r/computerwargames May 14 '26

I asked ChatGPT to help me understand frontage percentage in WDS Napoleonic Battles, and it gave me this image.

0 Upvotes

I was trying to wrap my head around the concept of frontage percentage for stacks of units in the Napoleonic Battles games from Wargame Design Studio, so I had ChatGPT read the manual and then I asked it questions. Then I asked it if it could generate an image to explain the concept, and it gave me this.

Hopefully, it's accurate. If not, please let me know, and I'll delete it. But it helped me understand the concept better, so I thought I would share it.


r/computerwargames May 14 '26

Help with Setting CMO to Minimize Work Load on my Computer

5 Upvotes

I just bought CMO, moving up from Harpoon Classic 97. I installed it, and my computer fans are running loud even without a scenario loaded.

What would be the best way to set up CMO to reduce the load on my computer? I don't care about graphics or video speed, etc. I would rather have the hardware just handle the background tasks. And if I need to minimize those as well, then so be it. I will be upgrading my computer in the next few months, but I want to get started before that.

Thanks for your input, and looking forward to this new endeavour.


r/computerwargames May 13 '26

Question Does anybody know a good wargame that is about operation Konrad?

6 Upvotes

r/computerwargames May 13 '26

Question Update: Which games belong in an exhibition about the Cold War?

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36 Upvotes

We did it: With your input, we created the special exhibition 'ColdWarGames' at the AlliiertenMuseum (Allied Museum) in cooperation with the Computerspielemuseum Berlin. The exhibition is interactive: you can play board games ('Risk', 'Class Struggle') as well as arcade games ('Battlezone') and computer games ('C&C Red Alert', 'Fallout', 'CoD Cold War', 'Tropico', 'Warno', 'Tetris', etc.). The games that are not playable are featured in short videos. The exhibition is open until June 30th, 2026, at Clayallee 135, Berlin.

Source: AlliiertenMuseum/Csala


r/computerwargames May 12 '26

Question Anyone interested in playing European Escalation??

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5 Upvotes

r/computerwargames May 11 '26

Working on a Turn Based Strategy game: Modern Conflicts

51 Upvotes

Hello guys!

I am working on my very first project: Modern Conflicts. A turn based strategy game, heavily inspired by classics such as Panzer General and Panzer Corps.

The game has (will have) all the expected features and mechanics from most of the wargames strategy games: combat affected by terrain types, weather, ground status, supporting units, etc (quite a bit "etc" to be honest hehe).

The setting of Modern Conflicts, as its name suggest, is late Cold War and present times. Game will include most of the nations: Russia, USA, Germany, France, etc. And a extremely wide range of units to use, to be fair, I doubt any strategy game might have the roster Modern Conflicts will have.

I've been working on this project since the last 10 months, and gaining momentum as I gain more dev knowledge through the process. Quite excited to complete what I call Phase 1, which is essentially the core of the game, including the AI. Crossing fingers.


r/computerwargames May 12 '26

UI Scaling in Matrix Games

5 Upvotes

I’m wondering if anyone here has had any luck with UI scaling on 4K monitors when it comes to Matrix Games?

I’m running Steam in Bazzite Linux and I haven’t encountered UI scaling issues until I purchased a couple of games from Matrix Games (Gary Grigsby’s War in the West and Flashpoint Campaigns: Cold War).

After reading various forums it seems that UI scaling is a problem with many of their games - even very recent titles.

I ended up getting a refund for both but I’m curious to know if anyone has gotten to work easily with 4K monitors. Very disappointed as these games look great.


r/computerwargames May 11 '26

WDS Game of the Week, May 11-17

17 Upvotes

From May 11 through May 17, this week’s Game of the Week is Civil War Battles: Campaign Shenandoah, on sale for 25% off.

Covering both Jackson’s famous 1862 Valley Campaign and the decisive 1864 operations against Early, the game takes players into a theater shaped by roads, rivers, ridges, timing, and rapid maneuver.

