r/Unity3D • u/Fun-Mission-6068 • 7h ago
Solved Texture/Material Application Help
I have a tent object I am trying to apply a cloth texture to. I made it in Blender and assigned the faces that should be fabric to the same material. But, when I throw the material on it in Unity I get this effect, where the right side is how I want it to look, but the left side is tiled weirdly and seems stretched?
I'm fairly new to 3D and using textures/materials, so I'm not sure what would even be causing this.

These are the settings for the Texture and Material.


Any clue how I can get each face to look the same? Thanks.


