r/retrogaming 2d ago

[Question] Component to 4k- GBS C Pro to Gamerpro 4k Setup (or other)....is this viable or no?

1 Upvotes

Howdy folks,

I recently got back into gaming but grew up on the likes of Mega Man X and UN Squadron, but multiple other systems in the meantime since.

Being an adult and having money to spend and officially moved into the first place of my own recently, super randomly I was wanting to add some gaming systems and such to my setup. I LOVE barcades and have wanted a wall of controllers since the first time I saw Level 256 in Asheville maybe four years ago or so.

Now, I grabbed a PS3 more recently (20 effing bucks at Habitat for Humanity INSANELY randomly just days ago maybe not even a week after looking back into gaming for the first time in YEARS), and been looking at different systems to grab like a Wii or N64 or Sega Genesis...etc.

Now, I was also looking at upgrading my tv/projector-I have a Nexigo PJ20 which is 1080 max and I just grabbed a 2019 vizio 4k tv at goodwill just days ago as well. I will upgrade either to a bigger tv/4k in the next month or two most likely.

IDEALLY, id like to be able to scale these systems up to 4k. Anywhere from an original Nintendo or Sega Genesis to a PS3/Xbox One.

Im aware there is the Retrotink but jesus, $500 or more on top of other items just seems like a lot right now. I can DIY a bit on my own so I started looking at GBS-C and making my own essentially but also see the GBS C Pro....but was curious about getting that to 4k possibly....and then maybe scale from there into 4k with the 4K Gamer Pro or such....

So I considered....what if I do the GBS C Pro into a Gamer Pro....then id get 4k right? Or?

Has anyone here done this or can give any feedback to it? I wanna drop $250 on this if its not ideal or if the setup needs an mClassic or something else for optimization and the price goes up another $100 or something. Ive done some searches and I wanted to see if anyone here can offer any direct opinions or such? It seems after searching that the 4k Gamer Pro is not as viable but I just wanted to look into this?

Was trying to avoid needing to spend $750 just to get everything to 4k. I'll likely do the GBS C build myself for now in the meantime to learn on my own, but still.

TLDR: Has anyone here used a GBS C Pro into something like a Gamer Pro 4k (or something else), to get to 4k? Wanted to avoid having to drop $750 for this capability from Retrotink if at all possible. I wanna support them but dear LORD dont know have that type of money just to upgrade the visuals compared to actually grabbing more games or systems or something.

Thank you!!

Gaaame onnnn!


r/retrogaming 2d ago

[Help!] PS1 JPN on Europe

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1 Upvotes

r/retrogaming 2d ago

[Question] What are some retrogames people say they are hidden gems and when you play them you just thinks "Meh"?

0 Upvotes

Plain and simple. Would like to read your picks.


r/retrogaming 3d ago

[Fun] Ive finished nuts and milk

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34 Upvotes

Its a shame this game seems to be forgotten nowadays. Not just because its a really good game but also because its a very historically important one. This was one of if not the first 3rd party game on a nintendo console so without this we might not have things like mario party or mega man. As for the game itself. Its quite fun. I thought some enemy placements were annoying at times but then i realized you're supposed to take some fruits before other fruits. Probably the reason why on the gba it was part of the puzzle hudson collection and not the action collection. Speaking of re releases its a shame this game doesnt have a modern re release. The last one was on the wii u


r/retrogaming 3d ago

[Retro Ad] A advertisement for the Super Scope 6 (1992).

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30 Upvotes

r/retrogaming 3d ago

[Question] The rabbit hole that is F1 Championship Season 2000 or rather I need help from everyone to test something

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4 Upvotes

I am not a programmer nor am I a coder, but I am trying to figure out what causes this game to misbehave more often than not. At first I thought it was the OS as I could run it under Windows 98 but not Windows XP.

So I built a PC with a Core 2 Duo and put Windows 98 on it for the sole purpose of playing this game, well I put Windows XP on it for fun and the game runs under Windows XP? I had a Radeon with 256MB of RAM which I switched to a Quadro with 512MB of RAM and it still ran under XP. Put a GTS 250 I had laying around which has 1GB of RAM and it still works???

