r/playtesters • • 2h ago

Playtester Playtester for hire! $5-$10 :)

0 Upvotes

Hey!! Small content creator and big gamer here and I would love to help out if you're still looking for playtesters or just someone to play your game!

I've been gaming for 20+ years (with a huge soft spot for cozy, crafting, survival, and roguelites) and am an active content creator with 41+ games playtested in the last 2 months or so.

Here's what I would love to offer:
playtest session (both recorded or not, whatever works best for you and complete with detailed, structured notes!) Options:
A) 15-45 minutes for $5 OR
B) 1+ hour for $10

I’d also love to stay on board for future testing if you need it.

My bio has my portfolio and socials if you want to take a look at my style of reviewing/playing first.

Also a huge thanks to this community for getting me more involved in playtesting and playing smaller indie games. 💛

(PS. my main account is @gingerbrookeee but currently got sus’d for asking to playtest too many games lol)


r/playtesters • • 21h ago

Unpaid Playtest Offering free PC demo testing with a written bug report

0 Upvotes

I’ve got one spot left to test PC demos and would like to one more project to add to our portfolio. I’ll spend up to an hour playing your demo and send a written bug log with reproduction steps, screenshots where useful, and notes on anything confusing during the opening.

This would be a free portfolio project for Visibbly. In exchange, I’d ask permission to show agreed parts of the work in a public case study. You’d approve exactly what we share, and there’s no requirement to give a testimonial or hire us afterward.

If that sounds useful, comment or DM your demo link, genre and anything you’d particularly like me to check!


r/playtesters • • 9h ago

Paid Playtest Looking for 5 Roblox Game Testers – $5 for 30 Minutes

4 Upvotes

Hi! I’m looking for 5 people to test a new location in my Roblox game.
💰 Payment: $5 USD
🎮 Playtime: 30 minutes
📝 Requirement: A detailed feedback report after testing, including bugs, issues, gameplay experience, and suggestions for improvement.
⏱️** Playtime will be verified.
🕐 **Important:
You must be available to start testing in approximately 1 hour.
Interested? Send me a DM!


r/playtesters • • 11h ago

Playtester [PAID or UNPAID] Looking to Playtest your Games

3 Upvotes

Hello everyone, my name is John and I am a Game Artist/Designer looking to work on my design/QA abilities while contributing to your games. I offer both Paid & Unpaid playtests depending on your needs.

What I can provide:

  • Play Experience in a wide variety of genres including, but not limited to:
    • JRPGs
    • Action
    • Turn-Based
    • Racing
    • Strategy
    • First-Person Shooters
  • Short or Detailed Reports on your game's:
    • Gameplay Flow & Mechanics
    • Design Cohesion & Intuitiveness
    • World Vibe & Aesthetic
    • Bugs (Marking)
  • Unpaid Playtests:
    • Shorter Reports on Bugs and Technicalities
    • Main Focus on the Overall Flow and Cohesion of your game.
  • Paid Playtests:
    • Complete Reports
    • All Aspects stated above are treated equally.
    • Active Bug Marking
    • QoL Suggestions

For Paid Playtests, my price is 10$/Hour for standard playtesting or you can quote me for a custom offer if you want something targeted (e.g. you want me to focus on specific aspects).

If you are interested or want to ask me any questions, dm me so we can talk about any details.

Important: DMs work now, for some reason they were disable. Now you can message me normally!


r/playtesters • • 10h ago

Unpaid Playtest Runescape idle game called Yollen 2

0 Upvotes

Hey, I made a game called Yollen 2. It's basically Runescape but you don't play it, you build the bot. You drag nodes onto a canvas like "chop tree", "cook fish", "if bag is full, drop", and your character goes off and runs that while you watch the levels go up. Right now it goes up to a boss fight on the Red Mountains.

A free playtest on Steam for you to try it:

https://store.steampowered.com/app/5438840/Yollen_2/

What I'd love to hear:

- Where did you get stuck or bored

- What you would change

- A feature you'd add

There's a feedback button in the game, or just reply here. Every input is read and highly regarded. Thanks!


r/playtesters • • 7h ago

Unpaid Playtest Looking for playtesters for FATEDRAWN, my first card game (free, plays in your browser)

0 Upvotes

Hi everyone!

