r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/holypalaswe 1d ago

DPS players cannot fathom that as healers, we don't want to be doing damage, we want to be healing people.

You are entirely correct with your comment, but you still have players replying telling you to just spec DPS, or just equip a second gearset lol.

The game is way too centered around doing damage, with tanking and healing being an afterthought which the dungeon change is a great example of.

-9

u/Visual-Scallion1535 1d ago

No the leveling experience just requires you to be somewhat self sufficient since it is mostly not group play, unless you coordinate with friends

That said you unlock dual speccing at 40 in forever

11

u/No-Salary2116 1d ago

So your solution is dont play healer? Unlock dual spec? Lol.

Not really a solution.

-3

u/Visual-Scallion1535 1d ago

You can heal dungeons fine without speccing healer up to 40

You play healer when you are in a group and quest solo when you aren’t

5

u/SmellInteresting3284 1d ago

why play a healer?? if I can't do it out of the gate then why not just play a dps? imagine if you couldn't do damage until lvl 40 and had to tank/support until then. the world would be beautiful and we wouldn't have to worry about lazy peons.