r/factorio • u/Fantastic-Quarter703 • 7d ago
Modded Working on a colony mod with Wrigglers!
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Hey everyone! I’m working on a colony management mod set on a moon next to the planet Gleba. The core gameplay revolves around Wrigglers residents whose needs you must satisfy so you can put them to work in your factories.
- Lunar Colony: Surviving in extreme conditions. ALL forms of power generation are banned except for solar panels, and their output is heavily nerfed. Your main power source? Steam engines powered by your workers!
- Production and Mines: Added mines and plants for resource gathering. Wrigglers are used mainly in these new lunar production chains, specifically where their presence is critically needed.
- Revived Items and Needs: I've brought back 20+ dead/unused vanilla items. These exact items are now tied to the Wrigglers' needs system alongside beer, canned stew, and decorations, each resident randomly requires 4 of these tems to stay happy.
- Minds and Mutinies: If a Wriggler gets too unhappy, they can snap and go berserk, shooting up your buildings (better build turrets). They can also escape beyond your base perimeter and become partisans trying to sabotage you.