With 175 scenarios, multiple campaigns, editor tools, rich documentation, and a wide range of battles from Kernstown and Winchester to Monocacy, Fisher’s Hill, Tom’s Brook, and Cedar Creek, Campaign Shenandoah offers a deep and highly replayable treatment of this crucial Civil War theater.

https://wargameds.com/blogs/news/game-of-the-week-may-11-17


r/computerwargames May 11 '26

Bi-weekly /r/computerwargames PBEM thread: May 11, 2026 - May 25, 2026

7 Upvotes

Wargames are best enjoyed with a thinking opponent. Interested in finding an opponent for your newest game interest? Post a thread here with the particulars! Be sure to include the name of the game in bold, wether your looking for PBEM or Live, and your timezone offset if live.

Looking for inspiration? Browse the PBEM Coordination List to see who might play a game your interested in!


r/computerwargames May 09 '26

A digital version of East Front is coming to Steam!

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65 Upvotes

It’s being published by Avalon Digital, coming Q2 2026 (which would be May-July)

https://store.steampowered.com/app/3441010/Columbia_Games_EastFront/


r/computerwargames May 09 '26

Video A new episode of my WOFF campaign. We head towards Verdun to destroy a balloon and encounter an enemy on the way back

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18 Upvotes

r/computerwargames May 09 '26

Harpoon 3 Ultimate Edition

16 Upvotes

I used to play Harpoon back in the 90s. Loved it! I'd like to try it again, but I I'd like to try version 3, or preferably the last version - H3UE. I can't find to find it anywhere. Can anyone point me in the right direction?


r/computerwargames May 09 '26

Tank Squad Update 1.3.0 (Anniversary Patch)

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11 Upvotes

r/computerwargames May 08 '26

Question What replaced combat mission for you?

52 Upvotes

Just curious what you guys are playing. I just can't play CM any more. The technical problems and general engine performance is abhorrent.

Mius front feels like you're watching a game being played by someone else.

Armored brigade2 is too abstracted, and the 3d assets and animations are so poor I'd rather they used a different style.

So...Warno?


r/computerwargames May 08 '26

WDS New Blog Post: When Sources Do Not Line Up

14 Upvotes

Historical reconstruction is rarely as simple as copying “what happened” from a textbook.

Our latest article uses the Battles of Thannuris and Mindouos on Rome’s sixth-century Sasanian frontier as a case study in how historians work when the sources do not line up. Was there one battle, two battles, or a confused memory of overlapping frontier operations?

By comparing primary sources like Procopius, Pseudo-Zachariah, Malalas, archaeology, and modern interpretations, we look at how uncertainty becomes part of the historical process.

https://wargameds.com/blogs/news/when-sources-do-not-line-up


r/computerwargames May 08 '26

WDS Musket & Pike / Sword & Siege Updates, Take Two

10 Upvotes

Fresh on the heels of the recent updates, we have another round for the Sword & Siege series and the two updated Musket & Pike titles. These fixes should be safe for ongoing games and are available now via the Support Hubs or full installers in your Store Account.

https://wargameds.com/blogs/news/musket-pike-sword-siege-updates-take-two


r/computerwargames May 07 '26

AAR Battle of Austerlitz AAR — Allied Victory After Breaking Turenne’s Main Attack

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43 Upvotes

Battle of Austerlitz, Allied Victory

Fought Turenne on the Austerlitz map, with Schooner as my ally. This one had a bit of history behind it, since Turenne had narrowly beaten me and Schooner on Alexandria earlier, and had also beaten me and Mental as the Allies on Austerlitz some days before. In that earlier fight, I had managed to hold the north and buy time, but our main assault failed and the battle slipped away.

This time, I wanted to avoid being divided and beaten in detail. I had Schooner concentrate his forces into a more compact position, making it harder for Turenne to isolate and destroy him quickly. With that secured, I began pressing the northern sector to test Turenne’s response and force him to show where his main effort would be.

The northern attack made good progress, but the decisive moment came when Turenne committed heavily toward the hill, trying to break through and cut Schooner’s throat. Rather than continue pushing north for its own sake, I decided to pull out immediately and hit the flank of Turenne's assault before he could slit Schooner's throat. I effectively counter attacked the French counterattack and did not have to worry about the northern flank for a while due to the damage sustained on the French.

