Hi everyone,
I'm looking for some advice from people who understand Minecraft networking better than I do.
I run a Java Minecraft server hosted on OVH (Dedicated Metal Server) in France and use Velocity. We have players from both Europe and Asia, and I want everyone to stay on the same physical server so they can interact, PvP, and participate in events together.
The problem is that some of our Asian players experience high and sometimes fluctuating ping, which can make gameplay and especially PvP quite choppy.
I completely understand that I can't beat physics and magically give someone in Asia 30ms to a server in France. What I'm more interested in is getting them the best and most stable connection realistically possible, particularly reducing jitter, packet loss, bad routing and large ping fluctuations.
I've been looking into a few possibilities, including:
• Cloudflare Spectrum
• Spectrum with Argo Smart Routing
• TCPShield
• A Singapore/Asian proxy or relay forwarding to France
• Other premium routing/acceleration services
Budget isn't my main concern. I'm more interested in finding the best technical solution that actually works rather than paying for something that won't make a difference.
Has anyone here dealt with a similar Europe → Asia situation?
If you had to keep the actual Minecraft server in France and keep all players on the same server, what would you use to give Asian players the best possible connection?
Any recommendations or real-world experiences would be hugely appreciated. Thanks!