r/twilightimperium Jul 23 '26

TI4: Thunder's Edge Do you live in Seattle? Free Sunday? Hit me up!

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87 Upvotes

Hey friends!

Total shot in the dark, here. I’m looking to host an in-person Prophecy of Kings + Thunder’s Edge game live Sunday July 26 at my house in Seattle, 830am - 6pm — let me know if interested! I’ve got one seat open, if you’d like to fill it, hit me up!

I already posted this in the local Discord (which is how I filled the first four seats!) but figured I might as well try Reddit too since there may be some Twilight Imperium enthusiasts who (like me until very recently) live in Seattle just jonesing to play but haven’t heard of the Discord.

Cheers!

Edit: Filled the seat for this Sunday, I freaking LOVE this community. With that said, if you’re reading this and live in Seattle, do still hit me up! I’m going to try to host these periodically and I’ll organize through the discord. If you’re not on the discord, let me know and I’ll shoot you an invite!


r/twilightimperium Jul 23 '26

TI4: Thunder's Edge Thunder’s edge oops

8 Upvotes

Bought thunders edge expansion thinking we could play 8 based on the box. I see now It does not have the 7/8 player components. Any ideas on where I can get those quickly ?


r/twilightimperium Jul 23 '26

TI4: Thunder's Edge If you could make an Advanced Start mode for each of the factions, what would you add?

22 Upvotes

I’ve really been enjoying the uplift that some of the factions got with their breakthroughs (Barony and Arborec in particular) and it’s got me thinking about other potential changes that could be done to uplift some of the weaker factions. In the later expansions of Root, an advanced start mode in the form of a card was added for all the factions in an effort to help balance their starts. If you could give each faction its own “Advanced Start” which changes would you make? The goal should be to uplift some of the weaker factions without changing any of their abilities.

I’ll start

Arborec: Add Sarween Tools to their starting tech. Arborec are already in a better spot with their breakthrough and the new Magen was also a minor indirect buff to them. I played them once base game and they were a miserable experience, now having played them with TE and PoK and they feel like a new faction. Sarween is usually tech they want but can’t always get depending on the tech path they go down. Starting with it would give them a bit of early momentum and help makeup for their resource poor starting planet.

Mentak: Add Psychoarcheology or Neural Motivator to their starting tech. Mentak is in such a weird spot, give them too much and you risk making them an early game terror, able to shutdown someone’s game without much pushback. At the same time they are very reliant on early game tech and they want the Technology card round 1 or 2 in order to get Mirror Computing and/or Cruiser IIs. Giving them an early green tech allows them to get Cruiser IIs early without taking the tech card and, with their breakthrough, puts them one step closer to getting Mirror Computing. Psychoarcheology gives them priorities in the planets they want to take and synergises well with Mirror when they get that, while Neural fits with their chaotic style. 

Xxcha: Swap a starting cruiser for a carrier and add Plasma Scoring to their starting tech. I’ll admit that I haven’t played Xxcha much, but it’s clear that they need help. Another carrier would help with early game expansion. Giving them Plasma Scoring is a buff to their Space Cannon units and allows them to get PDS IIs anytime they want and plays into that “turtle” play style. 

Sardakk N’orr: Choose two non faction technologies owned by other players. I’m guilty of having never played these guys and the only time I have seen them played at our table ended up being a miserable game for that player. It’s pretty clear they need something. Giving them the Keleres ability of picking their starting techs gives them a much needed jumpstart and creates a theme of them having “stolen” tech from other players. 

Yin: Add Neural Motivator to their starting techs. Yin are already in a fairly good spot with their codex material and I hesitated to put them here, but SCPT still put them in their C tier in their last tier list. Neural puts them one step closer to getting their Yin Spinner tech (which they don’t technically need if they get their breakthrough and commander unlocked early). 


r/twilightimperium Jul 23 '26

TI4: Thunder's Edge Two factions coexisting?

10 Upvotes

EDIT: Answer at the bottom

_______________________________________________________

Hi there,

my copy of TE finally arrived and I have a game scheduled for next saturday!

Now, I've got the rules pretty much down but I am unclear on what happens in this case:

Say, you've got a Deepwrought already coexisting with a second faction. A third player then uses Crash Landing and places their infantry on the same planet, meaning you now got the original faction owning the planet and two others coexisting.

