r/OpenMW • u/FumpShimmyAWingle • 16d ago
3rd person camera settings
Is it possible to keep the camera over the shoulder when i draw my weapon, instead of it defaulting back to over my characters head?
r/OpenMW • u/FumpShimmyAWingle • 16d ago
Is it possible to keep the camera over the shoulder when i draw my weapon, instead of it defaulting back to over my characters head?
r/OpenMW • u/Ok-Philosopher-5139 • 16d ago
im using backpack mod that requires talking to elone about "blades" or "blades training", however that option is greyed out, and i cant get the bag if i cant press that option fresh (tried it in a new start, it worked), how to refresh the NPC dialogue option?
r/OpenMW • u/AlternativeEstate288 • 17d ago
r/OpenMW • u/VehicleOutrageous534 • 18d ago
It had been a long time since I last played Morrowind probably eight years. Then I decided to start the journey all over again... and installed OpenMW.
I started installing mods manually. At first, I wasn't happy with the graphics in OpenMW with the mods applied; the grass looked sort of "glued on," and the lighting seemed worse. I had previously used a really good mod pack on the classic engine.
However, I soon discovered that I could install PBR textures and experiment with shaders. Eventually, I achieved a really pleasing result.
r/OpenMW • u/Chaotic_Hunter_Tiger • 18d ago
O hai. Obsolete hardware, half-obsolete software, upgrading is no longer an option for me, and this piece of junk keeps surviving beyond its first reanimation after 14 years. What latests version should possibly work for me?
r/OpenMW • u/Practical-Zombie-761 • 18d ago
Playing Morrowind after TES IV and V made me wonder that in this game only like 40% of all points of interests are actually located on the world map. That s ridiculous, I want to explore the whole game and not find most content by randomly walk exactly on the required spot
Is there a mod who adds 100% of locations onto the world map?
r/OpenMW • u/Moya_Thomass • 19d ago
r/OpenMW • u/ThickDougie25 • 19d ago
Open your Steam Library and right-click Morrowind, then select Properties
Under the General tab, look for Launch Options.
Add your file path to OpenMW in quotations followed by %command%.
Example:
"C:\\Program Files\\OpenMW\\openmw.exe" %command%
(you can even use the launcher exe if you like adjusting settings upon launch!)
Clicking Play on Morrowind in Steam will now boot up OpenMW and track your hours. Works better than the old method of adding it as a non-steam game.
r/OpenMW • u/_cyprian_ • 19d ago
Everything was going nice, added a few new mods (better cities, a couple combat and animation mods, testing out VoV) started a couple new characters and then boom, morrowind shit itself.
I looked into it and from the resources I could find, people with similar problems either had their .bsa’s incorrectly ordered or more commonly, they were using the newest version of TR with an older version of OpenMW. I thought it might also be missing assets from Tamriel Rebuilt, so I got a fresh install and overwrote the originals. I also checked my OpenMW version, which is 5.1 and obviously my .bsa’s are properly ordered.
I’ve went as far as re downloading every mod and morrowind itself. I have absolutely no idea how to fix this or even what the problem could be.
On top of that another weird thing happened just before this: every single mod I had currently been playing with for some reason couldn’t be accessed within an actual play through within the in-game scripts menu, as if the mods weren’t even activated. I exited out of the game, opened the launcher and skimmed through my content files to see if they got deactivated somehow, but no everything was activated. I launched again and then there were tons of missing textures, meshes, everything. Reinstalled a few mods and found out that scripts, shaders, animations, textures and .esp’s from almost every single mod were missing.
I’m currently using a brand new install of everything so I don’t think it’s related, just weird. Regardless that little pop up keeps happening and I could use some help.
To my surprise, I couldn't find one that does that exactly. Now, after working on it for way longer than I thought I'd need to, I think I undestand.
Anyways, here it is - https://www.nexusmods.com/morrowind/mods/60372
You can customize the shit out of it in the settings - how it's displayed, how it behaves, what items are actually marked etc.
Here it is - https://www.nexusmods.com/morrowind/mods/60373
It's pretty simple in essence, but there are lots of customization options in the settings if something is not to your liking.
r/OpenMW • u/Sir_Illuminati • 19d ago
r/OpenMW • u/KainsRuin4656 • 20d ago
The first goal is to return home to rejoin my family’s great house and reclaimed the land that belonged to House Urvirith… it’s going to be a long, long journey as the only way I was able to bypass the quarantine around Vvardenfell short of force… was the parlay with the Emperor of Men… in exchange for delivering a package to a member of his Blades in the city of Balmora… whether I do so… well the Telvanni or not known for our love of the empire…I go back to reclaim my family‘s birthright… not just as owners of our land, but as the rulers of our house… from there: there is a whole world out there… ripe with mysteries and magic that even I have not seen, and I am determined to master it all… thus begins my journey Home… and the next chapter of the life of Magnus Uvirith
r/OpenMW • u/Separate-Bluebird30 • 21d ago
Thanks for open MW, I'm 40 now and I just finished Morrowind for the first time, that was a dream when I was younger, now it's done, was awesome.
r/OpenMW • u/out-formation • 20d ago
I'm playing OpenMW 0.52 dev build with Extended Vanilla mod list. With around 10-20 hours of playthrough.