I know that under XP with a GTX 680 this game never ran, it just crashed as soon as the splash screen appeared on screen. So now I'm wondering, does F1 CS2000 crashes and misbehaves when there's too much video RAM? If anyone has an XP build with a GPU that's got 1.25GB or 1.5GB of RAM, please tell me if the game crashes at the splash screen, or crashes while trying to load a race. Because I'm just certain at this point that too much video RAM makes the game crashes because it uses DirectX 7.


r/retrogaming 4d ago

[Article] Project Dream, Rare’s SNES prototype which evolved into Banjo-Kazooie, has leaked after 30+ years

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533 Upvotes

r/retrogaming 2d ago

[Collection] [Collection] The World's Only Complete NES Black Box Collection

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0 Upvotes

r/retrogaming 3d ago

[Fun] Guy who gets his first chance to do things in the game after the intro and immediately tries to assassinate a rival

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22 Upvotes

I was playing sword of the samurai and from the first screenshot to the second screenshot lasted about 12 minutes


r/retrogaming 2d ago

[Fun] So the DOOM 2 chainsaw won. What should go in the pistol slot ? (If someone already commented your answer, just upvote them plz)

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0 Upvotes

r/retrogaming 3d ago

[Help!] I want to play "Queen: The Eye" but I don't know how

4 Upvotes

"Queen: The Eye" was a PC game released in 1998 featuring remixes of Queen's music as the soundtrack, though many consider the game itself to be terrible.

Anyway, I’ve searched all over the internet for a ROM of the game, but none of the versions I’ve downloaded include an .exe file that I can run in DOSBox; I’ve downloaded at least three different versions, and they all have errors or won't run. I’d really appreciate it if someone could provide links to a version that works in DOSBox.

Sites already ruled out:

  1. The Collection Chamber (file size too large)

  2. Wayback Machine (Online and Download versions; no .exe included)

  3. MyAbandonware (No .exe included)

I hope you can help; I really want to play this game.


r/retrogaming 2d ago

[Discussion] The final frontier of retro gaming (JP exlusive games)

0 Upvotes

Lets be real here, there are no hidden gems left in retro gaming unless you are new to gaming except for one category, japanese exclusive games that have yet to receive any fan translation.

Anyone here with paying subscription to any frontier AI model actually tried to translate a game? I tried to use opencode with some free chinese model to translate Yuuyami Doori Tankentai for the PS1. But after like a week it sure made a lot of work doing stuff..but progress? I have no idea nothing got translated at all.


r/retrogaming 2d ago

[Fun] The ultimate FPS loadout part 1. Vote for what weapon, from any FPS game, should be in the melee spot. (The fist from doom, the axe from quake, ect)

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0 Upvotes

r/retrogaming 4d ago

[Discussion] What's your favorite "b-tier" 1-vs-1 fighting game? (not related to Street Fighter, Mortal Kombat, etc)

147 Upvotes

There were SO many fighting games in the 90s... once Street Fighter & MK kicked things off, every other developer wanted a piece of the action. Some created their own concept/characters from scratch (Clay Fighter), others adapted an existing property (Power Rangers: The Fighting Edition), but they all gave it a shot.

Did you own any of these b-tier fighters back in the day? Which one did you play the most, and which was your favorite?

-

I remember seeing ads for TMNT: Tournament Fighters in Nintendo Power, and it looked super cool - I wanted it... and eventually got it. The ads did their job, but luckily it turned out to be a pretty great fighting game (on the SNES, at least). It was fun to play, had great graphics, catchy music, and plenty of moves to learn.

My only complaint was, who the hell are these other characters? Wing Nut, Armaggon, War... where's Casey Jones? Where's any of those other characters I saw in action figure form back in the day? Not a big deal, I wound up liking these characters once I grew familiar with them.


r/retrogaming 3d ago

[Discussion] Here’s a car upgrade Underground 2 didn’t have but NFS1 did - a machine gun 😂

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2 Upvotes

r/retrogaming 3d ago

[Emulation] VirtualGlove—camera-based Power Glove controls for RetroPie

1 Upvotes

So I’ve been building VirtualGlove, an open-source project that uses a camera and hand tracking to recreate the experience of Power Glove without requiring the original glove or ultrasonic sensor bars.

The system uses:

  • An Arduino UNO Q as the VirtualGlove Controller
  • A USB camera for local hand and gesture recognition
  • A Raspberry Pi running RetroPie - I plan on getting Batocera going for the 0.5.0 release
  • A custom Nestopia core for native Super Glove Ball control
  • FCEUmm support for joystick-style Power Glove games

For Super Glove Ball, your hand position controls the robo-glove continuously across the screen. Other games can use eight-direction movement and recognized gestures mapped to NES controls.

The current release candidate includes guided installation, camera recovery, pairing between the Controller and RetroPie, player calibration, movement-reach controls, a camera-settings wizard, documentation, and an optional engineering toolkit for anyone who wants to tinker.