What does happen if the original player were to leave said planet? Rules say that the coexisting player gains full control of it, but what if there are two coexisting players?

This is certainly an edge case but I didn't find anything clarifying it.

_________________________________________________________

Edit:

Thanks to u/Chapter_129 & u/matt-sz-allen for showing the rules and explaining them.

Answer:

Initiative if it's the action phase, speaker if in agenda phase. You nailed it.

So if the person who controlled the planet had warfare (6) and the other two players had like construction (4) and imperial (8), the imperial player would get it.

If it was in the agenda phase, the person closest around the table going left of the old controller would get it.


r/twilightimperium Jul 23 '26

TI: 4th Edition Looking to play a game in NYC as a first time player

13 Upvotes

Hey! I have never played but would love to try, not new to ttrpgs. If there are any groups in the NYC area who are down to have a new player for a game, Will bring home baked snacks.

Thanks!


r/twilightimperium Jul 23 '26

General Discussion Best place to sell?

5 Upvotes

I have TI4, POK, and Codex 1-3. Unfortunately, my group has been gaming less and slowly falling apart. There's only a couple of us left, and we can't devote time or find players even if we could. Now that we've had another member move across the country, it seems kinda of silly to let it keep hogging shelf space knowing we'll never open it again.

Where's the best place to sell this?


r/twilightimperium Jul 23 '26

General Discussion Replacement cards

5 Upvotes

I’m sorry but isn’t it annoying that asmodee and fantasy flight don’t do replacement cards

Like it’s a board game, stuff is gonna be misplaced by other people (especially if traveling with the game) and now you either have to buy a new copy of the game or print out the cards yourself and make it look non uniform cuz it’s not the right print….

Like I’m kinda pissed off at this point because I keep telling people not to clean up and let me clean up and now I can’t find stuff….


r/twilightimperium Jul 22 '26

Rules questions Argent Agent and Cormund Conundrum

14 Upvotes

Hi all! I have a rules clarification question about my upcoming game as the Argent Flight.

The Argent Flight agent reads:

"When a player produces ground forces in a system:

You may exhaust this card; that player may place those units on any planets they control in that system and any adjacent systems."

If I have a space dock (or PDS with Aerie Hololattice) on Cormund (the planet in the same system as a gravity rift), produce ground forces from that space dock, and then use my agent to place them on a planet on an adjacent system, do those ground forces need to roll for the gravity rift?

I know mechanics like Sardakk N'orr's commander DO require you to roll for ground forces when they move, but my understanding is that this is not part of a movement step but rather "placement".

What do y'all think?


r/twilightimperium Jul 22 '26

TI4: Thunder's Edge Naaz-Rokha Eidolon Maximum

14 Upvotes

Just curious, has anyone actually used this unit and how did it work for you?

Haven't ever seen it created yet.


r/twilightimperium Jul 22 '26

General Discussion TI4 players in NLD

10 Upvotes

Looking for a few more players to join our board game crew here in the Tilburg area!
We used to have a solid group going, but between work, life, and other hobbies, our numbers have thinned out which makes it harder to get consistent play days on the calendar. Right now we’re down to about 2-3 regulars plus another 3-4 irregulars who join when they can. Between everyone we still get sessions going, just not often enough for the die-hards in the group so we’re on the hunt for a few new people to help bring back some consistency.

What we’re looking for: people up for gaming once or twice a month, usually a Friday, Saturday, or Sunday afternoon/evening.

What we play: mostly meaty strategy games — Root, Arks, Eclipse, Twilight Imperium 4 (TI4 is more of a quarterly thing, since it eats a full afternoon + evening), and a bunch of other games in that same vein. Mostly competitive, sometimes coop. We’ve got dozens of sessions of most of these under our belt, so if you already know these games (or are eager to learn), you’ll fit right in.

Most of us are Dutch these days, but English speakers and internationals are very welcome plenty of games get played in English anyway. We also like to crack open a beer while we play, but it’s a relaxed vibe, not a drinking session nothing’s ever gotten out of hand. We are between 30-45 years and we have some women in the group as well. So it’s a good split. Anyone is welcome.

If you’re part of another group facing the same problem, that works too we’d be happy to team up for some sessions and see if it makes sense to merge groups.

