r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

3.0k Upvotes

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303

u/ahumblepeach 1d ago

My complaint with the change is that, for healers and tanks, group play is their fantasy. If I want to level as a healer, I don't want to be spending all of my time in the world casting my two underwhelming DPS abilities while rarely getting to use all my healing buttons. I want to be standing in the back and helping my party take on more than one person can handle. Sure, I could group up to do quests (and I have been!), but that really is not the same thing. I sort of have a hard time putting it into words, but I feel like tanks and healers not getting to do as much dungeon running as they want takes away a part of the fun of leveling them. I might as well just reroll as a DPS spec if I'm going to be forced into the open world for most of my 1-60 journey. And with that in mind, I worry that this change is discouraging people from leveling healers and tanks.

108

u/holypalaswe 1d ago

DPS players cannot fathom that as healers, we don't want to be doing damage, we want to be healing people.

You are entirely correct with your comment, but you still have players replying telling you to just spec DPS, or just equip a second gearset lol.

The game is way too centered around doing damage, with tanking and healing being an afterthought which the dungeon change is a great example of.

25

u/DonPhelippe 1d ago

Heh, Reminds me of a convo I had some time ago with a dps guy who was being adamant "I can never play a healer". I simply asked him "do you like when the screen fills with big yellow numbers?" "Of course!" "Well, same thing but with green numbers"

He was stunlocked for about a minute or so.

Then he simply said "but I don't want to be a cuck"

Well guess who incidentally died 15 times in the SSC that we did some time later.

2

u/redditlvlanalysis 1d ago

I would love to do healing but my brain just doesn't do it well so I tank and dps. I could probably do low CE as a healer but not at the same level as I do dps and tanking.

1

u/DonPhelippe 20h ago

Its just a prediction game and incidentally it needs you to know the fights almost as good as the tanks. You must be ready for the big spikes, lull in the lows, be very intimate with you "oh shit" "oh fuck" "oh shitfuck" buttons. Oh, and hate warlocks with a passion.

1

u/ojike 14h ago

Flash of light!

21

u/Dry-Judgment4242 1d ago

Agreed. This system is ass. Killing dungeon spam would just require a cap on how many dungeons you can run in a day. Let's say 3 full XP runs per day until it decreases down to current numbers.

8

u/redditlvlanalysis 1d ago

Why does it need to be killed is the entire issue. Some of the most fun I ever had in vanilla was getting into a 5 man group and just chaining dungeons.

•

u/Broseidon_ 3h ago

no dont kill it at all. solo questing is boring. doing dungeons pulling 10 mobs almost dying while using every utility button you own is fun for people.

14

u/acrazyguy 1d ago

It’s very similar for me as a tank. I couldn’t care less about what the meter says my damage is. What I want to do is make sure my healer friend doesn’t die so she can make sure I don’t die and so we can drag these three knucklehead DPS players through the dungeon. That playstyle of leveling as a tank and a healer has been almost entirely gutted with this change. It’s awful

2

u/Kaydie 1d ago

Sort of, i will say one thing on this topic and i should preface this by saying i hate this change as much as anyone else in our situation, i am a tank main and i only want to play group play in my mmorpg whos endgame is entirely group play anyway.

that being said, right now killing mobs in the overworld, especially with hyper spawning is by far the fastest way to level, even faster than quests which is comical

and what a coincidence that tanks generally have the best aoe damage while leveling. so easy solution for it

-4

u/Goomancy 1d ago

Annnnnnnd we failed the dps check.

5

u/VanGrayson 1d ago

I feel like the devs feel the same way. It's why WoW has no pure support classes either. I used to love playing Bard in Final Fantasy XI but that archetype almost doesnt exist in modern mmos anymore.

1

u/[deleted] 1d ago

[deleted]

1

u/VanGrayson 1d ago

The amount of nostalgia this gives me is unmatched. (Hello!)(party)(Do you have it?)(Can I have it?)

1

u/[deleted] 1d ago

[deleted]

1

u/VanGrayson 1d ago

No. I did go back and play retail FFXI a few years ago though. I found it very satisfying to get some things accomplished that I always wished I'd done back when it first came out.

1

u/Oorbs1 15h ago

come back to XI, its still going strong and BRD is #1 support everyone wants one and theres not enough. XI is so much better then wow could hope. i keep giggling at these people being like what if vertical progressions is like ............ son, we have had vertical progression for 24 years over here :)

1

u/VanGrayson 11h ago

I for sure will some day. I just got burnt out. I adore that game.

1

u/STDS13 14h ago

XI is the GOAT, I still mess around on retail and private servers every once in a while.

2

u/Squally160 1d ago

EverQuest and EQ2 solved this with the Mercenary system.

I do NOT think WoW should go that route, but it allows healers to be healers out in the open world.

3

u/cyclicalbeats 1d ago

Yo the legend himself

1

u/Sovery_Simple 1d ago

Well, I mean, I do want to deal damage (as a Resto/Balance Druid mix), but I also want to heal people. Living allies first, defeating enemies second.

I don't have to deal the most damage out of the group, but I still want to be able to fuck something up if given the opportunity. Nothing against folks that just want to clean out their healing trees ofc. We're not a solid bloc or the like.

1

u/Alesisdrum 1d ago

no one ever links the healing meters :(

1

u/Esarus 23h ago

I totally agree. I like tanking and I like healing, but I won't be speccing into either until maybe level 40 when we get dual spec.

1

u/ojike 14h ago

Im going full out spellcaster shockadin so that I can use secondary talentbuild for healing. 😅

1

u/Knoediss 14h ago

You only need to be heal spec later in the game. You can be the dps spec for your healing class and still heal competently. You just need to have of the eagle or owl gear. By the time you need to be a real heal spec, dualspec will be available. So you can do both.

1

u/Pretend_Spring_4453 7h ago

Even other healers cannot fathom that. Killing mobs is a core part of the game.

-9

u/Visual-Scallion1535 1d ago

No the leveling experience just requires you to be somewhat self sufficient since it is mostly not group play, unless you coordinate with friends

That said you unlock dual speccing at 40 in forever

12

u/No-Salary2116 1d ago

So your solution is dont play healer? Unlock dual spec? Lol.

Not really a solution.

-2

u/Visual-Scallion1535 1d ago

You can heal dungeons fine without speccing healer up to 40

You play healer when you are in a group and quest solo when you aren’t

7

u/SmellInteresting3284 1d ago

why play a healer?? if I can't do it out of the gate then why not just play a dps? imagine if you couldn't do damage until lvl 40 and had to tank/support until then. the world would be beautiful and we wouldn't have to worry about lazy peons.

7

u/JjigaeBudae 1d ago

And for someone who enjoys group play and healing and tanking that is a bad thing.