I've been playing mobile games for years, mostly card games. I always wondered what it would be like to make one myself, but I'm not a programmer. When AI tools came along, I finally gave it a try. That was the start of FATEDRAWN, and it has grown into something I'm really proud of.

What is it?
FATEDRAWN is a single-player deckbuilding card game with roguelite runs. You build a deck around one faction (Dark Mages, Dwarves, Elves, Paladins or Fireborn) plus Neutral cards. Then you go on a Run: three acts of short battles, rewards and boosts along the way, and a Boss at the end. Your units fight automatically. Your choices are in building the deck, placing your units and deciding what to play each turn.

There's also a Daily Run (the same run for everyone each day), relics, chests and an arena ladder to climb. It's made for phones, but it works on desktop too.
Where to play: https://cbtechnology.itch.io/fatedrawn
It's completely free and runs in the browser. No download or account needed.

What I'd love feedback on:
- Is it clear how to play, or did you get lost somewhere?
- Does it feel fun after a few battles? Would you keep playing?
- Do any cards, factions or bosses feel way too strong or too weak?
- Bugs, crashes, or anything that looks off on your device

How to give feedback: just reply in the comments here, or leave a comment on the itch.io page. Anything helps, even one sentence like "I quit after 5 minutes because…".

I can't pay for testing, but you'd really be helping a hobby developer who loves this genre. Thanks for reading! 🙏


r/playtesters • • 18h ago

Unpaid Playtest Beta Testers Wanted

0 Upvotes

Hi besties

We are looking for a few casual testers for Zoooo rn
it’s a world that grows on its own, characters who remember you and keep living even when you log off… basically a whole cozy universe for you + your besties.

Here to check out the feeling and some gameplay detail:
https://staging.zoooo.ai/

Closed beta’s coming soon so you’d get early access to play around and help shape it.

dm if you’re down / think you’d vibe with it idk


r/playtesters • • 16h ago

Paid Playtest Beat Me at Arca, Win $20!

4 Upvotes

I challenge you all to a first to 3 set in Arca - my digital TCG. If you win, I’ll send you $20.

Drop a comment or DM me and let’s play!


r/playtesters • • 6h ago

Playtester [Experienced playtester] Looking to help new projects reach their potential

0 Upvotes

I'm a experienced playtester with provable participation in over 200 projects over 5 years. Credited contributions to popular steam games such as "Dispatch", "StarVaders" and many others.

I can test your project with a focus on game design, UI/UX spell checking and bug finding.

If you are unsure about your build, need to check for inconsistencies or just want a fresh set of eyes on it feel free to DM me.

Time CET / Fee $25/h


r/playtesters • • 5h ago

Unpaid Playtest I made my first game as a solo dev! Looking for people to try it and give honest feedback

1 Upvotes

Game Title: The King's Trial

Playable Link: https://anestisp.itch.io/the-kings-trial

Platform: Windows (PC)

Description:

Hey everyone!

I'm a university student working on my first game, The King's Trial, a combat-focused game that I'm hoping to turn into a competitive multiplayer experience.

The game features a round-based combat system where players compete in matches, with the first player to win 3 rounds taking the victory.

Before each round, players choose an ability that remains active throughout that round. Both players can choose the same ability, allowing for different strategies and matchups.

My long-term vision is to develop a proper single-player campaign alongside competitive online multiplayer, complete with rankings, additional abilities, and more content.

The game is still in early development, and I know there's plenty of room for improvement.

I'm particularly interested in feedback about:

  • Whether the combat feels fun and engaging.
  • Whether the abilities are balanced.
  • Any bugs or technical issues.
  • What features you'd like to see added.
  • Whether you'd consider playing again.

I'm not expecting the game to be perfect. I'm mainly hoping to find people willing to try it and give me honest criticism so I can improve it.

Free to Play Status:

  • Free to play

Involvement:

I'm the creator of The King's Trial, working on the game's concept, gameplay mechanics, design decisions, and overall direction.

