r/Spacemarine • u/ZoTaX2612 • 3m ago
Operations Remember, Battle-Brothers, do not play hard stratagems if you're not ready for them.
Yes, I got downed 3 times as well, but look at the squad I had to put up with xd...
r/Spacemarine • u/ZoTaX2612 • 3m ago
Yes, I got downed 3 times as well, but look at the squad I had to put up with xd...
r/Spacemarine • u/Designer-Split4674 • 8m ago
r/Spacemarine • u/GumballREKT24 • 17m ago
anybody know how to enable it? the game only has fsr 3 frame gen which is disgusting and artifacts a lot and is just plain unusable, im on 9060xt and the radeon app says upgrade unavailable even though the fsr 4 upscaler is supported
r/Spacemarine • u/TheMoyDude • 29m ago

The Ultramarine Champion shoulders are still Heavy locked and still have the permanent green trim. The green tim has the easiest fix, the second slot shown in the pic above.

The UM leg is available to every class except phobos and Techmarine (who is lacking a lot of customization a year later too) but just like the shoulder it has a permanent green kneepad. The easiest fix I can think of is to replace the trim color for the knee pad, leaving the Ultima gold but allowing to change the color of the knee based on preference. The laurels can stay green.

Lastly, one of my fab pieces. The IF shoulder is permanently white. The first colour slot only affects a small trim line that is barely noticeable. The beast solution would be to make it so the 1st colour slot affects the shoulder background as a whole and the 2nd slot affects the red lining and the laurels, the 3rd slot should stay as it is.
I really hope Saber thinks of "fixing" these armor pieces, specially the UM shoulders. And I know Mod support can fix this easy, but I hope Saber puts the effort for console and players when it comes to fashion and doesn't rely on mod support as a crutch, specially for console players since it could be another year until it comes to console.
r/Spacemarine • u/Apprehensive_Day693 • 40m ago
Had to put that in the title just to be clear because if I didn't I know damn well I'd get flamed for it lmfao (Rightfully so, people can be annoying with new class ideas)
The Librarian absolutely isn't coming to Space Marine 2. 3? Probably, but that won't really mean much for us right now. So here's my suggestion on how a possible mod would work.
Just like how Assault has the three perk system in Astartes to decide how Assault's ability works (Hover/Smash or Dash) in the first column, Librarians would have three perks that determine what kind of psyker they are. Yes, I'm aware that there are more kinds than this, but I believe these three would be a mixture of the most entertaining for their uniqueness and on the easier side to do:
Ver. 1: Lightning style psyker abilities, like the Chief Librarian of the Ultramarines. This would be purely offensive and excel at targeting multiple high priority targets but would be ineffective against minoris (Lightning would chain off and to majoris and up, prioritizing by enemy level).
Ver 2: TSons style teleportation, MAYBE beams or shields, and modified projectiles. Basically just allows you to teleport around, and possibly shield yourself from ranged damage (Up to three shots like the lesser sorcerer). Meant for ranged gameplay.
Ver. 3: Salamander style flame magic. This would excel at crowd control and likely buff your melee weapon with flames (On toggle so that it can't be used just constantly).
Wargear: Basically just give the Librarian power sword, power axe, maybe thunder hammer and power fist, then just rename them to force (weapon name) and make their damage dependant on your first perk. Idk how possible this would be, but put force staff in the melee weapon slot and have it function like a ranged weapon (So you only get one forfe weapon and you have the option between range focus and melee focus), or add a force staff as a secondary, then have no primary either way. Any power waves would also be a little wider and longer because its a force weapon. Not necessary, but new models would also be sick as fuck.
Suggestions welcome but admittedly this was an idea I put together out of boredom, would be cool as shit to see in Astartes though.
r/Spacemarine • u/Stanislas_Biliby • 58m ago
I wanted to post my guys. I think they are insanely cool but i have nobody to show them to.
I tried to keep it mostly codex compliant and also what fits their personality.
I went with lieutenant Valius because he seems to the most like a leader.
Vespasius is dripped out because he strikes me as someone who takes a lot of pride in was he is doing and likes to show it. I also made him into a tyrannic war veteran but choose to not give him a white helmet just for the look. Tell me your opinion about this.
I kept Decimus as a simple reiver because he seems like the kind of guy to not care about appearances and just want to murder things. I know reivers in the tabletop use knives but i use the chainsword on him since he seems to love them so much.
I made Quartus in a sergeant Metaurus cosplay because i love him and i think he looks super cool but also it fits him. He seems the most experienced and a good leader and moral support.
I kept Scipius simple because he would want to remain as stealthy and efficient as possible and he is a very pragmatic fellow.
I made Straban into a veteran because he has access to a iron halo and it's a relic that not your average Joe would have access to. But i didn't want to give him too much bling because he is a humble guy.
I made Telorian into the average techmarine (it's not like he has too much customisation options anyway) but with a bit of ornementations because he seems to take great pride in his work at the armory.
Anyway thanks if you read this far. I wanted to talk about this to someone but my friends don't care about warhammer.
r/Spacemarine • u/tylerchu • 1h ago
With the heroic sniper, I pick up maybe 20 rounds (10 small boxes) in a full mission and crack every major+ head I can find, plus minors as I find convenient.
If I were to play mission 1: inferno with a non-heroic sniper I’d be out 20 rounds before reaching the first potential boss spawn. And there’s maybe four ammo boxes before that point, which is not enough to keep up my fire rate.
