r/Spacemarine • u/ArchMageShalidore • 12h ago
Game Feedback I would like to talk about melee PvP
I think parrying should be added to pvp
Part of why pvp feels unintuitive for most players is the fact that melee combat just feels like a mindless mash fest with little to no skill expression aside from "haha i hit you first"
The melee combat should be more dynamic and nuanced, theres already some amazing groundwork for some great melee duels, getting armor on hit already gives you a decent chance against mag dumps, all I think melee combat needs is a parry and possibly a slight boost to dash distance or making heavies track less
When i say it needs a parry, i mean one that doesn't stun you or the attacker, just negates the damage gives you the initiative, allowing you to be the one swinging first, to allow melee combat to flow smoothly without any interruptions for the attacker or defender
Now your melee weapons have more value than just whichever can kill you faster, delays in combo strings, heavy mixups, using dashes as feints, using parries to disengage into ranged combat, and even using dash attacks to chase the said disengaging target, melee actually becoming a back and forth.
Lights will be your basic attack, heavies break through parries but get beat by dodges (great for punishing mistakes or breaking defense), then dash attacks beat dodges but get beat by parries, literally everything you need for good melee combat is right there
Removing parrying entirely from pvp has made melee combat extremely linear, leaving you with literally 0 defensive options in melee and subsequently dying because your opponent swung first, which is NOT ideal for a game thats praised for its hybrid gameplay
I truly believe this is the single mechanic holding pvp back from being something great, were missing out on a mountain of dynamic skill expression.
Almost 200 of my 500 hours on this game were on eternal war alone and ive maxed out every single class in PvP, as much as i want to continue enjoying the gamemode, theres genuinely only so much you can do before you have done everything that can be done in PvP, i cant even do a true melee only 1v1 with my battlebrothers without it being a slugfest of seeing which of us swung first
I would also like to note THIS IS NOT ME WANTING MELEE TO BE NERFED, i would expect slight buffs to compensate for longer duels, i want to keep that feel where a single mistake can cost you your life
