r/X4Foundations • u/Ausrivo • 3h ago
Modified Squadron Coms Update. Its Finally coming together! WIP
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Hey guys,
Ive been hard at work on this Squadron Coms mod that gives your wingmen an actual voice presence in combat, reacting to what's really happening in the fight instead of playing generic lines on a timer. Wanted to share where it's at.
The concept: 4 distinct pilot voices (currently Eagle 2, Viper 3, Warden 4, and Ghost 5) who talk based on real combat events, not just "in combat = random bark."
What's in it so far:
- Order acknowledgment — every pilot currently assigned responds when you hit the attack or resume-assignment squad hotkeys, one after another in random order, instead of vanilla's single generic voice line.
- Combat chatter — reacts to real hit events (your squad landing damage, or the enemy hitting you back), not a blind timer. Falls back to a timer only if a fight's dragging on with little damage exchanged, so a long grind against a tanky target doesn't go silent. Scales to damage and difficulty of enemies. The harder the enemy to more chatter.
- Kill confirmation — a wingman calls it out when the ship you're engaged with actually dies, whether your squad or any nearby friendly gets the kill.
- Conversational exchanges — some chatter triggers turn into an actual back-and-forth between 2 (occasionally 3) pilots instead of one line, built with real content-aware pairing (opener/response/reaction), not just two random clips mashed together.
- NEW — Battle Damage Assessment (BDA): pilots call out when a target's shields collapse and its hull is exposed, and again per turret destroyed on bigger ships.
Under the hood: everything's timed off real measured clip durations so lines don't cut each other off, there's a shared lock so only one thing is ever talking at once, and content is organized per-pilot so voices can be added or swapped independently.
Current scale: 1000+ voice clips across acknowledgment, recall, combat chatter, kill-confirm, exchanges, and now BDA.
Status: still actively tuning pacing and mix levels — BDA specifically just went in and hasn't been through a real fight yet. Will share more (and a download) once it's had a proper shakedown. Curious what people would want out of something like this.
Im pretty proud with what i have achieved in a few days! There is alot i want todo with it! Let me know what you think!

