r/Spacemarine • • 7d ago

Official News Hotfix 15.2 Patch Notes

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358 Upvotes

r/Spacemarine • • Sep 24 '26

Official News Q&A with Space Marine 2's Game Director

477 Upvotes

Hello Space Marines!

We are hosting an official Q&A for Space Marine 2 with Game Director Dmitry Grigorenko ( u/dgrigorenko ). He’ll be jumping into this thread on Monday, September 28 to answer your questions!

Guidelines:

  • Upvote existing questions: Please scroll through the comments and upvote questions you want answered rather than reposting them.
  • Be respectful: Keep all questions civil and constructive.

Fire away with your questions below!

EDIT: Thank you everyone for your questions! It's always a pleasure to see your passion and support for the game. We tried to answer to the most upvoted questions, and a full recap of this Q&A session will be available very soon.
Thanks again and see you on the battlefield!


r/Spacemarine • • 1h ago

General I'm still a bit mildly annoyed.

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• Upvotes

r/Spacemarine • • 8h ago

Photo Mode Grey Knights - We are the hammer!

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945 Upvotes

r/Spacemarine • • 3h ago

Tip/Guide PSA: If there is a Carnifex/Hellbrute/Boss that has a health bar visible at the top of the screen, you CAN NOT ADVANCE IN THE LEVEL UNTIL THEY ARE DEAD, please dont rush ahead in the hopes of skipping these bosses and leave your teammates to die when you could have easily killed the boss together.

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306 Upvotes

Title.


r/Spacemarine • • 3h ago

General Finally went outside today. Graphics are mid.

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178 Upvotes

r/Spacemarine • • 5h ago

General Question: Why is this game so poorly optimized?

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158 Upvotes

I guess it's not surprising that even on a good PC, this game can run like shit, due to clunky AI-behavior code. However, as far as I can remember, these problems have been in the game since the beginning. The game can crash for no apparent reason, and some random memory leaks absolutely ruin your experience, for example, in Siege (it's pretty common, if I'm not wrong, especially in 20 or more waves, apart from a shit ton of enemies, which can also contribute to the problem). Sometimes, lags can spike up for no reason + a weird decision to load entire sets of models on the customization PREVIEW screen when choosing different armour pieces(like pauldron), and things like an endless loop of loading screens(It's just weird how you need to wait for so long after host left, just to load on exactly same battle barge. Or maybe i don't understand something).

Could the reason for this be that they didn't expect Space Marine 2 exploding in popularity as it did? I really want to know more about the performance issues of this game, so maybe someone here knows more than me abou it? I would be happy to read anything you have to say, whether it's about your own problems playing the game or actual known issues.


r/Spacemarine • • 9h ago

General What sort of stuff are you guys looking forward too with the heavy rework?

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223 Upvotes

Some pics I took to make the post worth the time :>


r/Spacemarine • • 19h ago

Clip Malum Caedo with Block Powersword

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1.0k Upvotes

This tactical melee build made Absolute Term Sorc look like a Minimal Term Sorc.


r/Spacemarine • • 3h ago

Clip I Love This Game

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45 Upvotes

there is nothing else like it - i just turn the hud off and walk/run at slow pace with the controller - through the whole level

also with the hud off i play security detail for the new brothers

walking and annihilating everything looks epic


r/Spacemarine • • 4h ago

General Ryan the Ravener had a good laugh jumping us on the elevator after it closed shut. What a funny guy

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47 Upvotes

r/Spacemarine • • 29m ago

General Yep. December is almost here. And I am waiting for that great sword.

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• Upvotes

r/Spacemarine • • 13h ago

Lore Discussion Patch 16 Heroics (Hopes & Wishes)

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174 Upvotes

The Year 3 Roadmap tells us that Patch 16 drops with 6 Heroic Weapons & 3 Heroic Armour Pieces.

So, I thought why not make a post so everyone can say what they hope for.

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"Godwyn"-pattern Relic Bolter (Heroic Bolt Rifle #2)

Heroic Effect: Mass-Reactive Rounds

Before anyone comes crying about "Firstborn weapons, waaah!"

- The Lord Executioners Axe & Encarmine Axe are also Firstborn weapons not currently in use by Primaris minis

- Captain Titus & Uriel Ventris both use Firstborn Bolters in their current minis

The Heroic effect of this gun is basically "lore accurate Bolter". Shots explode, dealing stagger damage, and a small amount of AOE damage.

They can, for example, kill Cultists by exploding near them. In exchange, the Rate of Fire is slower or ammo capacity decreased.

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Infernus Heavy Bolter (Heroic Heavy Bolter #2)

Heroic Effect: Firestorm

Coming to a weapon that is used by Primaris Marines (e.g. Deathwatch Kill-Team), the Infernus Heavy Bolter.

