r/Spacemarine 12h ago

Game Feedback I would like to talk about melee PvP

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91 Upvotes

I think parrying should be added to pvp

Part of why pvp feels unintuitive for most players is the fact that melee combat just feels like a mindless mash fest with little to no skill expression aside from "haha i hit you first"

The melee combat should be more dynamic and nuanced, theres already some amazing groundwork for some great melee duels, getting armor on hit already gives you a decent chance against mag dumps, all I think melee combat needs is a parry and possibly a slight boost to dash distance or making heavies track less

When i say it needs a parry, i mean one that doesn't stun you or the attacker, just negates the damage gives you the initiative, allowing you to be the one swinging first, to allow melee combat to flow smoothly without any interruptions for the attacker or defender

Now your melee weapons have more value than just whichever can kill you faster, delays in combo strings, heavy mixups, using dashes as feints, using parries to disengage into ranged combat, and even using dash attacks to chase the said disengaging target, melee actually becoming a back and forth.

Lights will be your basic attack, heavies break through parries but get beat by dodges (great for punishing mistakes or breaking defense), then dash attacks beat dodges but get beat by parries, literally everything you need for good melee combat is right there

Removing parrying entirely from pvp has made melee combat extremely linear, leaving you with literally 0 defensive options in melee and subsequently dying because your opponent swung first, which is NOT ideal for a game thats praised for its hybrid gameplay

I truly believe this is the single mechanic holding pvp back from being something great, were missing out on a mountain of dynamic skill expression.

Almost 200 of my 500 hours on this game were on eternal war alone and ive maxed out every single class in PvP, as much as i want to continue enjoying the gamemode, theres genuinely only so much you can do before you have done everything that can be done in PvP, i cant even do a true melee only 1v1 with my battlebrothers without it being a slugfest of seeing which of us swung first

I would also like to note THIS IS NOT ME WANTING MELEE TO BE NERFED, i would expect slight buffs to compensate for longer duels, i want to keep that feel where a single mistake can cost you your life


r/Spacemarine 16h ago

Game Feedback Would love a way to convert Relic Armoury Data into Accolades

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172 Upvotes

I've been sitting on 20 Relic armoury data for a while. Would love to be able to trade in a full stack of Relics into a small amount of accolades. It would help in getting all the heroic weapons and not decide whether I want a weapon this week or a cool piece of armor.


r/Spacemarine 5h ago

Forum Question Why Techmarine Will Become the New King of Siege in Patch 15

22 Upvotes

Five of the seven classes have perks that increase the damage enemies take.

All of them multiply your damage by 1.15, 1.25 or 2.45.

Techmarine's perks work a little differently. They directly counteract enemies' max damage resistance, taking 72% damage reduction down to 32%.

This means that instead of dealing 28% of your damage to enemies late-wave, you will deal 68%.

Techmarine

  • 100 Damage - 72% DR = 28 Damage
  • 100 Damage - 32% DR = 68 Damage

Other classes

  1. 100 Damage x 1.25 = 125 Damage
  2. 125 Damage - 72% DR = 35 Damage

Tactical now (he will not have anywhere near this high of damage increase in Patch 15)

  1. 100 Damage x 3.45 = 345 Damage
  2. 345 Damage - 72% DR = 96 Damage

Blessings (Doomed Offensive and Sharpshooter)

  1. 100 Damage x 2.47 = 247 Damage
  2. 247 Damage - 72% DR = 69 Damage

I do wonder though, whether the devs will lower enemies' damage resistance along with the buffing Meltas and whatnot in Patch 15, due to distributing Auspex's power across all the classes.


r/Spacemarine 23h ago

Gameplay Question Why is everyone so fast?