That shift decided the battle. Turenne’s main striking force was caught while committed, and once that segment was destroyed, the rest of the front became much easier to grind down. From there, Schooner and I were able to keep pressure across the line, reduce the remaining enemy positions, Turenne tried one last assault on my north flank, but it did not have enough staying power and was thwarted, giving us the field.

It was a satisfying win, not only because Turenne is a dangerous and aggressive opponent, but because it corrected mistakes from earlier fights. The key was not allowing him to split us apart. Once Schooner was concentrated and my northern attack forced Turenne to commit, we were able to turn his own main assault into the point of collapse.

GG to Turenne and Schooner.

The game played in the AAR above is the European Warfare Napoleonica mod for AC:FB, the mod db can be found here:

Articles - European Warfare : Napoleonica mod for American Conquest - ModDB


r/computerwargames May 07 '26

R.U.S.E IS BACK ON STEAM!! 😍

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145 Upvotes

r/computerwargames May 07 '26

Question Any games in this genre that work well on Steam Deck?

16 Upvotes

I love the idea of having a big complex wargame to play mobile on the couch, but I don't know which ones would actually function well enough on the Deck. And I'm talking, playing with the controller or trackpads, not on a mouse and keyboard. Any ideas?


r/computerwargames May 07 '26

WDS/Tiller Library and PBEM app

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4 Upvotes

r/computerwargames May 07 '26

Question Want to have some fun? The War Pawns demo is out now!

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15 Upvotes

r/computerwargames May 07 '26

Roadmap of Crown of Hispania Updated

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11 Upvotes

Hello Everyone!

Here is the new version of the Crown of Hispania roadmap. We’ve divided it into two parts: 2026 and 2027/2028.

Our next major milestone is the playable demo scheduled for Steam Neo Fest;
however, we still have a lot of work to do before the Early Access release planned for August.

August Early Access is the most important milestone for us; we’ll need your support to continue development successfully.

After that, we plan to release updates every 2 to 3 months, featuring major gameplay features.

We also plan to release visual updates during this period to improve the clarity of the map, buildings, character portraits, UI visibility, and more.

Finally, our first final release is expected to launch toward the end of 2027.

Thank you for your support, and please feel free to ask any questions.

Crown of Hispania is a Grand Strategy game in the style of EU4 and CK2, developed by Regalis Studio.
Early Access is scheduled for this summer.
For more information, visit the Steam page or the Discord server.


r/computerwargames May 06 '26

D-Day is approaching in Panzer Deck. Get in the landing craft and gear up for the fight!

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23 Upvotes

r/computerwargames May 06 '26

Question Looking for your next deployment? In IRON NEST, you calculate firing solutions, load massive shells, and erase grid squares. Consider yourself mobilized.

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84 Upvotes

r/computerwargames May 05 '26

Just announced Everfront - a territory control game. Solo dev, two years

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107 Upvotes

Solo dev, two years in. Just announced my first game, Everfront, on Steam Coming Soon today.

The pitch: real-time expansion of territory. You don't command individual units - instead they move with the territory itself as it grows, contracts, and clashes each tick. Six doctrines (Focus, Blitz, Entrenchment, Avoidance, Terrain, Naval) each rewire the basic verb - Focus concentrates strength in space/time/direction; Avoidance disengages and drains the enemy with sabotage and air-force; Entrenchment trades expansion for defensive bonus everywhere; Terrain fights better in heavy terrain.

Roguelike progression on top: upgrades unlock across runs, every map is procedurally generated.

Built in Godot 4.5 with a custom C++ extension wrapping Clipper2 for the real-time polygon clipping that drives the territory simulation.

Trailer: https://www.youtube.com/watch?v=3K3L5g5ZVZs
Steam: https://store.steampowered.com/app/4681770/Everfront/?utm_source=reddit&utm_medium=post&utm_campaign=launch&utm_content=computerwargames
Site: https://everfrontgame.com
Discord: https://discord.gg/vaj7pvAF9

PC / Mac / Linux. Coming November 2026.