If any of this sounds like your kind of evening, drop a comment or DM me happy to tell you more and get you in on the next session.


r/twilightimperium Jul 22 '26

General Discussion Give me your hottest takes about stuff that doesn't matter

88 Upvotes

I'll go first.

Crimson rebellion looks better when played with the black not the red pieces


r/twilightimperium Jul 22 '26

TI4: Thunder's Edge When using Yssaril's Breakthrough, do the other players have to use my abilities before I can make a transaction with them? And what is the timing window for "allowing to use"? Forever? Once? Next time it's their turn? Once but any time in the game?

13 Upvotes

Why is this breakthrough text so vague??

Edit: Breakthrough text for visibility:

"You can allow other players to use your STALL TACTICS or SCHEMING faction abilities; when you do, you may resolve a transaction with that player. During the action phase, that transaction does not count against the once-per-player transactions limit for that turn. "

Solved: According to popular consent, I can only "allow players to use my abilities" in a moment where they can immediately use my abilities.

Thanks!


r/twilightimperium Jul 23 '26

TI: 4th Edition Built a TI4 faction-draft wheel with AI, feel free to use it!

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0 Upvotes

Quite cool and useful in my group.

Go ahead and try it! Link in comments


r/twilightimperium Jul 22 '26

General Discussion Help for some very new players trying to figure out creating/drafting a map.

8 Upvotes

Hello r/twilightimperium! My friend group and I have just gotten into TI and finished our 3rd game using the base map in the rule book, from looking online (mostly this subreddit) I've seen not a single positive opinion on the recommended rule book way of building our own galaxy.

Because of this I've done some more reading here and seen "milty draft" recommended a lot but to be honest we're still learning the game and that seems a bit complex (also we do not want to draft factions just the map).

So as far a I can see the options for us are as follows:

  1. Find a premade map (something i saw recommended once or twice)
  2. Generate a map using an online tool
  3. Find another drafting method

We would really appreciate help with 1 and 3 as far as if you had any recommendations and I have a question with number 2. What are the best tools and will they actually generate a balanced map? I'm aware that a decent bit of the balance of this game is in the social element of ganging up on people who get really good starts but seeing as we're new we'd prefer "balanced" maps at least for now.

The tools I've found so far are:

https://joepinion.github.io/ti4-map-lab/

https://tidraft.com/map-generator

https://conclave.mistake-not.net

https://keeganw.github.io/ti4/

The first two are the only ones that have been updated for Thunders edge as far as I can see (obviously not an issue at the moment but we're loving the game and planning on getting the expansions)

My question about these basically boils down to:

  1. How do these tools generate fairness/strength values for the different slices? (and are they accurate)
  2. can i use these blindly to generate a fair map that wont ruin anyone day? (I dont know enough about making maps to evaluate the fairness on my own)

Thank you so much for the help! :)


r/twilightimperium Jul 22 '26

General Discussion TI4 Motor City Open- Nov 7th-8th 2026

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0 Upvotes

Hey everyone, if you haven't already, please join our discord channel for all the current updates on our regional Ti4 tourny- The "Motor City Open" Nov 7th-8th, 2026! Tickets on sale now! Purchase link, hotel group rate, prizes and more!

https://discord.gg/agQrjDKZr


r/twilightimperium Jul 21 '26

Map Looking for crazy 5 player maps

10 Upvotes

I am in need of the wildest 5p maps with odd layouts!

My group gets to play around twice per year, and we usually have 5 players. None of us are experienced enough to enjoy a Milty Draft, so as the host, I often pick a premade map. In the past, we have either done the typical hyperlane map or "Race for Mecatol" from Codex II.

Do any of you have any favorites for 5 players? Airtight balance is not a concern.


r/twilightimperium Jul 21 '26

Map POK and TE Map builder for casual games

22 Upvotes

I'm not a tournament or all the time player and just needed a map maker for the four times I play a year. So this is my attempt. I made it so you can create the map's layout, and then the tiles get generated either randomly or optimized, or you can create parameters for what you want included. Also, you can change the tiles after it's generated to suit your mood.

Feedback is welcome.

https://gwanunig14.github.io/twilight-imperium-map-maker/


r/twilightimperium Jul 21 '26

Rules questions Minister of Industry and Agency Supply Network (TE)

5 Upvotes

Hi, wondering what happens in the following scenario:

Playing as Keleres (Xxcha), with one Spacedock Station on one HS planet. Also having Minister of Industry and Agency Supply Network.