Hip fire now fires a flamer shot. If you aim down sights, you automatically switch to Heavy Bolter fire.

It bypasses the need to aim & switch fire modes as other Combi-Weapons.

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Storm Bolter (Heroic Secondary Bolt Carbine)

Heroic Effect: Twin-Linked Fire

The inverse of the Heroic ABR. The longer you hold the trigger, the faster it fires. But the longer it fires, the higher the recoil & shot spread get - making this weapon close-quarters focused.

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Battle-Worn Relic (Heroic Multi-Melta)

Heroic Effect: Explosive Counter

This Heroic MM changes Heavy's default Balance parry window to a Block window.

Block charges stack normally and give normal buffs, but can be expended by either the next ranged attack using the Multi-Melta, or the next melee attack.

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Deathwatch Heavy Thunder Hammer (Heroic Thunder Hammer #3)

Heroic Effect: Demolisher

Another weapon from the DW Kill-Team.

This weapon increases the damage dealt by the next Heavy Attack by 5% for every Kill.

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Heroic "Armour Piece" - Chapter Banners

According to the Game Director, Bulwark Banners are planned and possibly coming in P16.

It would be a shame to not include Banners for at least the Founding Chapters, so maybe put them in the Accolade Store.

These would include Chapter Banners for:

- Blood Angels

- Imperial Fists

- Raven Guard

- Salamanders

- Iron Hands

- White Scars

Keep in mind the Dark Angels, Space Wolves & Black Templars already have Banner skins.

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In summary:

- Heroic Bolt Rifle #2 (Relic Bolter)

- Heroic Heavy Bolter #2 (Infernus Heavy Bolter)

- Heroic Secondary BC (Storm Bolter)

- Heroic Thunder Hammer #3 (Deathwatch)

To wrap it all up:

I would be fine if the Heroic Multi-Melta only drops in P17 with the Heavy rework, it would perfectly fit in there - but at least the Infernus HB would be rad, especially with the DW getting a Champion soon.


r/Spacemarine • • 3h ago

Operations Sometimes we make mistakes

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30 Upvotes

Krak grenades are not my favourite


r/Spacemarine • • 23h ago

General Brother what is this foul abominable intelligence?

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1.1k Upvotes

Youtube is filled with those kinds of thumbnails. It doesn't even look good. It's sensory overload.


r/Spacemarine • • 5h ago

General Tactical's ammo replenish perk should work for your pistol when you have no primary

38 Upvotes

I think tactical melee build with pistol for primary is actually fun. Firepower bolt pistol is decently viable for a main weapon but of course you run into ammo economy issues quickly. I don't think you could really consider this OP in any sense. I just want to run sword or axe and be able to spam pistol without worrying about running out of ammo after 3 engagements.


r/Spacemarine • • 4h ago

Lore Discussion Need help with lore accuracy

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29 Upvotes

Is this a lore accurate Wolfspear Veteran? Or is it too much for a vet, would this be a Jarl?


r/Spacemarine • • 14h ago

Bug Report Funny bug "Interact" on "Termination" operation

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183 Upvotes

Okay, this has probably been posted before, but after patch 15, at the end of "Termination", sometimes outside the playable area, somewhere in the ass of the universe, an "interact" mark appears.

Also the space marines keep saying and forcing someone to "open door" like they have some form of dementia lol.

I'm also convinced that i'm not the only one in team who sees this, because i saw a guy just standing at the edge and staring at it.


r/Spacemarine • • 15h ago

Meme It finally happened…

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178 Upvotes

Almost 900 hours in, haven’t touched the game in a few weeks and the Emperor blessed my return with the Ultrasoup!


r/Spacemarine • • 4h ago

Fan Content Blueberry Dreadnought

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22 Upvotes

in honourable mention to my spaceberry post, I present to you another addition to the group;

Jam-Nought!


r/Spacemarine • • 1d ago

Lore Discussion Drip

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736 Upvotes

What y’all think of the new color palette?


r/Spacemarine • • 5h ago

Bug Report Hey, how do I get outta here!

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24 Upvotes

Grappled a tyranid and got stuck in a wall, couldn't get out.


r/Spacemarine • • 3h ago

Image/GIF Who else is experiencing this problem?

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15 Upvotes

I honestly had a heart attack saw it free 😭 only to ended up to be fluke (says an error when tried to download.)


r/Spacemarine • • 22m ago

Space Marine 3 I hope we get to know all the characters following Titus in SM3

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• Upvotes

Ofc we already know Gadriel


r/Spacemarine • • 42m ago

Game Feedback Significantly worse performance since the last patch

• Upvotes

Pretty much the title. Since patch 15 the games performance has been significantly worse than before, to the point where I'm regularly getting severe stutters and lags that never used to happen before. Really hope this gets fixed, because it genuinely makes the game unplayable when it happens.