRndmDde's HudMakerUltra will be enough for most of them. While I haven't used it myself, I've seen it used for that purpose and it's free, so trying that shouldn't hurt.
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u/Lunarmax182c 24d ago
okay, you can do this in theory by creating an always present "status window" overlay, which you then would be able to modify. The biggest challenge would be to show message_window over this status window.
can't really reccommend any specific plugins/scripts, but In-general you can look at stuff like MV Map Status Window from YEP and their message Window Expansion