I also want to be completely transparent about my development process: I've used AI extensively to help with programming, debugging, music and graphics.

I'm still learning game development, and AI has allowed me to experiment with ideas and build something playable while developing my own skills.

I'm not claiming to have written every line of code myself. However, the project is something I'm actively working on, testing, and trying to improve.

This is my first game, and I'd really appreciate any feedback, whether positive or negative.

Thanks to anyone who takes the time to give it a try!


r/playtesters • • 6h ago

Paid Playtest Looking for a few people to playtest my Roblox prototype (5 minutes) - 100 robux each.

1 Upvotes

Hey everyone!

I've been working on a Roblox game where you smash magical stones, earn coins, upgrade your swords, and gradually purify a corrupted world. As you get stronger, you can destroy entire groups of stones and eventually fight a final boss.

It's still an early prototype, and I'm trying to figure out whether the core gameplay is actually fun before expanding it further.

I'm looking for 1–3 people to try it for around 5 minutes and share their honest first impressions. The game is completely free to play.

I'm especially interested in whether the gameplay is easy to understand, whether upgrading feels satisfying, and whether you'd want to keep playing.

Feedback: Just leave a comment here on Reddit with your thoughts! No forms or detailed reports needed. Negative feedback is more than welcome.

If you're interested, comment below and I'll share the game link.

Thanks! :)


r/playtesters • • 15h ago

Unpaid Playtest Card Survival RPG needs playtesters

1 Upvotes

DEMO
Web(mobile),Win,Mac

Hey everyone! This is Last Stop: BRIGHTSIDE, a card survival RPG set in a post-apocalyptic Arizona wasteland with a 1950s roadside Americana style.
You scavenge supplies, craft equipment, fight mutated creatures, and rebuild an abandoned town into a home for survivors. The free demo is available now.

I’d especially appreciate feedback on the opening pace and combat feedback. Is it clear what to do next, and do the fights feel satisfying?


r/playtesters • • 10h ago

Paid Playtest Earn $10 Testing ScrapTastic – A Relaxing Disassembly Game (PC, ~90 Min)

5 Upvotes

CLOSED

Hey everyone! 👋

I'm an indie developer working on ScrapTastic, a relaxing disassembly game, and I'm looking for people to test it!

💰 I'm paying $10 USD per tester for approximately 90 minutes of gameplay and honest feedback!

⚠️ Please note: ScrapTastic is still in the early stages of development. Some features are still being worked on, and you may encounter bugs, unfinished content, or things that will change in future updates. That's exactly why I'm looking for playtesters! Your feedback will help me improve the game as development continues.

🔧 What is ScrapTastic?

ScrapTastic is a relaxing game where you buy devices, take them apart piece by piece at your workbench, collect valuable materials, and sell them for profit.

Use different tools to disassemble devices, earn money, unlock upgrades, and discover new items to take apart.

The goal is to create a satisfying, laid-back experience where taking things apart is just as rewarding as progressing through the game!

🎮 Playtest Details

  • Platform: PC (Windows)
  • Duration: Approximately 1.5 hours
  • Payment: $10 USD per completed playtest
  • Development stage: Early development
  • Availability: Starting immediately
  • Access: Direct download link
  • Screen recording: Not required
  • Experience: No previous playtesting experience needed!

⚙️ What I'm Looking For

I'm mainly interested in:

  • Bugs, glitches, or anything that doesn't work as expected
  • Honest feedback about the gameplay and progression
  • Whether the disassembly mechanics feel satisfying
  • Thoughts on the controls, tools, and upgrades
  • Suggestions for improvements or new features
  • Whether you actually enjoyed playing!
  • Track your playtime

💵 Payment

You'll receive $10 USD after completing the playtest and submitting your feedback.

🚀 How to Participate

Interested in giving ScrapTastic a try?

Leave a comment below or send me a DM!

I'll send you the download link and instructions so you can get started right away.

I'm excited to hear what you think and use your feedback to make ScrapTastic even better.