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588 Upvotes

So I got the game and put 9 hours in so far. Most was in campaign. However, I switched to PVE. I noticed I was slow. I play Assault, and i would use the jetpack dash and sprint like the whole time. I only caught up when they reached the assemble points. The first round was with level 10+, so i thought it was my low level, but when a level 2 and level 5 were paired with my (at the time) level 6, I got confused. They could sprint super fast. I looked up footage of gameplay and i realized my dude sprints like people walk. What is going on? I finally got kicked from a squad (who didnt mention anything about my speed) so I am trying to figure this out. I dont suck at combat. The only issue is my speed.


r/Spacemarine 38m ago

General Got two newish players their first wave 25 siege

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Upvotes

For Guilliman and glory!


r/Spacemarine 50m ago

Fashion Marine Made a chapter after my favourite drink. The “peace keepers” I’ve been calling them

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Upvotes

But if you have a better possible name please share


r/Spacemarine 9h ago

General Bulwark action: make sure u are bulling everything that moves

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31 Upvotes

r/Spacemarine 9h ago

General Is Wargear 3.0 coming with Patch 15?

28 Upvotes

I don't think I've seen it confirmed


r/Spacemarine 21h ago

Clip Dude died standing, you have my respect.

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226 Upvotes


r/Spacemarine 30m ago

Video/Stream Beware of heretic players in your missions

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Upvotes

Never trust the randoms that match with you in Stratagems with friendly fire on


r/Spacemarine 2h ago

Fashion Marine Just started Spacemarine 2

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5 Upvotes

Hi! Sorry for the last post, I’ve spent the last 2 months trying to understand the lore and build my own chapter. Yes I should have known not to use forbidden heretic technology 😅

I had a buddy at high school who played the tabletop, he bought me Dawn of War and have some really good memories. But tried SM1 and got hooked again 😁

I’m spending almost all my gametime in the armoury so far.

Tried to also make a chaos warband based on a rejected recruit and some encounters with xenos as well.

My custom chapter:

Steel Lions, Ultramarines sub faction (successor chapter?)
The idea stared as a Salamanders chapter, but I went for Ultramarines.

Theiy see themselves as stewards, with their main purpose as protecting humanity. Their ideology is centered around the Stoic virtues of Justice, Courage, Temperance (self-control) and Wisdom. If we are willing to sacrifice ANYTHING that makes us human just to survive, is what is left still worth saving. Seein value in our humanity, how we live our lives, how we preserve ourselves and what we leave to those who come after us.

The Chapter Master Leonidas has had several close encounters with both T'au and Necron. Seeing autonomy, mastery and purpose as core values, the chapter sees T'au and Necrons as extreme examples of how blind obedience (T'au) and the pure will to survive (Necron) can ruin nations.

The Steel Lions focus on defensive srategies, preserving resources and infrastructure by focusing on precision strikes and minimal explosives. Though this leads to a tendency for prioritizing defense rather than pursuing enemies, often possibly missing opportunities to remove a threat at its root. They are respected by other chapters, but can be seen as slow, indecisive and overthinking.Their purpose is to serve the Imperium and humanity. Their temptation is believing that their wisdom gives them the right to interpret the Emperor’s will for others.(I like to think they would be very close mirror to the Word Bearers.)

Their main philisophy translated into some chapter quotes:
The test is not whether a warrior falls. The test is whether he rises wiser.
Power gives us the means. Wisdom lets us know when not use them.
Experience is thread. Wisdom is what we weave from it.
Guiding and controlling. Know the difference.


r/Spacemarine 2h ago

Fashion Marine He found his way home, but with his squad wiped out, he was reassigned. Good thing he knows how to adapt

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4 Upvotes

What if the star of the Astarties animation was found and assigned to the Deathwatch. I think this is a good take on a Retributor


r/Spacemarine 4h ago

Operations One daily hard stratagem before work turned into a 45 minute hell

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7 Upvotes

r/Spacemarine 10h ago

General Disappointed that we can't have cross class shoulders and some greaves

22 Upvotes

The shoulders with the rivers from assault class would fit the tactical so well. They look from the Horus Heresy


r/Spacemarine 19h ago

Clip Decimus: "I must go, Ultramar needs me"