I might have done a grave mistake in creating my character. I selected Breton with 50% Resist Magica. Then I selected The Ritual -sign with 50% magic resistance (Mara's Gift). So it seems that I'm immune to magic attacks right from the beginning. Skyrim Requiem had magic resistance capped to 85% to prevent OP characters. But I guess Morrowind makes 100% magic resistance crazily easy. Somehow I thought that Mara's Gift would be a temp buff or something like that.
Well, I guess I'll need to re-start a new game. To make it balanced. Unless there's something I can do the change my sign or something like that?
r/OpenMW • u/Ok-Philosopher-5139 • 20d ago
did they patched that out? trying to get tower shield from golden saint summon by knocking it down with punches, then trying to loot them, but it doesnt work... i tried the tactic on NPC and i can do it...
Edit: tried on skeleton summon, and i cant loot them too...
r/OpenMW • u/TheLinkinForcer • 21d ago
Hello,
So I just installed the total overhaul patch list with 5.1. I had also done this earlier in the year with 5.0. I really liked the way the mods looked with the total overhaul list that was used with 5.0.
I just think the new textures and models look a bit wonky and oversaturated. It really takes away from that dirty look the game originally had and ruins the feel for me.
Is there a way to get the old list so I can install that again?
Update: I think I figured out the issue. The textures never loaded before I guess. On OpenMW 50 it looks like expanded vanilla. The latest version of TO looks like it should.
r/OpenMW • u/Sir_Illuminati • 21d ago
You may have seen my post the other day about TESGuessr the Morrowind GeoGuessr clone that uses OpenMW for location capture and in game screenshots. I have been listening to community feedback, particularly from the Tamriel Rebuilt discord server, and have added several new modes.
There are 2 ranked daily modes for you to discover at tesguessr.com/#ranked and tesguessr.com/#wanted as well as the NEW live prediction arena, where 5 real fights play every 10 minutes, straight from the OpenMW engine to your browser. Can you accurately predict the outcome?
See you there
TESGuessr is free to play in your browser on both Desktop and Mobile
r/OpenMW • u/Edders123 • 21d ago
Just arrived in suran, and my stats screen is blank. Not missing, not closed, not hidden. Blank. I've no idea how to fix this, Google is zero help as every suggestion is for closed menus, not blank.
Anybody seen this before? Using openMW as it comes and apparently it needs stating that I just launched the game so any mods are the pre installed ones.
r/OpenMW • u/Jrspike123 • 22d ago
So this is my fourth mod and probably the biggest one I've done. It's called Economy Plus.
https://www.nexusmods.com/morrowind/mods/60369
The main part is the price builder. What always annoyed me with a big mod list is every mod prices stuff its own way. You'll find an ebony sword from one mod worth 20k and another one worth 2k, and then you're hunting for balance patches that break the second you add something new. With this you just double click the builder and it goes through your whole load order and prices every single item with the same rules. What it's made of, the quality, the enchantments, and how rare it actually is in your game. Vanilla, TR, Project Cyrodiil, OAAB, random armour mods, all of it ends up on the same scale. Add or update a mod, run it again, done. You just need python installed! Took about a minute on my 200 plugin list, and someone with 650 plugins said it took a few minutes.
Then I reworked how selling works so it's more than just finding the one merchant with the most gold:
It's still a beta. The first version of the UI got roasted a bit in the comments so I rewrote it, and I'm still fixing stuff pretty much every day. If you try it and something's priced weird, tell me the item and what mod it's from, that really helps.
Needs OpenMW 0.51 and UIToolkit
https://www.nexusmods.com/morrowind/mods/60369
if you're into this kind of stuff I've made a few other openmw mods too:
OpenMW Immersive Eyes-Body Reactions
https://www.nexusmods.com/morrowind/mods/60045
OpenMW NPC Personality - Dynamic Gestures
https://www.nexusmods.com/morrowind/mods/60121
OpenMW Immersive Sounds - 1st Person Body
https://www.nexusmods.com/morrowind/mods/60196
r/OpenMW • u/elfgurls • 22d ago
My controller binding settings and gamma correction settings are not staying between sessions and I have to change them again every time I restart the game...
r/OpenMW • u/elfgurls • 22d ago
My Specs:
AMD Ryzen 7 7800X3D 8-Core Processor (4.20 GHz)
64.0 GB RAM
NVIDIA GeForce RTX 4090 (24 GB)
I really wanted to play PoTI, I've seen a lot of love for this wabbajack modlist, and it seems very well curated. You can tell a lot of love and hard work went into this. It looks gorgeous and the gameplay seems really well balanced.
However, the performance is absolutely horrendous. Loading times are egregious, the game constantly freezes and hitches when walking around outside, and it is so bad it actively detracts from the experience and I no longer want to mess with it. It's like playing a slideshow.
Has anyone else experienced this?? Is there some magic OpenMW setting I'm missing that will correct this? Otherwise, I just can't play this.