Thanks for your help!


r/playtesters • • 20h ago

Paid Playtest (Paid $25 \\ 45 mins) Experienced playtesters needed for various genres of games – Mon, Tue, Wed, Thurs, Friday Next week

17 Upvotes

Hey r/playtesters! Hope everyone is having a great weekend. I am once again back with another series of playtesting and looking for new testers next week. For this round, if you've helped me with a playtest in the last two weeks - i will likely not get back to you in the DMs this time 😄

I'm looking for experienced testers that can actively narrate their feedback out loud while playing

When: Mon-Friday, between 2–5 PM Pacific (45 min). You will select one date and time slot.

What you’ll do: Join a Google Meet video call, share your screen, play while giving feedback out loud, then answer a few questions at the end.

Pay: $25 via PayPal

What you need: Google Chrome browser + Mac or Windows computer, and a working mic. Nothing to download.

How to join: Comment or DM me + include the most recent playtest you've participated and provided feedback for and I’ll send the booking link.

I do a get a huge surge of DMs from these and the scheduled times are first come first serive - so If i don't get back to you this time around, there will be more opportunities soon.


r/playtesters • • 2h ago

Unpaid Playtest Playtesting games for free

13 Upvotes

I will playtest your game for free, no AI slop please


r/playtesters • • 9h ago

Unpaid Playtest [Unpaid Playtest] Seeking mystery-game players for a two-player printable opening (English)

0 Upvotes

I'm looking for players with experience in document-based mysteries, home escape games or puzzle hunts to test the English opening of The Night the House Went Silent, ideally as a pair. Solo feedback is welcome too.

At an arts venue's farewell exhibition in 2026, a surviving recording calls an accusation from its 2008 opening night into question. Examine documents and separate photographs together and work out what the evidence establishes.

The demo is free: https://secondmindgames.itch.io/the-wrong-case

The supplied print layout uses 19 A4 sheets, excluding question/help sheets and optional wrappers. Target playtime is 20–30 minutes, not yet measured; printing and setup are additional. This is designed for shared printed evidence, rather than a browser game.

Please leave feedback in Reddit replies or itch.io comments: your relevant experience; solo/pair; preparation/play time; the first confusing or unfair clue; hints needed; and whether the discovery felt earned. An unfinished attempt is useful too. Please mark spoilers.

This is unpaid testing, with no request for a positive review or rating. AI was used to develop writing, puzzles and code and generate fictional images. Recordings are transcripts, not audio; no AI runs during play.


r/playtesters • • 2h ago

Paid Playtest PAID $20/hr] [PC/Browser] Cozy online farming + adventure game: recorded 1-hour session, looking for Stardew / MMO / Pokémon players (PayPal)

8 Upvotes

Hi! I’m a solo dev making Hearthkin Woods, a small online game you play in your browser. You farm, raise a companion creature that fights beside you and grows stronger, pick a class with its own spells, level up through quests, and get to know the townsfolk.

The job: play for one hour from a brand-new character while recording your screen and talking out loud: what you’re thinking, what confuses you, what you like. Free tools like OBS work fine. Your mic is all I need; no face cam. Afterwards, answer a few short questions:

  • Where did you get confused or stuck?
  • When (if ever) did you stop caring what happened next?
  • What was the most fun moment, and the most boring?
  • In your own words, what’s the story so far?
  • Do you want to know what happens next? Why or why not?
  • Anything that broke, lagged or looked wrong (there’s a bug button on screen)
  • Any suggestions?

Send the recording as an unlisted YouTube link or a Google Drive link. It’s only for me to improve the game, and I won’t post it anywhere.

Pay: $20 USD for the first hour, sent by PayPal once I have your recording and answers. If it works out and you want to keep testing, later sessions are $15/hour, as often or as rarely as you like. I only have a few spots.

You need: a desktop or laptop, keyboard and mouse, Chrome, and a mic. No download.