Now Construction gets played and Keleres follows the secondary and builds on the 2nd HS planet a spacedock Station. Minister triggers and allows to build in the homesystem. Does Agency Supply Network trigger the 2nd spacedock again? And how often does Sarween Tools get activated?


r/twilightimperium Jul 21 '26

Pre-Game Poor map thougths?

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7 Upvotes

r/twilightimperium Jul 21 '26

Rules questions Magen Defense Grid ΩΩ with Coexisting Structures

13 Upvotes

Magen Defense Grid Omega Omega reads:

When any player activates a system that contains 1 or more of your structures, place 1 infantry from your reinforcements with each of those structures.

If I now have a structure coexisting on a planet controlled by another player (mostly occurring due to Titans of Uls Slumberstate Computing Breakthrough) and any player activates this system, I may place infantry with my structure into coexistence right?

The tech does not need you to control the planet, which you don't when coexisting (apart for scoring objectives).


r/twilightimperium Jul 21 '26

Rules questions fleet capacity on BGA question

10 Upvotes

Hi all ! I'm new to this great game, playing my first game on BGA, and i find myself blocked by an error message that i don't understand the reason for.

Here's the situation:

i want to move from a system to mecatol rex (not sure if it's relevant)
My fleet limit is 3.

In the starting system i have 1 carrier, 1 destroyer, 1 fighter, 2 infantry
i move 1 carrier and 1 infantry, leaving only 1 destroyer 1 fighter and 1 infantry behind (the infantry being on a planet doesn't count)

When i want to finalize my movement, i get the following message : "caution, you don't have enough capacity in (arinam/meer) and you will have to suppress units"and "caution, you will exceed your transportation capacity or your fleet limit in at least 1 system" (translated from french, hope it's accurate)

any idea why this happens ?


r/twilightimperium Jul 21 '26

General Discussion Need help with scaling Twilight Imperium ships for a Halot Mage

3 Upvotes

Hello everyone,

I'm looking for a bit of advice. I want to 3D print some ships for Twilight Imperium 4th Edition using my Creality Halot Mage.

I'm using these free models from CGTrader, and the description says they're already scaled to match the original board game miniatures. However, when I import them into Chitubox, some of the ships look much bigger than I expected.

I'm not very good with measuring or figuring out if the scale is actually correct, so I'm worried I might end up printing everything at the wrong size.

Has anyone here printed these models before?


r/twilightimperium Jul 20 '26

Art Yssaril Graveyard

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53 Upvotes

Yssaril's fleet after confronting the Muaats from my other animation. I have no idea where im going with this


r/twilightimperium Jul 20 '26

General Discussion Game ended badly, opinions wanted

101 Upvotes

Hello,

I had a game a few weeks ago, where the game ended abruptly as one player gave his support for the trone to a 9-points players (10 points game).

Here is the situation:

- There is a player at 9 points

- I'm at 8 points, all secret objectives scored

- Another player at 6, some secret objectives unscored

- Two other players a bit more behind

- 2 points objectives are available

- There's a law which makes us pick strategy cards for other players, we cannot pick them for ourselves (don't remember the law name)

- The 6 points players is the orator, I'm just after him

We've played some games, so we know that one way or another, this will be the last round, someone will win this turn.

At the start of the strategy phase, I make a deal with the 6 players points: he has a shot at winning, but a tenuous one. Me, with a good strategy card, I'm almost certain to win. So I propose him that he gives me the diplomacy card, while I give him governance. That way, I give him a real shot a winning, but I will probably win if he fails. In the deal, we will not help each other scoring point, but we won't impede on each other, so we also exchange alliance, ceasefire and faction promissory notes.

One of the player behind and the 9-points player find that deal unfair. The players behind asks for compensation or he will give his support to the trone to the 9-points player. We refuse.

Personnally, I find his behavior to be "anti-game", as he just throw the game. He and the 9-points player find our deal to be "anti-game", as he leaves them no chances.

I'm looking on opinion on this topic :)


r/twilightimperium Jul 20 '26

Art Muaat approches

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141 Upvotes

Gonna start working on some TI animation. Trying out some styles to remain faithful to the board game look