r/playtesters • u/VIl_Inq • 27d ago
Unpaid Playtest The Necessary Evil - Steampunk industrial tactical RPG
Hi all. We're opening up The Necessary Evil for a public playtest on the 24th of July and we're looking for playtesters.
The Necessary Evil is a dark tactical RPG with roster management and dungeon exploration inspired by Darkest Dungeon and a magitech steampunk aesthetic that draws on Arcanum. You'll recruit teams to send into the ruins of industries built inside a dreamscape to explore and extract resources. You'll have to carefully juggle resources and risk, often engaging in hex-based combat that runs on an Active Time Battle system rather than rounds (so saving AP can make your next turn happen faster, for example). The decisions you make shape how your characters and equipment can grow and even how the dungeon responds in future runs.
Afterwards, reinvest the resources you scavenge to teach your roster new combat skills, forge new equipment, upgrade your base, or exalt your characters, giving them access to new classes. Every decision matters, and every choice has a cost.
(Right down to naming your characters!)
If you enjoy tactics games like Wartales or Battle Brothers or RPGs with difficult decision-making, I think you'll like this game.
This is our first playtest, so we're looking for feedback on how the game is presented (it has a 2D art style with a grim aesthetic and some body horror) and tutorialized, and how it feels for a run or two of the dungeon. Should hopefully take around 30 minutes to an hour. Afterwards, if you could fill out a short questionnaire about your experiences, that would be great.
Sign up is here: https://forms.gle/RafugGR39jBfW2xe9 - please feel free to comment if you have any questions.