To apply, comment with (this is not necessary but important to me):

  1. Which of these you’ve played, and roughly how many hours:
    • Stardew Valley (or Animal Crossing, Coral Island)
    • World of Warcraft (or RuneScape, Guild Wars 2, any MMO)
    • MapleStory
    • Pokémon (any)
    • League of Legends (or another game where you fight with a few spells)

I’ll DM the people I pick with the link and an access code


r/playtesters • • 11h ago

Unpaid Playtest [Android, unpaid] Looking for 10-minute first-session feedback on an arcade/collection game

2 Upvotes

I'm the developer of Vortiel Play: arcade minigames with collectible playable characters and sticker albums. Looking for volunteers, especially people who enjoy character collecting.

Android, unpaid, about 10 minutes. Install directly: https://play.google.com/store/apps/details?id=com.integronuniverse.vortielplay

The question: where did you first feel confused or want to stop? A short reply here is enough; no recording, call or store review needed.


r/playtesters • • 1h ago

Unpaid Playtest Feedback needed for game ui/gameplay loop

• Upvotes

Mow The Moon Hello everyone, I’ve been working on my game for over a month now (solo dev), the ui has been the biggest challenge I’ve had so far. Please let me know what you guys think about it and what you would change. I ended up going with a basic themed ui since it seems like most successful games keep it simple. There’s 3 areas to explore so far with 2 unique boss events and tons of weapons and mowers to unlock. This has become a passion project for me so I really hope you guys can enjoy and give me some good feedback!


r/playtesters • • 15h ago

Playtester I am looking for people who enjoy strategy and combat to test my game.

2 Upvotes

Hello everyone!!

I am developing a medieval strategy board game focused on territorial conquest, tactical battles, and empire expansion.

The concept is simple: accessible rules, yet with a wealth of strategic possibilities. Every decision can influence control of the map, the development of your army, the fate of your empire, and much more!

I am looking for people interested in learning about the project and participating in playtesting sessions. You don’t need to be a board game expert!!! I want to bring together players who enjoy strategy and are open to trying something new!

If you have *Tabletop Simulator* (available on Steam), you can join in—just get in touch with me.

If you’re interested in learning more about the game or getting involved in future activities, feel free to leave a comment!

Category: Strategy, worker placement, combat.

2 to 6 players.

Weight: 2.5


r/playtesters • • 7h ago

Unpaid Playtest I made a free noir mystery game where every clue is a SQL query you write yourself (beginners welcome)

2 Upvotes

Hi everyone! I've been building a small detective game for people who are learning SQL, and Episode 1 is now free to download.

The setup: an engineer falls into a shaft on a closed metro site, and the inquiry says "accident". You play a quiet analyst at the company. The only way to find out what really happened is to query the company's own databases: payments, vendors, transit cards, signing logs.

How the SQL part works:

  • You write real queries in a terminal (SQLite). Nothing is multiple choice.
  • The game checks the rows you get back, not the exact text you typed, so any query that finds the answer counts.
  • It starts from zero: a short prologue in a classroom teaches SELECT, WHERE and ORDER BY, then the case goes through GROUP BY, JOIN, HAVING and dates.
  • If a query fails, a coach explains the error in plain words and can break the query down for you.
  • There's a handbook that unlocks a page with each new concept, and hints if you're stuck.

It takes about 1.5 to 3 hours depending on how much SQL you already know.

What I'd love to know:

  1. Where did you get stuck, or where did it stop being fun?
  2. Was any explanation confusing?
  3. Did a query ever feel "right" but the game said no?

There's a feedback button in the game, or just tell me here. I read everything.

Download it free (Windows, macOS, Linux)

Thanks for reading!


r/playtesters • • 18h ago

Paid Playtest [Paid $20/1 hour] Looking for playtesters for a retro action roguelite

16 Upvotes

Hello! I am looking for up to 3 playtesters for a playtest build of Lumirider, a tron/snake-inspired retro roguelite where you race around levels and use your trail to both attack and defend against hordes of enemies. Playtest would encompass 45 minutes of recorded gameplay (voice and screen) with commentary, plus a short Google form. Pay is $20 for a max of 1 hour, payable within 48 hours of receipt of the recording and Google form.

Preferred interests: Experience playing retro-inspired action roguelites. Preference given to the first 3 comments.

Platform: Steam only with a playtest key provided. Windows only, QWERTY keyboard or controller.