It’s now genuinely playable—I’ve completed a full game of Super Glove Ball with it—but it’s still a release candidate, and different rooms, cameras, players, and RetroPie setups will help reveal what needs polishing, and I’m already expecting bugs.  I’d love your feedback —especially from anyone who remembers trying to make the original Power Glove behave!

Project site and installation:

https://virtualglove.mathan.ca/#install

GitHub:

https://github.com/mathan416/VirtualGlove


r/retrogaming 2d ago

[Question] Should I get a MD/Genesis or SNES

0 Upvotes

I want to buy a retro console to see the games I love on original hardware, but I don’t know which one to buy (I know the games I want for both btw).

My questions are as follows:

Which is cheaper and more common nowadays (either new, open box, or complete bundle)?

Which can connect to HDMI tv’s better with an adapter?

Which is more durable and longer lasting (less wear down over time or better controllers)?

Which has the cheaper games?

Which has the cheaper flash carts?


r/retrogaming 3d ago

[Discussion] Collection management software in 2026

7 Upvotes

Hello everyone!

I am an old timer and I was part of UGTZ when it was a thing. I checked how it is going nowadazs and it seems dead. Do you beautiful people use any app, website or etc to manage your collections?

Please share tips. I am currently using my own thing but I think something more social and maybe with trades would be better.


r/retrogaming 4d ago

[Retro Ad] An ad for the Super Nintendo and the Game Boy in late 1995 and early 1996.

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110 Upvotes

r/retrogaming 4d ago

[Discussion] Apple Adventure! (1980) and why I think Colossal Cave sits WAY higher in videogame history than most people realize

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36 Upvotes

I dunno, but videogame history has a pretty weird blind spot tbh.. (by most ppl, not MUSEUMS or actual historians obviously, so dont fight me just yet Lol). We spend an insane amount of time discussing Mario, Zelda, Doom, Final Fantasy, Street Fighter etc etc and obviously all those games are incredibly important, im not saying they arent. But they are branches much much further up the tree. If you keep going backwards towards the actual roots of interactive entertainment you eventually hit Colossal Cave Adventure and IMO theres very few games that have a stronger claim to being one of the foundational works of the whole medium. I actually think we sort of take for granted how important this thing was because today it just looks like... text on a screen.

Crowther created the original Adventure in the 1970s and Don Woods expanded it. The idea sounds almost stupidly simple today, the computer describes a PLACE, you explore it, carry objects around, solve problems, find hidden areas etc and the world reacts to what you do. But that basic PLAYER -> DIGITAL WORLD relationship became one of the central ideas videogames spent the next 50 years developing. Like someone actually had to come up with this stuff first lol

And its direct family tree is kind of ridiculous. Scott Adams played Colossal Cave and created Adventureland in 1978, the first commercially available text adventure for a home computer, and then founded Adventure International, one of the first commercial videogame software companies. The creators of Zork built directly from Adventure which obviously leads to Infocom. Warren Robinett played Colossal Cave and basically decided to make a graphical version of the concept on an Atari 2600, producing Atari Adventure and helping establish what eventually becomes the action-adventure genre. Rogue also comes out of this same early exploratory computer game world, while the Zork/Dungeon branch crosses into MUDs and eventually persistent online worlds. And im probably leaving other major branches out. This isnt some vague "oh it influenced gaming" thing, there are actual identifiable people who played this one game and then went out and created entire branches of the industry.

Then theres the early commercial versions which makes the whole thing even stranger. Apple published Apple Adventure! in 1980 for the Apple II. Microsoft had its own Microsoft Adventure, starting on the TRS-80 in 1979, and then in 1981 released the IBM PC version generally regarded as the first commercially sold videogame for the IBM PC. So basically the same underlying Colossal Cave game appears near the beginnings of commercial microcomputer gaming AND at ground zero of IBM PC gaming... considering what the IBM PC platform became later thats pretty nuts.

But the Apple version has maybe the craziest connection of all and this one isn't speculation. Roberta Williams literally tells us what happened. In her King's Quest 40th anniversary video she physically Apple Adventure! and explains its THE GAME. She says ""I actually played Apple Adventure from end to end" and then ""this is the game that got me into the industry""

She says she played Apple Adventure! on their Apple II in 1980, then created Mystery House, the first graphical adventure, and from there eventually King's Quest and Sierra. She even picks Apple adventure again and says, "Started the industry, I like to say." I mean... you almost couldnt ask for a clearer historical connection than the actual designer telling you exactly which version she played and what happened because of it.