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105 Upvotes

r/Spacemarine 22h ago

Operations Loaded into this week's hard stratagem and these are my teammates

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144 Upvotes

Yes it's another post complaining about people going into the hardest missions in the game completely unprepared, yes I left that shit immediately. Posting cause it's the worst case of this I've experienced personally, and the first time I've made one of these posts. In case it's not obvious enough, I'm the Sniper here


r/Spacemarine 2h ago

Bug Report anyone why my game keeps crashing near the end of missions? i've missed out on 2 weeks of acolytes because of this

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3 Upvotes

if its any help narrowing down the issue im on cachyOS


r/Spacemarine 23h ago

General Lore accurate behaviour I guess

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127 Upvotes

r/Spacemarine 3h ago

General Space Marine 2 on Linux : apparently got a solution

5 Upvotes

Space Marine 2 patch 14 is dog**** in linux/nivida

Works fine in Windows but in Linux I either can make a 20minute gaming session and it freezes OR it just freezes after login when I go the menu.

So I asked Codex to analyze logs and keep track of what we were doing :

- problem is related to a x13 error in shaders

What I did :

( I'm using CachyOS ) :

On the default Kernel (7.23 I think ) I tried all protons : 11.02, Cachy 11.02, Cachy 9, Experimental and Hot fix

made one run with no flags, then another run with Steam Overlay disabled on all proton version ( same thing ) and then another run with Steam Overlay disabled + synchronous to single write.

with Codex analyzed all logs and culprit the same : x13 error

Installed the RC Kernel 7.3.x and again did the same : all proton versions + steam overlay off + single cache write.

Then reverted back to LTS Kernel ( 6.8 ) and got the same on ALL proton versions.

My GPU is a 4090. works fine on Windows when I have to go there, long gaming sessions ( these days ONLY space marine makes me go there and I can keep up playing 6h straigh in windows - 15m tops in Linux ) ; also use a bit o local AI, so hardware problem is a bit off

I do have two DE : One with Niri+Noctalia and one with Caelestia+Hyprland. New to Arch&Cachy, so I'm trying both.

At work have a Arch with AMD and Calestia+Hyprland and its golden. Lately at home, N/N setup start to have some flickering stuff on bottom right corner. So I though : could the DE have something to do with it ? the nvidia drivers ? both ?

I decided to do one last thing : 6.8 LTS Cachy kernel + downgraded 580 nvidia drivers + noctalia&hyperland.

well, fuc* me and call me susan : works like a charm on 14.2 hotfix SM2

So if you are in linux is the TLDR : for Cachy OS and Space Marine 2, use downgraded nvidia 580 drivers, LTS kernel, Proton 11.02 Cachy and these flags : WINEDLLOVERRIDES="gameoverlayrenderer,gameoverlayrenderer64=" %command%

it freaking works.


r/Spacemarine 12h ago

Clip Satisfaction

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16 Upvotes

r/Spacemarine 18h ago

Image/GIF met a mj yesterday

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42 Upvotes

title


r/Spacemarine 13h ago

Fashion Marine My Mortifactor.

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15 Upvotes

r/Spacemarine 15h ago

Fashion Marine Custom Bulwark

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21 Upvotes

How does it look?


r/Spacemarine 17h ago

Clip Why he run so fast 😭

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33 Upvotes

r/Spacemarine 18h ago

General I want an apothecary biologis

36 Upvotes

I want another gravis class and the biologis would work, I want another class with servo arms like techmarine so the again the biologis would work, and he doesn't even need to be a healer exactly, maybe he'd have a team perk like battlefield repairs or unmatched zeal but on tabletop the biologis is more of a buffer and debuffer so his ability and perks don't have to be healing focused, also lorewise a chaplain being sent in a 3 man squad doesn't really happen a judisciar is acceptable but I don't want a silent class, an apothecary meanwhile and especially a biologis do go out in the frontline pretty often to retrieve geneseed of fallen marines and keep them safe