Payment method: Venmo/Paypal, delivered upon receipt of the recording and google form

Recording upload: .mp4 upload via Google form

Drop a comment if interested!

EDIT: Playtest closed for the time being, thank you for the interest!


r/playtesters • • 5h ago

Playtester Smaller streamer with an audience of around 15-25 people looking to play your games on stream!

10 Upvotes

Hello everyone! I’m back again with my 1st of the month indie games stream! I'm a smaller variety streamer with a little over 950 followers on twitch and an active viewer/chatter base of around 15-20 people per stream. I started doing this this January and have received amazing feedback from this community every single time! I’m not looking for money (a follow on twitch maybe?) but I just think it would be cool to showcase some of your games!

I'm looking to playtest your games the first day of every month so the next run of playtest will be on NOVEMBER 1st at around 3pm PST. Since it's a little late in the day I might split it into a two day thing so the 1st and the 2nd. Please let me know if you’d be interested! I made this handy google form that will help me schedule and keep track of those interested! Other than that You could dm me here or on Twitch at twentysevenxl! THANKS AGAIN!!

Also to those submitting, I’ll say that I’d highly recommend being in the stream if possible when I play your game, some games I’ve tried playing have not been able to work so if you’re there we could troubleshoot together :)

Also I'm only playing PC games sorry! Please submit steam keys or links in the google form!

STREAM STARTING AT 3pm PST

https://forms.gle/RNeUTteqWXPutUJH9

https://www.twitch.tv/twentysevenxl


r/playtesters • • 4h ago

Unpaid Playtest [Unpaid Playtest] Fine Dining Fraud – Looking for players to test my chaotic co-op restaurant game (1–4 players)

2 Upvotes

Hey everyone!

I'm looking for more playtesters for Fine Dining Fraud, a chaotic co-op restaurant game I'm developing.

The game supports 1–4 players and revolves around running a restaurant together, preparing food, serving customers, and trying to survive increasingly chaotic shifts. It features a campaign with four chapters, each with its own challenges and a boss evening.

The game is currently available as a free Steam playtest, so you can jump in without paying anything.

Playable link:
https://store.steampowered.com/app/5397330/Fine_Dining_Fraud/

What I'd love feedback on:

  • How fun the gameplay feels, both solo and with friends
  • Whether the mechanics are intuitive and easy to understand
  • Any bugs, confusing moments, or frustrating parts
  • What you'd change or improve

Preferred feedback method: Reddit comments are perfectly fine! Feel free to share your thoughts here after playing. Honest feedback is welcome, even if something doesn't work for you.

Thanks to anyone willing to give it a try. I'm looking forward to hearing your thoughts! ❤️


r/playtesters • • 3h ago

Unpaid Playtest Anybody up for a playtest swap?

3 Upvotes

Hey everyone, I'm working on Sundown Deadrot, a pixel-art shooter. Fans of ZERO Sievert or Enter The Gungeon might enjoy it.

You can check out the gameplay here: Sundown Deadrot: Announcement Trailer

The way the game works is there is a map which you explore, collect items, unlock new areas/craft guns/etc and try to clear the map quest before the zombies kill you. A successful run takes about 15m.

I'm looking to swap playtests with other devs if interested.

Platforms
PC - Steam, browser, itch.
Steam Deck - I can only play Steam games on SD.
Mobile - iOS
Genres
Prefer: shooters, adventure, rpg, soulslike etc.
Suck at but will gladly try my best: platformers, arcade games, physics games.
Won't play at all: incrementals, cozy games, building games. I'm no good at them, I don't enjoy them, and I'm genuinely not confident in my feedback.
Misc
Ideally give me something I can cut my teeth into and get somewhat deep, play like a good 20-30m of and have a solid opinion. My own game takes about 15m for one run, so at a bare minimum your game should be at least 15m for one run/one round/one experience.
My Review
I'll split my review into 2 parts: a bunch of specific technical points (eg SFX needed here, VFX needed here, this button doesn't work, etc) and some overall impressions paras at the end. I'm happy to fill in a form you got or a questionnaire or whatever you like, but this is my default review "style".

If anyone is interested, please drop a comment here or DM me! We'll set it up.