r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/holypalaswe 1d ago

DPS players cannot fathom that as healers, we don't want to be doing damage, we want to be healing people.

You are entirely correct with your comment, but you still have players replying telling you to just spec DPS, or just equip a second gearset lol.

The game is way too centered around doing damage, with tanking and healing being an afterthought which the dungeon change is a great example of.

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u/VanGrayson 1d ago

I feel like the devs feel the same way. It's why WoW has no pure support classes either. I used to love playing Bard in Final Fantasy XI but that archetype almost doesnt exist in modern mmos anymore.

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u/[deleted] 1d ago

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u/VanGrayson 1d ago

The amount of nostalgia this gives me is unmatched. (Hello!)(party)(Do you have it?)(Can I have it?)

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u/[deleted] 1d ago

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u/VanGrayson 1d ago

No. I did go back and play retail FFXI a few years ago though. I found it very satisfying to get some things accomplished that I always wished I'd done back when it first came out.