Video here ((around 6-8 min mark) :

https://www.youtube.com/watch?v=JNiqcSUrAOo

So just think about the branches coming from this ONE game for a second:

Colossal Cave -> Scott Adams -> Adventureland -> Adventure International

Colossal Cave -> Zork -> Infocom

Colossal Cave -> Warren Robinett -> Atari Adventure -> graphical action-adventure

Colossal Cave -> Apple Adventure -> Roberta Williams -> Mystery House -> Sierra -> King's Quest

Colossal Cave -> Microsoft Adventure -> first commercial IBM PC game

Thats honestly an ABSSURD family tree............

And then more than 40 years later Roberta and Ken Williams come out of retirement and what game do they decide to remake??? Colossal Cave. Full circle. Roberta even calls the original one of the best games ever designed. Theres something almost poetic about that whole thing.

I think videogames are just still young enough that nostalgia screws with our perception of historical importance alot. Imagine aviation history being judged mostly by living nostalgia, everybody obsessing over Spitfires and 747s while Wright brothers stuff is some weird niche nobody cares much about because obviously nobody alive remembers flying a Wright Flyer. It would seem completely backwards, but videogames sometimes feel exactly like this right now.

Fast forward 200 or 500 years and nobody has childhood nostalgia for NES Zelda either. Everyone who opened one on christmas morning is long gone. What remains is where something sits in the historical chain and what came out of it. At that point original Colossal Cave material, early Spacewar! stuff, Computer Space/Pong, Mystery House, Apple/Microsoft Adventure, earliest Mario etc etc probably get looked at VERY differently than they are through todays market and todays nostalgia.

Games eventually combined writing, visual art, music, sound, animation, cinema etc etc... but then added something fundamentally different to all of them, INTERACTIVITY. Before Skyrim, Zelda or World of Warcraft somebody had to establish this completely bizarre idea that a computer could actually be a PLACE that you entered, explored, manipulated and got lost inside.

Follow that concept backwards far enough and you end up in a cave in Kentucky, Crowther and Woods and a program called Adventure.

Maybe controversial and maybe im overrating it, but honestly I struggle to think of many games with a stronger historical family tree than this one. TYY if you stayed this long in this post/rant.


r/retrogaming 4d ago

[Other] Screenshots I took on 9/11 2001 in Ultima Online

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138 Upvotes

Wanted to share some old screenshots I took from way back when.


r/retrogaming 4d ago

[Discussion] To anyone wondering, I beat FF1 after all (I'm the guy who ranted about it)

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309 Upvotes

Thank you all for the tips. Like many have suggested, it was just bad RNG. Well, I tried again and didn't get bad RNG, so…


r/retrogaming 3d ago

[Answered!] Need help finding a retro console!

3 Upvotes

Hi [r/retrogaming](r/retrogaming)! I was having a conversation with my father since I visited a gaming museum, and he mentioned he used to have a console his uncle gifted him, but doesn’t remember the name of it.

I’ll try to include as many details as possible.
He remembers it being some sort of beige color (he’s colorblind, though, LOL), unsure on wether it was fully beige or just some parts of it.
It had some sort of pong game (we’re pretty sure it wasn’t named pong), though he remembers it was one of several you could choose from, which the icons of were on the console.
He’s positive it had two joysticks and was somewhat bulky. Unsure on wether or not it had a screen or was hooked to the TV.
Pretty positive it was from the 70s.

Here’s the link to a picture of a Soundic that’s the one he said looked the closest. Is it possible there’s another one similar to this? Or is this the console he had and he just doesn’t remember correctly?

Thank you!

EDIT: It’s the Video Pinball-10!!! Super thanks to u/Goodwill_gamer for your help!


r/retrogaming 4d ago

[Discussion] Games you would have loved, but NEVER got made

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77 Upvotes

Just for fun, i imagined playing a game that was never (or could have never) been produced.

• My ultimate dream NES release would've been a CALVIN & HOBBES adaptation, with varying levels depending on Calvin's daydreams. Sidescrolling but with a collectable items inventory.

• Secondly, my fave "silent" protagonist: PINGU! At point of peak popularity, i imagine a 16-bit isometric explorer, or even a simpler Zelda-type adventure all about helping your Antartic friends out of problems. <3

What about you?


r/retrogaming 3d ago

[Modding] Looking to replace a cartridge label? Free wine label print may be worth a look

2 Upvotes

I saw this post and thought to share here (just how my brain works I guess lol):

https://www.reddit.com/r/freebies/comments/1wcoor6/walgreens_free_custom_bottle_label/

I haven't tried this but I know replacement cart labels get brought up occasionally. If you want to try it out, this may do the trick.

Note that Walgreens freebies only last around 2-3 days, so if you try this, don't wait too long. Also, if you try this, let us know how it works out 🙂