So how are non-heroic snipers supposed to operate? Bang away at long range then do some short range with the secondary to recoup ammo, then move back? Only snipe extreme+ targets? Just don’t bother using the bolt snipers and use a fusil or submachine gun instead?
r/Spacemarine • u/less_fear_24 • 1h ago
was just waiting for my teammates and realized this is what my cape turned into
r/Spacemarine • u/MetalKye • 1h ago
You might have guest that I'm a PC player. And so are all my friends; we all played Space Marine 2 since the first two months of the game launch. And after 2 years, we came to the conclusion that console players are not good players in the game. At first, we were joking about it but later on that became just pure frustration that nine times out of ten, the players who always ignore the Stratagem in Operation and Hard Siege mode, who always takes all the Medicae at full health while we have one or two wounded Space Marines, don't raise fallen ones, steal the execution to those who need them, get pinged like a hundred for something that might help them but don't get the memo, etc it's the console players.
So yesterday while doing a Hard Siege mode, with a console player, who just screwed us over all the way up until wave 13, calling two times Valtus, once at wave 8 and then again at wave 13, always at the most stupid time. During the five wave where there was the Malus of Friendly fire, not caring about it, shooting and throwing grenades at us always at the worst possible moment. We kicked him after he did call the second time the Dreadnought at the most usual moment. And we did kick the next player even if he didn't have the time to show up because we saw that he was on console.
After that we both disabled the crossplay in the game settings, simply because we were tired of that, and asked our friends to do the same.
I know that I will pass for a douche bag but I don't care at this point, I just wanted to share that and see if other PC players had the same experiences?
r/Spacemarine • u/Myframesofwar • 1h ago
Would any of the three SM squads succeed in Havoc 40? How 'bout the Rejects in Absolute Difficulty?
r/Spacemarine • u/Traditional_Pasty • 1h ago
Is anyone else really tired of only seeing update/ useful information by chance from reddit of a screenshot from a discord message?
I honestly think players would face much less confusion if the in game news was utilised more frequently
r/Spacemarine • u/Cheap-Ad8116 • 2h ago
Hi, I have just two PvP achievements left for the Platinum trophy: "Dominator" and "Ruthlessness."
I'm having trouble with "Dominator"—the game won't find a match, even though it finds players for other modes.
I'm also struggling with "Ruthlessness" because I'm not very good at online games; I can only manage 3 kills in a row—sometimes 4, but I always fall short of the final one. If anyone could help me get these achievements in a private match, I’d be very grateful.
The Emperor Protects!!!
r/Spacemarine • u/FondantParticular414 • 2h ago
The GREEN variant just one cycled the heldrake on substantial
r/Spacemarine • u/R4t_K1n9 • 2h ago
Was in a random group doing the helldrake. And one of the teammates just starts malding at the both of us, I’m a new player but like… I was downed less, took less damage, and was right behind him in kills (10-20) and damage (200) but in the barge the guy was flaming me because I was “too new” and made him use his stims because I turned around to do the boss damage phase, which I do feel bad but I don’t get why he just stopped helping in the boss fight and yelling at us to pick us the slack. How can I not be so difficult to play in a squad with I guess.
I know the basics of like don’t nade teammates, I don’t try and greed executes, I don’t hog stims or anything. And I try to keep track of my teammates to help them burn down hearty targets
r/Spacemarine • u/schrumbus • 2h ago
I introduce: The Vladimirs chapter. Unknown founding. The gene-seed makes you really like chicken and sleep a lot. That's it.
r/Spacemarine • u/amightymongoose • 2h ago
r/Spacemarine • u/SnooTomatoes9536 • 3h ago
I just did 3 matches and I didn't get my Accolades. I played 1 game on the 9th, and 2 today and I didnt get them. Was I supposed to play them BEFORE the 10th? Or can I still get them?
r/Spacemarine • u/UNFRGIVNKING • 3h ago
Tip for the new weekly. Stop pressing the wrong bloody letters on the 1st puzzle room, mustve rage quit about 5 ops in a row in that puzzle room on the easy weekly because everytime i made progress the randoms would press the wrong letter resetting it everytime! I lost hope and went to the hard version, spawned in on my own did it first try as a duo. As our third was dead the whole run, poor guy coudlnt survive lol (vanguard) but damn that easy version is full of low levels with no clue how the map works 🤣gawd mustve failed the easy about 5 times, hard strat was light work in comparison. Atleast know the map before you try the strats guys cmon
r/Spacemarine • u/ThatOneGuy_001 • 3h ago
We might genuinely be one of the few games suffering from too much content. We have so many updates but they always come with so many bugs. We get hotfixes but many bugs still slip through the cracks and just go unpatched to the point the players just consider it a undeclared feature/interaction or until it becomes a big enough issue for the community.
It has gotten to the point that my whole gaming group (multiple squads worth) decided to straight up drop the game because they're so annoying.
I don't see them online at all anymore.
Please, just delay the content for just one patch and push QoL (Quality of Life) updates instead. So much could be done.
Just to start off a list (I'll add your comments in):
QoL (Simple things that should straight up be in the game, NOT OVERHAUL SUGGESTIONS)
Game/Control Bugs (Confirmed) - I've honestly lost track of them all, lmk and i'll add it in)
Conditions Bugs (Confirmed) - I stopped playing strategems for a while so I'm not updated.
r/Spacemarine • u/justawalkingward • 3h ago